Player Matchup

Neith
Neith
AldoRotG
Neith
Level 117
God Stats
2W - 1L
1,268 SR
Queue Stats
107W - 99L
1,456 Elo+
Solo
He Bo
He Bo
Big_Wattz
He Bo
Level 123
God Stats
9W - 7L
1,535 SR
Queue Stats
210W - 239L
1,477 Elo+
Party 1
Fenrir
Fenrir
blazed-windu
Fenrir
Level 142
God Stats
39W - 23L
1,563 SR
Queue Stats
986W - 1,088L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jaybleez02
Tsukuyomi
Level 66
God Stats
5W - 4L
1,526 SR
Queue Stats
190W - 224L
1,433 Elo+
Solo
Sylvanus
Sylvanus
luckyLMGs
Sylvanus
Level 148
God Stats
20W - 18L
1,489 SR
Queue Stats
134W - 127L
1,442 Elo+
Solo
Team Averages
Level 119
1,476 SR
1,455 Elo+

VS

Team Averages
Level 117
1,515 SR
1,455 Elo+
Hachiman
Hachiman
HesItt
Hachiman
Level 103
God Stats
1W - 3L
1,419 SR
Queue Stats
89W - 96L
1,464 Elo+
Party 2
Thor
Thor
Lira_man
Thor
Level 149
God Stats
105W - 66L
1,653 SR
Queue Stats
928W - 905L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alegregenio027
Morgan Le Fay
Level 89
God Stats
1W - 1L
1,727 SR
Queue Stats
63W - 60L
1,449 Elo+
Solo
Cthulhu
Cthulhu
kevka917
Cthulhu
Level 121
God Stats
1W - 5L
1,089 SR
Queue Stats
96W - 117L
1,469 Elo+
Party 2
Fenrir
Fenrir
pelochino44
Fenrir
Level 125
God Stats
3W - 3L
1,684 SR
Queue Stats
456W - 434L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AldoRotG
Neith
6
1 / 1 / 0
3,836
767
1,249
1,999
433
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Big_Wattz
He Bo
6
0 / 0 / 0
3,466
693
668
1,015
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
6
0 / 1 / 0
3,597
719
1,159
2,515
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
jaybleez02
Tsukuyomi
5
0 / 0 / 0
3,230
646
128
2,913
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
luckyLMGs
Sylvanus
4
0 / 0 / 1
3,527
705
234
2,332
1,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HesItt
Hachiman
1
0 / 0 / 0
2,439
488
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
6
0 / 0 / 1
3,379
676
1,063
3,166
1,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
alegregenio027
Morgan Le Fay
6
0 / 0 / 0
3,266
653
964
1,494
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
kevka917
Cthulhu
1
0 / 0 / 0
2,412
482
0
0
0
Fenrir
2
0 / 1 / 0
2,584
517
501
2,081
585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
0
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
AldoRotG
Neith
1
1
0
1
W
He Bo
Big_Wattz
He Bo
0
0
0
0
L
Hachiman
HesItt
Hachiman
0
0
0
0
L
Thor
0
0
1
0.5
L
Morgan Le Fay
alegregenio027
Morgan Le Fay
0
0
0
0
W
Fenrir
0
1
0
0
W
Tsukuyomi
jaybleez02
Tsukuyomi
0
0
0
0
L
Cthulhu
kevka917
Cthulhu
0
0
0
0
W
Sylvanus
luckyLMGs
Sylvanus
0
0
1
0.5
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,438
Damage
2,528
10,774
Taken
6,741
3,844
Mitigated
2,076
3,910
Healing
1,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AldoRotG
Neith
1,249
851
0
340
1,999
433
1,458
0
1,999
0
15,946
W
He Bo
Big_Wattz
He Bo
668
115
0
375
1,015
294
0
494
521
11,736
0
L
Hachiman
HesItt
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Thor
1,063
222
0
500
3,166
1,014
0
400
2,766
0
13,096
L
Morgan Le Fay
alegregenio027
Morgan Le Fay
964
74
0
250
1,494
477
0
268
1,226
13,948
0
W
Fenrir
1,159
385
0
423
2,515
1,151
0
0
2,515
0
13,872
W
Tsukuyomi
jaybleez02
Tsukuyomi
128
0
0
1,934
2,913
822
0
470
2,443
0
10,750
L
Cthulhu
kevka917
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
luckyLMGs
Sylvanus
234
118
168
670
2,332
1,144
115
0
2,332
10,354
0
L
Fenrir
501
61
0
714
2,081
585
0
234
1,847
0
2,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,656
Gold Earned
14,080
129
Minions Killed
70
0
Camps Cleared
0
443,589
Distance Traveled
241,890
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,836
767
30
6
0
78,948
0
W
He Bo
3,466
693
24
5
0
98,272
2
L
Hachiman
2,439
488
0
0
0
7,102
0
L
Thor
3,379
676
37
7
0
98,652
0
L
Morgan Le Fay
3,266
653
26
5
0
89,720
2
W
Fenrir
3,597
719
25
5
0
79,168
1
W
Tsukuyomi
3,230
646
29
6
0
111,393
2
L
Cthulhu
2,412
482
0
0
0
11,490
0
W
Sylvanus
3,527
705
21
4
0
75,808
1
L
Fenrir
2,584
517
7
1
0
34,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role