Player Matchup

Atlas
Atlas
ScruffyBlack
Atlas
Level 142
God Stats
4W - 4L
1,479 SR
Queue Stats
373W - 377L
1,421 Elo+
Solo
Apollo
Apollo
ServeTheFeens
Apollo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 150L
1,294 Elo+
Solo
Discordia
Discordia
milohasagun22
Discordia
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
278W - 247L
1,440 Elo+
Solo
Charybdis
Charybdis
nXT x Exclusive
Charybdis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,452 Elo+
Solo
Hades
Hades
the_maxster
Hades
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 58L
1,387 Elo+
Solo
Team Averages
Level 108
1,496 SR
1,399 Elo+

VS

Team Averages
Level 105
1,568 SR
1,366 Elo+
Zhong Kui
Zhong Kui
Elloh Guvna
Zhong Kui
Level 122
God Stats
2W - 1L
1,814 SR
Queue Stats
65W - 87L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
JorEls Son332
Danzaburou
Level 113
God Stats
1W - 2L
1,312 SR
Queue Stats
160W - 192L
1,397 Elo+
Party 1
Hachiman
Hachiman
RaidynTheFridge
Hachiman
Level 46
God Stats
1W - 4L
1,458 SR
Queue Stats
152W - 161L
1,306 Elo+
Party 2
Artio
Artio
SpDg CERBERUS
Artio
Level 95
God Stats
1W - 1L
1,722 SR
Queue Stats
134W - 149L
1,371 Elo+
Party 2
Raijin
Raijin
yzziLliL
Raijin
Level 148
God Stats
4W - 5L
1,533 SR
Queue Stats
129W - 168L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 19
12,415
690
10,240
19,755
25,420
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 16
12,357
687
17,439
20,564
10,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
milohasagun22
Discordia
20
10 / 3 / 17
13,739
763
24,653
14,180
7,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
nXT x Exclusive
Charybdis
20
15 / 4 / 19
15,183
844
47,565
20,478
11,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 7 / 20
12,171
676
16,323
22,026
14,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Elloh Guvna
Zhong Kui
19
6 / 9 / 7
13,062
726
21,048
28,871
21,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
JorEls Son332
Danzaburou
20
6 / 5 / 10
12,633
702
15,178
22,453
12,237
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
17
4 / 9 / 14
11,527
640
20,254
23,039
10,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 9 / 13
11,623
646
9,984
35,590
45,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
yzziLliL
Raijin
20
3 / 7 / 14
12,483
694
14,123
20,655
10,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
79
39
Kills
21
22
Deaths
39
91
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Elloh Guvna
Zhong Kui
6
9
7
1.06
L
Danzaburou
JorEls Son332
Danzaburou
6
5
10
2.2
L
Hachiman
4
9
14
1.22
W
4
5
19
2.7
W
6
3
16
4.67
L
2
9
13
0.94
W
Discordia
milohasagun22
Discordia
10
3
17
6.17
W
Charybdis
nXT x Exclusive
Charybdis
15
4
19
6.13
W
4
7
20
2
L
Raijin
yzziLliL
Raijin
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,220
Damage
80,587
97,003
Taken
130,608
69,833
Mitigated
99,914
42,565
Healing
36,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Elloh Guvna
Zhong Kui
21,048
281
1,569
6,333
28,871
21,235
1,438
11,567
17,304
36,391
0
L
Danzaburou
JorEls Son332
Danzaburou
15,178
6,233
385
5,594
22,453
12,237
1,907
9,378
13,075
0
33,837
L
Hachiman
20,254
13,021
1,626
3,611
23,039
10,890
268
7,408
15,631
0
27,929
W
10,240
2,327
2,282
3,061
19,755
25,420
0
7,541
12,214
23,235
0
W
17,439
8,395
2,113
9,428
20,564
10,961
2,685
9,720
10,844
0
45,826
L
9,984
344
5,164
7,148
35,590
45,521
0
12,398
23,192
18,756
0
W
Discordia
milohasagun22
Discordia
24,653
1,371
2,509
3,376
14,180
7,258
1,405
8,080
6,100
40,014
0
W
Charybdis
nXT x Exclusive
Charybdis
47,565
26,808
1,992
9,581
20,478
11,724
3,209
9,555
10,923
0
81,760
W
16,323
586
1,628
6,595
22,026
14,470
968
10,259
11,767
22,811
0
L
Raijin
yzziLliL
Raijin
14,123
1,608
988
4,032
20,655
10,031
939
10,465
10,190
42,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,865
Gold Earned
61,328
186
Minions Killed
179
0
Camps Cleared
0
1,524,935
Distance Traveled
1,377,454
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,062
726
35
2
0
289,759
0
L
Danzaburou
12,633
702
47
3
0
283,179
0
L
Hachiman
11,527
640
20
1
0
257,154
1
W
Atlas
12,415
690
13
1
0
330,929
0
W
Apollo
12,357
687
50
3
0
344,457
0
L
Artio
11,623
646
11
1
0
295,236
2
W
Discordia
13,739
763
31
2
0
314,947
0
W
Charybdis
15,183
844
77
4
0
256,243
0
W
Hades
12,171
676
15
1
0
278,359
0
L
Raijin
12,483
694
66
4
0
252,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role