Player Matchup

Kuzenbo
Kuzenbo
KovidSkyline
Kuzenbo
Level 28
God Stats
13W - 26L
1,511 SR
Queue Stats
73W - 119L
1,346 Elo+
Party 1
Zeus
Zeus
Muffstuffer12
Zeus
Level 79
God Stats
2W - 3L
1,875 SR
Queue Stats
258W - 172L
1,585 Elo+
Party 1
Neith
Neith
RedBisshou
Neith
Level 129
God Stats
18W - 12L
1,576 SR
Queue Stats
68W - 92L
1,453 Elo+
Solo
Team Averages
Level 79
1,654 SR
1,462 Elo+

VS

Team Averages
Level 100
1,749 SR
1,705 Elo+
Gilgamesh
Gilgamesh
RebornDusk
Gilgamesh
Level 12
God Stats
11W - 1L
1,930 SR
Queue Stats
16W - 8L
1,662 Elo+
Party 2
Lancelot
Lancelot
StaynGang
Lancelot
Level 128
God Stats
9W - 6L
1,730 SR
Queue Stats
448W - 202L
1,708 Elo+
Party 2
Freya
Freya
WTFJungleRotate
Freya
Level 159
God Stats
8W - 4L
1,586 SR
Queue Stats
306W - 156L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KovidSkyline
Kuzenbo
15
1 / 2 / 2
11,380
632
7,981
22,364
20,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 5 / 1
10,932
607
13,500
10,472
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
0 / 5 / 4
10,453
581
11,666
14,578
6,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RebornDusk
Gilgamesh
15
0 / 1 / 5
10,521
585
4,081
12,911
13,692
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
StaynGang
Lancelot
17
7 / 0 / 3
12,188
677
15,239
13,325
10,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

17
5 / 3 / 7
12,808
712
24,031
18,988
9,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
12
12
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
KovidSkyline
Kuzenbo
1
2
2
1
L
3
5
1
0.7
W
Gilgamesh
RebornDusk
Gilgamesh
0
1
5
2.5
L
Neith
0
5
4
0.4
W
Lancelot
StaynGang
Lancelot
7
0
3
8.5
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,147
Damage
43,351
47,414
Taken
45,224
31,354
Mitigated
34,353
7,173
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
KovidSkyline
Kuzenbo
7,981
3,599
0
4,784
22,364
20,062
78
11,619
10,745
24,914
0
L
13,500
2,210
0
632
10,472
4,507
0
4,639
5,833
36,775
0
W
Gilgamesh
RebornDusk
Gilgamesh
4,081
340
0
2,306
12,911
13,692
721
5,291
7,620
407
21,572
L
Neith
11,666
4,569
0
1,757
14,578
6,785
245
6,052
8,526
0
44,376
W
Lancelot
StaynGang
Lancelot
15,239
807
290
5,832
13,325
10,946
1,318
7,127
6,198
0
47,535
W
24,031
6,739
0
7,888
18,988
9,715
942
9,619
9,369
79,394
6,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,765
Gold Earned
35,517
175
Minions Killed
203
7
Camps Cleared
8
869,244
Distance Traveled
936,156
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,380
632
34
2
2
316,178
0
L
Zeus
10,932
607
65
4
3
279,898
4
W
Gilgamesh
10,521
585
36
2
0
266,104
1
L
Neith
10,453
581
76
4
2
273,168
4
W
Lancelot
12,188
677
51
3
2
401,360
0
W
Freya
12,808
712
116
6
6
268,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role