Player Matchup

Kukulkan
Kukulkan
Crecko
Kukulkan
Level 67
God Stats
1W - 0L
1,714 SR
Queue Stats
31W - 10L
1,748 Elo+
Party 2
Nemesis
Nemesis
HaughtyPancake
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,845 Elo+
Party 2
Hercules
Hercules
LaysOriginal
Hercules
Level 59
God Stats
3W - 1L
1,461 SR
Queue Stats
52W - 19L
1,817 Elo+
Party 2
Team Averages
Level 47
1,558 SR
1,804 Elo+

VS

Team Averages
Level 93
1,468 SR
1,410 Elo+
Kumbhakarna
Kumbhakarna
AzChop
Kumbhakarna
Level 79
God Stats
26W - 36L
1,412 SR
Queue Stats
147W - 217L
1,387 Elo+
Party 1
Bakasura
Bakasura
Ehmidae
Bakasura
Level 81
God Stats
1W - 3L
1,493 SR
Queue Stats
206W - 289L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
Protomies
Ne Zha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 258L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crecko
Kukulkan
16
6 / 2 / 7
10,796
771
16,867
8,665
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 1 / 10
10,207
729
8,779
11,828
6,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
LaysOriginal
Hercules
15
6 / 3 / 8
11,109
794
12,699
16,459
17,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AzChop
Kumbhakarna
13
2 / 4 / 3
10,075
720
7,241
18,671
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Ehmidae
Bakasura
14
0 / 6 / 5
8,765
626
10,480
17,656
11,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Protomies
Ne Zha
13
4 / 4 / 1
8,878
634
8,590
12,914
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
14
Kills
6
6
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AzChop
Kumbhakarna
2
4
3
0.88
W
Kukulkan
Crecko
Kukulkan
6
2
7
4.75
L
Bakasura
Ehmidae
Bakasura
0
6
5
0.42
W
2
1
10
7
W
Hercules
LaysOriginal
Hercules
6
3
8
3.33
L
Ne Zha
Protomies
Ne Zha
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,345
Damage
26,311
36,952
Taken
49,241
28,428
Mitigated
38,518
8,547
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AzChop
Kumbhakarna
7,241
915
0
828
18,671
17,244
0
8,221
10,450
24,835
0
W
Kukulkan
Crecko
Kukulkan
16,867
2,859
0
391
8,665
4,101
995
3,000
5,112
63,406
0
L
Bakasura
Ehmidae
Bakasura
10,480
6,164
0
2,633
17,656
11,991
0
6,439
11,217
0
26,808
W
8,779
3,759
746
1,580
11,828
6,819
607
1,541
9,729
0
25,185
W
Hercules
LaysOriginal
Hercules
12,699
5,691
953
4,877
16,459
17,508
765
2,915
11,976
0
22,155
L
Ne Zha
Protomies
Ne Zha
8,590
2,754
0
3,117
12,914
9,283
0
2,839
10,075
0
22,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
27,718
169
Minions Killed
111
5
Camps Cleared
6
795,336
Distance Traveled
666,340
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,075
720
18
1
0
220,675
0
W
Kukulkan
10,796
771
121
9
3
240,579
2
L
Bakasura
8,765
626
61
4
5
243,629
1
W
Nemesis
10,207
729
30
2
2
300,325
1
W
Hercules
11,109
794
18
1
0
254,432
1
L
Ne Zha
8,878
634
32
2
1
202,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role