Player Matchup

Ganesha
Ganesha
XdrinkinbuddyX
Ganesha
Level 80
God Stats
25W - 27L
1,508 SR
Queue Stats
123W - 96L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
YungHeathLedger
Baron Samedi
Level 126
God Stats
43W - 24L
1,719 SR
Queue Stats
254W - 197L
1,599 Elo+
Party 2
Izanami
Izanami
webfuls
Izanami
Level 139
God Stats
8W - 5L
1,456 SR
Queue Stats
109W - 136L
1,446 Elo+
Party 2
Team Averages
Level 115
1,561 SR
1,535 Elo+

VS

Team Averages
Level 57
1,634 SR
1,481 Elo+
Bastet
Bastet
NeonFae
Bastet
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
71W - 100L
1,393 Elo+
Party 1
Ra
Ra
NobleRPaW
Ra
Level 64
God Stats
1W - 2L
1,722 SR
Queue Stats
101W - 104L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
taintedcoil
Ah Puch
Level 92
God Stats
1W - 1L
1,679 SR
Queue Stats
155W - 148L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 14
11,010
786
5,685
18,245
25,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
YungHeathLedger
Baron Samedi
14
5 / 4 / 7
10,376
741
13,804
12,413
8,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
webfuls
Izanami
17
9 / 1 / 5
11,775
841
18,505
11,186
5,778
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
NeonFae
Bastet
13
1 / 4 / 5
8,775
627
6,738
16,137
8,915
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 6 / 3
10,559
754
14,315
14,315
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
taintedcoil
Ah Puch
14
2 / 4 / 4
9,335
667
10,402
13,319
8,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
14
Kills
7
7
Deaths
14
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
NeonFae
Bastet
1
4
5
0.88
L
4
6
3
0.92
W
0
2
14
3.5
W
Baron Samedi
YungHeathLedger
Baron Samedi
5
4
7
2.13
L
Ah Puch
taintedcoil
Ah Puch
2
4
4
1
W
Izanami
webfuls
Izanami
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,994
Damage
31,455
41,844
Taken
43,771
39,782
Mitigated
22,903
14,495
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
NeonFae
Bastet
6,738
1,216
0
794
16,137
8,915
0
6,889
9,248
0
15,708
L
14,315
1,477
1,427
3,244
14,315
5,880
0
7,224
7,091
41,609
0
W
5,685
473
641
3,233
18,245
25,072
193
9,032
9,213
16,746
0
W
Baron Samedi
YungHeathLedger
Baron Samedi
13,804
323
2,982
3,935
12,413
8,932
417
8,700
3,713
36,962
0
L
Ah Puch
taintedcoil
Ah Puch
10,402
1,045
0
1,444
13,319
8,108
0
5,682
7,637
35,716
0
W
Izanami
webfuls
Izanami
18,505
13,707
0
3,704
11,186
5,778
2,501
7,246
3,940
0
70,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
28,669
209
Minions Killed
130
10
Camps Cleared
3
750,752
Distance Traveled
718,723
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,775
627
13
1
0
267,014
2
L
Ra
10,559
754
69
5
2
233,332
4
W
Ganesha
11,010
786
3
0
0
258,665
3
W
Baron Samedi
10,376
741
52
4
4
241,070
2
L
Ah Puch
9,335
667
48
3
1
218,377
0
W
Izanami
11,775
841
154
11
6
251,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role