Player Matchup

Hel
Hel
HirashiDesu
Hel
Level 128
God Stats
7W - 7L
1,570 SR
Queue Stats
325W - 330L
1,507 Elo+
Party 1
Fafnir
Fafnir
ITsDarkrai0421
Fafnir
Level 111
God Stats
2W - 4L
1,529 SR
Queue Stats
169W - 175L
1,438 Elo+
Party 1
Thanatos
Thanatos
Ricardo2207
Thanatos
Level 120
God Stats
2W - 4L
1,394 SR
Queue Stats
83W - 102L
1,466 Elo+
Party 1
Artemis
Artemis
RoRi3312
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
xMGxPaco
Zhong Kui
Level 157
God Stats
1W - 8L
1,347 SR
Queue Stats
319W - 331L
1,502 Elo+
Party 1
Team Averages
Level 105
1,468 SR
1,477 Elo+

VS

Team Averages
Level 85
1,514 SR
1,615 Elo+
Baron Samedi
Baron Samedi
Childush
Baron Samedi
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 53L
1,630 Elo+
Party 2
Guan Yu
Guan Yu
Drouthy
Guan Yu
Level 8
God Stats
8W - 2L
1,673 SR
Queue Stats
32W - 17L
1,664 Elo+
Party 2
Cerberus
Cerberus
GuruZach
Cerberus
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 14L
1,664 Elo+
Party 2
Jing Wei
Jing Wei
SADFROGMAN123
Jing Wei
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 49L
1,546 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SilentStalkTBCE
Tsukuyomi
Level 109
God Stats
1W - 0L
1,397 SR
Queue Stats
61W - 46L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 3
11,153
385
23,908
26,442
11,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 8 / 2
11,522
397
10,732
33,406
54,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Ricardo2207
Thanatos
16
4 / 10 / 2
11,624
401
13,809
26,880
11,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
RoRi3312
Artemis
19
2 / 8 / 3
12,725
439
28,545
22,707
11,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
xMGxPaco
Zhong Kui
20
6 / 4 / 2
14,591
503
36,517
33,229
36,511
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Childush
Baron Samedi
20
7 / 2 / 18
14,275
492
26,559
23,438
14,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Guan Yu
Drouthy
Guan Yu
19
7 / 3 / 19
14,783
510
12,979
40,809
42,875
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
GuruZach
Cerberus
20
15 / 2 / 21
15,473
534
24,985
37,358
40,014
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
SADFROGMAN123
Jing Wei
18
4 / 5 / 8
13,155
454
10,222
23,237
8,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
SilentStalkTBCE
Tsukuyomi
20
9 / 3 / 8
17,486
603
34,119
36,281
36,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
116
14
Kills
42
42
Deaths
15
12
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Childush
Baron Samedi
7
2
18
8
W
Guan Yu
Drouthy
Guan Yu
7
3
19
5.5
W
Cerberus
GuruZach
Cerberus
15
2
21
12.75
L
2
12
3
0.29
L
0
8
2
0.13
L
Thanatos
Ricardo2207
Thanatos
4
10
2
0.5
L
Artemis
RoRi3312
Artemis
2
8
3
0.44
W
Jing Wei
SADFROGMAN123
Jing Wei
4
5
8
1.6
W
Tsukuyomi
SilentStalkTBCE
Tsukuyomi
9
3
8
4.33
L
Zhong Kui
xMGxPaco
Zhong Kui
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,511
Damage
108,864
142,664
Taken
161,123
125,242
Mitigated
143,040
53,121
Healing
77,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Childush
Baron Samedi
26,559
1,922
10,023
7,057
23,438
14,779
2,149
11,085
12,353
128,994
0
W
Guan Yu
Drouthy
Guan Yu
12,979
971
9,663
13,371
40,809
42,875
502
13,878
26,931
0
77,558
W
Cerberus
GuruZach
Cerberus
24,985
2,116
0
13,094
37,358
40,014
823
22,060
15,298
110,235
0
L
23,908
1,127
3,344
8,290
26,442
11,404
85
13,579
12,863
97,784
0
L
10,732
1,693
0
3,323
33,406
54,688
106
13,102
20,237
34,456
0
L
Thanatos
Ricardo2207
Thanatos
13,809
2,720
0
18,519
26,880
11,552
0
11,387
15,493
0
92,155
L
Artemis
RoRi3312
Artemis
28,545
12,790
0
5,101
22,707
11,087
1,040
7,038
15,669
0
124,963
W
Jing Wei
SADFROGMAN123
Jing Wei
10,222
7,477
0
5,476
23,237
8,622
2,848
6,082
17,155
0
85,327
W
Tsukuyomi
SilentStalkTBCE
Tsukuyomi
34,119
8,017
0
18,587
36,281
36,750
68
18,988
17,293
0
191,918
L
Zhong Kui
xMGxPaco
Zhong Kui
36,517
2,038
0
14,544
33,229
36,511
0
6,371
26,858
141,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,615
Gold Earned
75,172
652
Minions Killed
781
0
Camps Cleared
0
2,416,475
Distance Traveled
2,709,891
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,275
492
157
5
0
504,868
1
W
Guan Yu
14,783
510
57
2
0
598,169
4
W
Cerberus
15,473
534
154
5
0
571,073
3
L
Hel
11,153
385
125
4
0
466,821
7
L
Fafnir
11,522
397
36
1
0
491,168
2
L
Thanatos
11,624
401
122
4
0
508,726
5
L
Artemis
12,725
439
168
6
0
447,719
1
W
Jing Wei
13,155
454
131
5
0
482,922
7
W
Tsukuyomi
17,486
603
282
10
0
552,859
7
L
Zhong Kui
14,591
503
201
7
0
502,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role