Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GravyBoatGoat
Tiamat
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,098 Elo+
Solo
Merlin
Merlin
MikieTrees
Merlin
Level 68
God Stats
3W - 2L
1,696 SR
Queue Stats
222W - 220L
1,377 Elo+
Solo
Hel
Hel
Slim_Faded420
Hel
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
375W - 406L
1,300 Elo+
Solo
Geb
Geb
ySaucin
Geb
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 79L
1,406 Elo+
Solo
Team Averages
Level 102
1,539 SR
1,336 Elo+

VS

Team Averages
Level 61
1,340 SR
1,300 Elo+
Ymir
Ymir
AvengingAngles
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,269 Elo+
Party 1
Yemoja
Yemoja
Butterfly2m
Yemoja
Level 22
God Stats
1W - 0L
1,098 SR
Queue Stats
4W - 6L
1,269 Elo+
Party 1
Thanatos
Thanatos
Demons2735
Thanatos
Level 63
God Stats
1W - 1L
1,281 SR
Queue Stats
3W - 3L
1,337 Elo+
Party 1
He Bo
He Bo
MarcelineForeve
He Bo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,269 Elo+
Party 1
Cthulhu
Cthulhu
UltraSonic863
Cthulhu
Level 66
God Stats
1W - 1L
1,321 SR
Queue Stats
86W - 92L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
6 / 5 / 5
8,316
756
8,914
9,429
4,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 7
7,128
648
3,155
7,182
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
MikieTrees
Merlin
16
5 / 2 / 4
9,111
828
13,360
9,365
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 2 / 9
7,635
694
8,580
10,588
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
13
0 / 5 / 11
7,291
663
7,570
15,629
16,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,752
796
5,884
11,564
11,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
15
2 / 1 / 12
8,693
790
5,537
8,187
3,731
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Demons2735
Thanatos
17
8 / 2 / 9
9,993
908
13,013
11,912
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 5
9,158
833
7,144
8,748
3,716
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
16
2 / 2 / 11
8,983
817
11,062
8,455
5,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
11
Kills
17
17
Deaths
11
36
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
5
5
1.7
W
1
2
8
2.5
W
Yemoja
2
1
12
8
W
Thanatos
Demons2735
Thanatos
8
2
9
6.25
L
0
3
7
1.17
W
4
4
5
1.63
L
Merlin
MikieTrees
Merlin
5
2
4
3.5
L
0
2
9
2.25
W
Cthulhu
2
2
11
3.75
L
Geb
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,579
Damage
42,640
52,193
Taken
48,866
36,815
Mitigated
30,126
22,408
Healing
27,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,914
2,302
566
293
9,429
4,516
0
4,603
4,826
0
10,050
W
5,884
289
856
1,437
11,564
11,809
590
8,384
3,180
13,219
0
W
Yemoja
5,537
1,431
3,943
1,768
8,187
3,731
679
5,162
3,025
12,056
0
W
Thanatos
Demons2735
Thanatos
13,013
3,547
3,177
9,658
11,912
5,700
1,399
7,522
4,390
0
20,377
L
3,155
588
765
992
7,182
5,414
148
3,481
3,701
7,971
0
W
7,144
1,331
1,356
742
8,748
3,716
835
5,264
3,484
21,767
0
L
Merlin
MikieTrees
Merlin
13,360
1,754
934
1,365
9,365
4,603
0
5,842
3,523
30,895
0
L
8,580
1,237
7,073
5,745
10,588
6,261
45
6,651
3,937
19,843
0
W
Cthulhu
11,062
325
2,640
1,601
8,455
5,170
595
6,333
2,122
21,716
0
L
Geb
7,570
875
1,633
3,042
15,629
16,021
54
9,050
6,579
13,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
45,579
94
Minions Killed
116
0
Camps Cleared
0
1,021,062
Distance Traveled
1,033,022
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,316
756
6
1
0
203,983
0
W
Ymir
8,752
796
12
1
0
219,386
1
W
Yemoja
8,693
790
23
2
0
169,585
2
W
Thanatos
9,993
908
10
1
0
238,355
1
L
Tiamat
7,128
648
5
0
0
197,756
0
W
He Bo
9,158
833
33
3
0
188,208
0
L
Merlin
9,111
828
49
4
0
195,600
0
L
Hel
7,635
694
27
2
0
210,792
2
W
Cthulhu
8,983
817
38
3
0
217,488
0
L
Geb
7,291
663
7
1
0
212,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role