Player Matchup

Mulan
Mulan
MajinMarquis_
Mulan
Level 110
God Stats
16W - 16L
1,433 SR
Queue Stats
365W - 395L
1,533 Elo+
Party 1
Loki
Loki
NARC0TlC_TUNA
Loki
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,572 Elo+
Party 3
Bellona
Bellona
North Navy
Bellona
Level 108
God Stats
2W - 3L
1,536 SR
Queue Stats
82W - 84L
1,519 Elo+
Party 3
Cupid
Cupid
RoscoeThePig
Cupid
Level 45
God Stats
12W - 7L
1,647 SR
Queue Stats
224W - 224L
1,537 Elo+
Party 1
Yu Huang
Yu Huang
WildWil
Yu Huang
Level 69
God Stats
28W - 17L
1,594 SR
Queue Stats
257W - 219L
1,548 Elo+
Party 3
Team Averages
Level 68
1,542 SR
1,542 Elo+

VS

Team Averages
Level 99
1,508 SR
1,527 Elo+
Tyr
Tyr
DarkD0vaW0lf
Tyr
Level 127
God Stats
1W - 3L
1,789 SR
Queue Stats
195W - 177L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
JAVIER0214
Danzaburou
Level 36
God Stats
5W - 4L
1,526 SR
Queue Stats
66W - 53L
1,559 Elo+
Party 2
Bacchus
Bacchus
PlungedOrc37132
Bacchus
Level 126
God Stats
2W - 1L
1,269 SR
Queue Stats
299W - 267L
1,559 Elo+
Party 2
Set
Set
UrticantDisc29
Set
Level 109
God Stats
2W - 2L
1,706 SR
Queue Stats
134W - 109L
1,590 Elo+
Party 2
Fenrir
Fenrir
spencyspice
Fenrir
Level 98
God Stats
3W - 10L
1,251 SR
Queue Stats
237W - 262L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,751
486
10,748
16,126
14,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 0 / 9
10,452
581
11,163
11,108
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
North Navy
Bellona
16
2 / 1 / 7
10,223
568
14,293
18,559
20,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 4
9,332
518
10,315
13,389
5,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
WildWil
Yu Huang
15
7 / 1 / 6
10,278
571
16,107
8,409
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,609
478
9,279
18,200
21,191
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
JAVIER0214
Danzaburou
14
0 / 5 / 1
8,361
465
5,417
12,865
6,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 1
8,357
464
9,339
15,323
9,082
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 3
8,314
462
8,709
22,778
27,517
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
14
2 / 5 / 0
8,505
473
4,298
14,446
6,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
20
Kills
5
5
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Danzaburou
JAVIER0214
Danzaburou
0
5
1
0.1
W
2
2
3
1.75
W
7
0
9
11.5
W
Bellona
North Navy
Bellona
2
1
7
5.5
L
2
4
1
0.63
W
2
1
4
4
L
1
2
3
1.25
W
Yu Huang
WildWil
Yu Huang
7
1
6
10
L
Fenrir
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,626
Damage
37,042
67,591
Taken
83,612
50,428
Mitigated
71,290
20,746
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,279
1,409
0
4,419
18,200
21,191
0
4,048
13,984
0
63,180
L
Danzaburou
JAVIER0214
Danzaburou
5,417
1,688
0
2,211
12,865
6,534
744
431
12,422
0
66,467
W
10,748
1,905
0
1,889
16,126
14,535
96
3,026
13,100
0
53,536
W
11,163
3,280
0
2,096
11,108
5,504
80
563
10,545
0
78,023
W
Bellona
North Navy
Bellona
14,293
7,738
0
7,329
18,559
20,325
1,091
2,420
16,139
0
79,636
L
9,339
621
0
595
15,323
9,082
0
4,250
10,778
55,380
0
W
10,315
6,605
1,043
5,279
13,389
5,976
2,383
2,317
11,072
0
70,126
L
8,709
2,794
0
5,958
22,778
27,517
0
3,177
19,342
0
40,847
W
Yu Huang
WildWil
Yu Huang
16,107
1,461
586
2,524
8,409
4,088
971
1,500
6,909
64,259
0
L
Fenrir
4,298
984
0
3,946
14,446
6,966
1,037
3,279
10,979
0
56,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,036
Gold Earned
42,146
580
Minions Killed
454
0
Camps Cleared
0
1,872,644
Distance Traveled
1,741,984
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,609
478
110
6
0
360,739
0
L
Danzaburou
8,361
465
131
7
0
304,809
0
W
Mulan
8,751
486
78
4
0
358,016
1
W
Loki
10,452
581
108
6
0
421,604
3
W
Bellona
10,223
568
153
9
0
372,751
1
L
Bacchus
8,357
464
72
4
0
373,336
8
W
Cupid
9,332
518
123
7
0
354,175
1
L
Set
8,314
462
42
2
0
367,089
1
W
Yu Huang
10,278
571
118
7
0
366,098
3
L
Fenrir
8,505
473
99
6
0
336,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role