Player Matchup

Chang'e
Chang'e
Darkadian696
Chang'e
Level 89
God Stats
6W - 2L
1,448 SR
Queue Stats
64W - 59L
1,502 Elo+
Solo
Mercury
Mercury
FrostyError
Mercury
Level 120
God Stats
1W - 1L
1,450 SR
Queue Stats
98W - 106L
1,491 Elo+
Solo
Chaac
Chaac
bonecaliber15
Chaac
Level 147
God Stats
3W - 1L
1,825 SR
Queue Stats
304W - 332L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
real_Kaye86
Baba Yaga
Level 144
God Stats
3W - 6L
1,349 SR
Queue Stats
316W - 345L
1,475 Elo+
Solo
Danzaburou
Danzaburou
sean108895
Danzaburou
Level 101
God Stats
6W - 4L
1,536 SR
Queue Stats
241W - 248L
1,514 Elo+
Solo
Team Averages
Level 120
1,522 SR
1,502 Elo+

VS

Team Averages
Level 131
1,514 SR
1,480 Elo+
Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JaySpoox
Horus
Level 126
God Stats
1W - 1L
1,676 SR
Queue Stats
28W - 21L
1,589 Elo+
Solo
Danzaburou
Danzaburou
Zesttard
Danzaburou
Level 137
God Stats
10W - 10L
1,611 SR
Queue Stats
258W - 290L
1,468 Elo+
Party 1
Arachne
Arachne
dragons194
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,402 Elo+
Solo
Skadi
Skadi
tinypcker
Skadi
Level 119
God Stats
1W - 5L
1,284 SR
Queue Stats
314W - 382L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darkadian696
Chang'e
17
4 / 2 / 15
10,484
749
13,798
11,879
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
FrostyError
Mercury
18
5 / 2 / 15
10,784
770
11,480
11,977
6,296
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 4 / 16
10,230
731
10,169
22,058
27,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
real_Kaye86
Baba Yaga
18
2 / 1 / 14
10,240
731
12,579
7,127
4,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
sean108895
Danzaburou
20
10 / 3 / 10
12,431
888
20,337
15,903
9,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
4 / 4 / 6
10,292
735
21,076
13,938
7,725
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
JaySpoox
Horus
18
3 / 5 / 5
10,255
733
7,458
17,461
20,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Zesttard
Danzaburou
14
0 / 5 / 7
9,117
651
8,881
14,200
6,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
dragons194
Arachne
15
3 / 6 / 1
8,921
637
5,608
15,721
9,588
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
tinypcker
Skadi
16
0 / 4 / 6
8,767
626
8,647
12,334
6,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
24
Kills
10
12
Deaths
24
70
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
4
6
1.75
W
Chang'e
Darkadian696
Chang'e
4
2
15
5.75
W
Mercury
FrostyError
Mercury
5
2
15
6.25
L
Horus
JaySpoox
Horus
3
5
5
1.1
L
Danzaburou
Zesttard
Danzaburou
0
5
7
0.7
W
3
4
16
2.75
L
Arachne
dragons194
Arachne
3
6
1
0.58
W
Baba Yaga
real_Kaye86
Baba Yaga
2
1
14
9
W
Danzaburou
sean108895
Danzaburou
10
3
10
5
L
Skadi
tinypcker
Skadi
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,363
Damage
51,670
68,944
Taken
73,654
52,900
Mitigated
50,604
29,935
Healing
22,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
21,076
10,957
827
1,512
13,938
7,725
0
5,114
8,824
0
49,393
W
Chang'e
Darkadian696
Chang'e
13,798
1,134
4,511
4,388
11,879
5,904
1,018
133
11,639
29,914
0
W
Mercury
FrostyError
Mercury
11,480
4,746
1,250
1,941
11,977
6,296
2,049
178
10,986
0
23,531
L
Horus
JaySpoox
Horus
7,458
1,984
3,685
3,778
17,461
20,388
0
7,963
9,498
2,309
12,198
L
Danzaburou
Zesttard
Danzaburou
8,881
3,126
2,886
3,337
14,200
6,807
0
4,470
9,730
0
16,340
W
10,169
1,027
547
3,723
22,058
27,215
598
408
21,361
0
19,775
L
Arachne
dragons194
Arachne
5,608
4,343
1,024
1,918
15,721
9,588
0
5,542
10,179
0
9,045
W
Baba Yaga
real_Kaye86
Baba Yaga
12,579
715
1,723
3,320
7,127
4,035
815
181
6,859
28,123
0
W
Danzaburou
sean108895
Danzaburou
20,337
9,479
2,776
5,756
15,903
9,450
3,369
382
15,285
0
51,051
L
Skadi
tinypcker
Skadi
8,647
1,529
1,925
1,407
12,334
6,096
183
3,288
9,046
0
29,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,169
Gold Earned
47,352
206
Minions Killed
148
0
Camps Cleared
0
1,331,608
Distance Traveled
1,245,168
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,292
735
59
4
0
220,393
2
W
Chang'e
10,484
749
51
4
0
262,540
0
W
Mercury
10,784
770
25
2
0
314,933
3
L
Horus
10,255
733
20
1
0
260,534
2
L
Danzaburou
9,117
651
14
1
0
222,697
3
W
Chaac
10,230
731
12
1
0
238,392
1
L
Arachne
8,921
637
17
1
0
282,726
1
W
Baba Yaga
10,240
731
39
3
0
276,470
4
W
Danzaburou
12,431
888
79
6
0
239,273
0
L
Skadi
8,767
626
38
3
0
258,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role