Player Matchup

Olorun
Olorun
CeleneMoonsong
Olorun
Level 83
God Stats
4W - 1L
1,686 SR
Queue Stats
94W - 94L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
Haggerman
Cthulhu
Level 118
God Stats
2W - 0L
1,206 SR
Queue Stats
61W - 38L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
KaoruSoulreaper
Gilgamesh
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Party 1
Hera
Hera
KiraNandrak
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,173 Elo+
Party 1
Freya
Freya
ThawttyBugatti
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,356 Elo+
Party 2
Team Averages
Level 58
1,478 SR
1,304 Elo+

VS

Team Averages
Level 81
1,505 SR
1,296 Elo+
Apollo
Apollo
DG xXBuckeyeXx
Apollo
Level 125
God Stats
0W - 2L
1,293 SR
Queue Stats
37W - 51L
1,244 Elo+
Solo
Gilgamesh
Gilgamesh
Eddwarrior28
Gilgamesh
Level 68
God Stats
0W - 2L
1,304 SR
Queue Stats
8W - 19L
1,222 Elo+
Solo
Chiron
Chiron
Seebastian
Chiron
Level 102
God Stats
8W - 6L
1,886 SR
Queue Stats
376W - 435L
1,259 Elo+
Solo
Bakasura
Bakasura
Zer0ReFLeX8157
Bakasura
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
75W - 96L
1,391 Elo+
Party 3
Baron Samedi
Baron Samedi
iTzXuRi_3D
Baron Samedi
Level 80
God Stats
0W - 2L
1,325 SR
Queue Stats
110W - 120L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 20
12,532
696
12,985
22,189
14,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Haggerman
Cthulhu
20
9 / 4 / 19
14,082
782
35,036
31,707
37,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
KaoruSoulreaper
Gilgamesh
20
7 / 4 / 23
13,658
759
19,370
29,189
36,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 7 / 18
12,301
683
12,919
16,705
8,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 6 / 19
14,263
792
17,221
19,820
10,919
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 10
10,979
610
17,245
20,756
10,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Eddwarrior28
Gilgamesh
17
2 / 9 / 11
11,672
648
8,446
24,153
21,291
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Seebastian
Chiron
20
8 / 5 / 13
13,527
752
29,610
23,201
12,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
17
1 / 8 / 12
10,892
605
7,716
21,632
21,097
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
iTzXuRi_3D
Baron Samedi
20
13 / 5 / 10
13,973
776
40,234
21,164
13,878
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
81
33
Kills
25
25
Deaths
34
99
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
4
20
3.25
L
1
7
10
0.86
L
Gilgamesh
Eddwarrior28
Gilgamesh
2
9
11
0.83
W
Cthulhu
Haggerman
Cthulhu
9
4
19
4.63
W
Gilgamesh
KaoruSoulreaper
Gilgamesh
7
4
23
4.63
W
4
7
18
1.86
L
Chiron
Seebastian
Chiron
8
5
13
2.9
W
10
6
19
3.25
L
Bakasura
1
8
12
0.88
L
Baron Samedi
iTzXuRi_3D
Baron Samedi
13
5
10
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,531
Damage
103,251
119,610
Taken
110,906
106,539
Mitigated
79,437
41,005
Healing
38,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,985
6,313
6,386
6,769
22,189
14,252
3,965
9,630
12,509
34,373
0
L
17,245
10,789
995
4,353
20,756
10,785
1,399
14,545
5,537
0
37,199
L
Gilgamesh
Eddwarrior28
Gilgamesh
8,446
2,477
812
1,340
24,153
21,291
683
17,167
6,478
0
18,112
W
Cthulhu
Haggerman
Cthulhu
35,036
1,149
5,470
7,354
31,707
37,266
1,303
7,383
24,204
59,122
0
W
Gilgamesh
KaoruSoulreaper
Gilgamesh
19,370
5,394
3,438
3,916
29,189
36,001
333
11,375
17,814
2,129
29,780
W
12,919
6,223
1,451
728
16,705
8,101
3,002
5,578
10,682
26,335
0
L
Chiron
Seebastian
Chiron
29,610
10,729
3,914
8,516
23,201
12,386
842
16,454
6,192
0
61,221
W
17,221
5,741
1,692
3,801
19,820
10,919
1,469
6,268
13,460
33,486
0
L
Bakasura
7,716
3,826
1,037
3,060
21,632
21,097
830
15,775
5,313
0
12,376
L
Baron Samedi
iTzXuRi_3D
Baron Samedi
40,234
520
6,705
7,595
21,164
13,878
580
12,773
7,809
63,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,836
Gold Earned
61,043
188
Minions Killed
185
0
Camps Cleared
0
1,592,248
Distance Traveled
1,457,904
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,532
696
52
3
0
290,682
0
L
Apollo
10,979
610
40
2
0
266,183
0
L
Gilgamesh
11,672
648
19
1
0
272,897
0
W
Cthulhu
14,082
782
55
3
0
358,816
0
W
Gilgamesh
13,658
759
20
1
0
355,875
0
W
Hera
12,301
683
36
2
0
254,251
0
L
Chiron
13,527
752
59
3
0
282,796
0
W
Freya
14,263
792
25
1
0
332,624
0
L
Bakasura
10,892
605
24
1
0
320,888
1
L
Baron Samedi
13,973
776
43
2
0
315,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role