Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
mrfunfun15
Ares
Level 125
God Stats
7W - 4L
1,673 SR
Queue Stats
89W - 88L
1,494 Elo+
Party 3
Neith
Neith
x Asuna o
Neith
Level 156
God Stats
6W - 13L
1,395 SR
Queue Stats
179W - 201L
1,529 Elo+
Party 3
Scylla
Scylla
x CoolWhip o
Scylla
Level 104
God Stats
0W - 1L
1,692 SR
Queue Stats
9W - 10L
1,656 Elo+
Party 3
Achilles
Achilles
x DankFrog o
Achilles
Level 112
God Stats
0W - 1L
1,335 SR
Queue Stats
15W - 16L
1,625 Elo+
Party 3
Team Averages
Level 125
1,519 SR
1,561 Elo+

VS

Team Averages
Level 120
1,597 SR
1,540 Elo+
Mercury
Mercury
JATack76
Mercury
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
LoIichan
Aphrodite
Level 109
God Stats
13W - 7L
1,495 SR
Queue Stats
303W - 240L
1,527 Elo+
Party 2
Lancelot
Lancelot
PPastel
Lancelot
Level 131
God Stats
6W - 3L
1,557 SR
Queue Stats
64W - 38L
1,569 Elo+
Party 1
Cerberus
Cerberus
faintsky101
Cerberus
Level 140
God Stats
20W - 15L
1,763 SR
Queue Stats
417W - 427L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thankyouunclebbb
Ah Muzen Cab
Level 143
God Stats
7W - 3L
1,669 SR
Queue Stats
237W - 171L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 4 / 5
10,242
466
8,637
22,381
11,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 3
8,551
389
8,133
15,392
13,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
x Asuna o
Neith
15
2 / 3 / 2
9,827
447
11,224
15,392
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
4 / 4 / 5
10,344
470
21,641
13,373
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
x DankFrog o
Achilles
16
2 / 3 / 3
10,128
460
11,685
25,968
27,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JATack76
Mercury
17
5 / 6 / 3
11,334
515
7,053
22,927
10,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
LoIichan
Aphrodite
18
1 / 1 / 7
11,674
531
7,554
11,694
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
PPastel
Lancelot
18
2 / 2 / 5
12,086
549
16,901
29,517
27,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
faintsky101
Cerberus
19
5 / 3 / 5
11,986
545
17,441
24,703
14,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
thankyouunclebbb
Ah Muzen Cab
18
3 / 2 / 3
11,538
524
17,995
21,217
10,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
14
Kills
16
16
Deaths
14
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
5
1.38
W
Mercury
JATack76
Mercury
5
6
3
1.08
W
Aphrodite
LoIichan
Aphrodite
1
1
7
4.5
W
Lancelot
PPastel
Lancelot
2
2
5
2.25
W
Cerberus
faintsky101
Cerberus
5
3
5
2.5
L
3
2
3
2.25
W
Ah Muzen Cab
thankyouunclebbb
Ah Muzen Cab
3
2
3
2.25
L
Neith
x Asuna o
Neith
2
3
2
1
L
Scylla
4
4
5
1.63
L
Achilles
x DankFrog o
Achilles
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,320
Damage
66,944
92,506
Taken
110,058
65,278
Mitigated
72,169
20,570
Healing
47,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,637
4,770
0
6,798
22,381
11,931
70
6,046
16,335
0
78,945
W
Mercury
JATack76
Mercury
7,053
2,558
0
3,490
22,927
10,200
822
7,374
15,553
0
95,426
W
Aphrodite
LoIichan
Aphrodite
7,554
1,372
8,817
8,157
11,694
9,814
885
4,007
6,790
47,126
0
W
Lancelot
PPastel
Lancelot
16,901
3,306
332
13,272
29,517
27,446
1,898
6,480
23,037
0
108,198
W
Cerberus
faintsky101
Cerberus
17,441
796
132
7,862
24,703
14,428
2,545
9,456
15,247
105,057
0
L
8,133
656
384
1,592
15,392
13,441
19
4,894
10,498
28,849
0
W
Ah Muzen Cab
thankyouunclebbb
Ah Muzen Cab
17,995
6,589
0
5,509
21,217
10,281
3,258
3,657
17,560
0
119,241
L
Neith
x Asuna o
Neith
11,224
4,007
0
5,582
15,392
7,119
0
1,498
13,894
0
88,205
L
Scylla
21,641
2,690
127
727
13,373
5,370
642
5,528
7,845
79,782
0
L
Achilles
x DankFrog o
Achilles
11,685
2,920
0
5,360
25,968
27,417
0
7,029
18,939
0
75,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,092
Gold Earned
58,618
580
Minions Killed
774
0
Camps Cleared
0
2,008,795
Distance Traveled
2,255,717
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,242
466
132
6
0
482,961
2
W
Mercury
11,334
515
125
6
0
498,684
1
W
Aphrodite
11,674
531
89
4
0
419,055
6
W
Lancelot
12,086
549
176
8
0
467,527
0
W
Cerberus
11,986
545
210
10
0
435,590
4
L
Ares
8,551
389
44
2
0
374,522
6
W
Ah Muzen Cab
11,538
524
174
8
0
434,861
2
L
Neith
9,827
447
162
7
0
329,018
4
L
Scylla
10,344
470
121
6
0
382,994
1
L
Achilles
10,128
460
121
6
0
439,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role