Player Matchup

Nu Wa
Nu Wa
Enzø
Nu Wa
Level 141
God Stats
1W - 0L
1,686 SR
Queue Stats
24W - 21L
1,641 Elo+
Party 1
Discordia
Discordia
Octoboot
Discordia
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 23L
1,693 Elo+
Party 1
Jormungandr
Jormungandr
Timm16
Jormungandr
Level 128
God Stats
3W - 1L
1,847 SR
Queue Stats
45W - 28L
1,684 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
minotar685
Morgan Le Fay
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 17L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
rex DANGERVEST
Danzaburou
Level 145
God Stats
1W - 0L
1,285 SR
Queue Stats
24W - 21L
1,582 Elo+
Party 1
Team Averages
Level 137
1,563 SR
1,650 Elo+

VS

Team Averages
Level 122
1,541 SR
1,550 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EliasBram
Ah Muzen Cab
Level 60
God Stats
1W - 1L
1,705 SR
Queue Stats
30W - 31L
1,599 Elo+
Solo
Ravana
Ravana
Tenball
Ravana
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 44L
1,604 Elo+
Party 2
Ne Zha
Ne Zha
pho3nix916
Ne Zha
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 60L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Enzø
Nu Wa
20
9 / 4 / 9
13,339
889
19,855
12,018
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Octoboot
Discordia
16
3 / 6 / 5
10,835
722
7,776
8,830
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Timm16
Jormungandr
20
6 / 2 / 14
13,589
906
18,179
25,437
36,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
minotar685
Morgan Le Fay
18
1 / 5 / 13
10,850
723
9,301
12,181
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rex DANGERVEST
Danzaburou
19
3 / 4 / 14
11,505
767
18,664
14,773
8,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
6 / 5 / 14
11,753
784
15,581
23,426
39,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
 
Ganesha
18
0 / 6 / 16
9,419
628
9,699
18,241
22,124
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
EliasBram
Ah Muzen Cab
6
0 / 0 / 0
6,942
463
136
2,683
837
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
Tenball
Ravana
20
9 / 3 / 7
11,583
772
15,896
17,620
18,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
pho3nix916
Ne Zha
18
6 / 8 / 8
10,693
713
17,608
23,346
12,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
66
22
Kills
21
21
Deaths
22
55
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
6
5
14
2.6
L
Ganesha
 
Ganesha
0
6
16
1.33
L
Ah Muzen Cab
EliasBram
Ah Muzen Cab
0
0
0
0
W
Nu Wa
Enzø
Nu Wa
9
4
9
3.38
W
Discordia
Octoboot
Discordia
3
6
5
0.92
L
Ravana
Tenball
Ravana
9
3
7
4.17
W
Jormungandr
Timm16
Jormungandr
6
2
14
6.5
W
Morgan Le Fay
minotar685
Morgan Le Fay
1
5
13
1.5
L
Ne Zha
pho3nix916
Ne Zha
6
8
8
1.25
W
Danzaburou
rex DANGERVEST
Danzaburou
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,775
Damage
58,920
73,239
Taken
85,316
59,618
Mitigated
93,864
25,338
Healing
26,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
15,581
3,440
1,037
5,953
23,426
39,127
63
10,448
12,841
30,732
0
L
Ganesha
 
Ganesha
9,699
595
350
1,052
18,241
22,124
0
10,642
7,387
29,663
0
L
Ah Muzen Cab
EliasBram
Ah Muzen Cab
136
0
369
164
2,683
837
0
2,496
85
0
262
W
Nu Wa
Enzø
Nu Wa
19,855
4,484
1,609
2,780
12,018
5,385
2,945
4,232
7,786
39,091
0
W
Discordia
Octoboot
Discordia
7,776
469
192
172
8,830
3,652
0
2,817
6,013
21,164
0
L
Ravana
Tenball
Ravana
15,896
2,630
1,566
8,904
17,620
18,871
0
12,839
4,543
0
32,310
W
Jormungandr
Timm16
Jormungandr
18,179
5,278
1,706
10,907
25,437
36,108
374
6,436
19,001
36,157
0
W
Morgan Le Fay
minotar685
Morgan Le Fay
9,301
1,555
617
2,281
12,181
6,425
1,593
4,909
7,272
32,800
0
L
Ne Zha
pho3nix916
Ne Zha
17,608
1,794
124
7,288
23,346
12,905
0
17,799
5,349
0
32,450
W
Danzaburou
rex DANGERVEST
Danzaburou
18,664
8,526
1,107
3,967
14,773
8,048
3,032
6,886
7,887
0
32,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,118
Gold Earned
50,390
199
Minions Killed
138
0
Camps Cleared
0
1,242,606
Distance Traveled
1,083,643
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,753
784
34
2
0
270,302
2
L
Ganesha
9,419
628
2
0
0
235,753
3
L
Ah Muzen Cab
6,942
463
1
0
0
44,607
0
W
Nu Wa
13,339
889
54
4
0
236,453
2
W
Discordia
10,835
722
38
3
0
243,843
1
L
Ravana
11,583
772
55
4
0
319,937
0
W
Jormungandr
13,589
906
31
2
0
268,063
4
W
Morgan Le Fay
10,850
723
39
3
0
253,375
1
L
Ne Zha
10,693
713
46
3
0
213,044
0
W
Danzaburou
11,505
767
37
2
0
240,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role