Player Matchup

Vulcan
Vulcan
BustaNuttiner
Vulcan
Level 108
God Stats
0W - 1L
1,626 SR
Queue Stats
45W - 39L
1,512 Elo+
Party 2
Kuzenbo
Kuzenbo
Lordtoxicplayer
Kuzenbo
Level 89
God Stats
1W - 2L
1,942 SR
Queue Stats
30W - 29L
1,467 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MoiBoi
Ah Muzen Cab
Level 115
God Stats
0W - 1L
2,059 SR
Queue Stats
19W - 23L
1,497 Elo+
Party 2
Skadi
Skadi
iAmKermitYay
Skadi
Level 59
God Stats
4W - 4L
1,511 SR
Queue Stats
63W - 58L
1,481 Elo+
Party 3
Izanami
Izanami
phachina
Izanami
Level 49
God Stats
1W - 1L
1,514 SR
Queue Stats
32W - 26L
1,680 Elo+
Party 2
Team Averages
Level 84
1,730 SR
1,528 Elo+

VS

Team Averages
Level 133
1,559 SR
1,480 Elo+
Cerberus
Cerberus
Bloodthirster9
Cerberus
Level 125
God Stats
1W - 0L
1,257 SR
Queue Stats
11W - 21L
1,377 Elo+
Party 1
Tyr
Tyr
JohnDeathwing
Tyr
Level 159
God Stats
2W - 0L
1,725 SR
Queue Stats
96W - 75L
1,537 Elo+
Party 1
Anubis
Anubis
KuKiVaLkYrIa
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,485 Elo+
Solo
Ullr
Ullr
Lovath
Ullr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
Oxbow123
Ah Puch
Level 118
God Stats
3W - 0L
1,815 SR
Queue Stats
13W - 15L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 9
13,870
660
36,904
27,683
20,017
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 7 / 9
12,406
591
14,197
28,528
45,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
MoiBoi
Ah Muzen Cab
20
3 / 6 / 11
13,573
646
31,756
26,383
13,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 7 / 8
12,332
587
14,719
18,230
9,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
phachina
Izanami
19
1 / 6 / 9
12,125
577
10,278
16,195
9,478
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 6 / 16
13,008
619
14,375
29,411
33,998
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 3 / 18
15,393
733
25,474
42,472
59,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
20
8 / 5 / 12
13,706
653
12,570
20,671
12,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Lovath
Ullr
20
6 / 1 / 12
13,889
661
18,041
14,872
8,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Oxbow123
Ah Puch
20
4 / 2 / 20
14,081
671
36,107
23,387
12,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
111
17
Kills
33
33
Deaths
17
46
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
6
16
2
L
6
7
9
1.5
W
11
3
18
6.67
W
Anubis
8
5
12
2.8
L
4
7
9
1.21
W
Ullr
Lovath
Ullr
6
1
12
12
L
Ah Muzen Cab
MoiBoi
Ah Muzen Cab
3
6
11
1.42
W
Ah Puch
Oxbow123
Ah Puch
4
2
20
7
L
3
7
8
1
L
Izanami
phachina
Izanami
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,854
Damage
106,567
117,019
Taken
130,813
98,729
Mitigated
126,532
33,731
Healing
49,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
14,375
449
2,199
5,659
29,411
33,998
158
9,089
20,322
30,428
0
L
36,904
13,057
2,910
8,183
27,683
20,017
427
15,740
11,943
56,516
0
W
25,474
2,887
7,327
15,138
42,472
59,189
554
13,524
28,948
1,689
45,705
W
Anubis
12,570
1,020
2,924
3,320
20,671
12,502
1,181
11,968
8,703
55,252
0
L
14,197
3,799
2,871
4,729
28,528
45,988
402
13,815
14,713
20,902
0
W
Ullr
Lovath
Ullr
18,041
4,420
2,777
607
14,872
8,050
4,279
4,286
10,586
0
46,129
L
Ah Muzen Cab
MoiBoi
Ah Muzen Cab
31,756
5,356
1,231
8,297
26,383
13,940
606
15,831
10,552
0
78,115
W
Ah Puch
Oxbow123
Ah Puch
36,107
1,264
2,110
7,388
23,387
12,793
1,263
12,234
11,153
71,128
0
L
14,719
6,241
1,928
1,562
18,230
9,306
797
10,554
7,676
0
28,798
L
Izanami
phachina
Izanami
10,278
6,950
438
1,582
16,195
9,478
2,354
7,729
8,466
0
25,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,306
Gold Earned
70,077
262
Minions Killed
340
0
Camps Cleared
0
1,827,897
Distance Traveled
1,968,459
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,008
619
45
2
0
402,927
0
L
Vulcan
13,870
660
42
2
0
376,657
1
W
Tyr
15,393
733
60
3
0
444,383
1
W
Anubis
13,706
653
93
4
0
323,767
0
L
Kuzenbo
12,406
591
17
1
0
337,792
0
W
Ullr
13,889
661
55
3
0
414,107
0
L
Ah Muzen Cab
13,573
646
100
5
0
417,551
0
W
Ah Puch
14,081
671
87
4
0
383,275
0
L
Skadi
12,332
587
48
2
0
337,808
1
L
Izanami
12,125
577
55
3
0
358,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role