Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Akyør
Hera
Level 128
God Stats
5W - 3L
1,711 SR
Queue Stats
66W - 66L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
Megamew2X
Sun Wukong
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,829 Elo+
Party 1
Team Averages
Level 119
1,570 SR
1,640 Elo+

VS

Team Averages
Level 78
1,383 SR
1,363 Elo+
Neith
Neith
Eledile
Neith
Level 45
God Stats
26W - 48L
1,348 SR
Queue Stats
26W - 49L
1,322 Elo+
Solo
Hercules
Hercules
Perceptive Pete
Hercules
Level 123
God Stats
17W - 30L
1,422 SR
Queue Stats
312W - 425L
1,343 Elo+
Solo
Nu Wa
Nu Wa
Suhpremacy
Nu Wa
Level 67
God Stats
7W - 10L
1,379 SR
Queue Stats
516W - 505L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 1 / 5
10,207
851
14,575
15,196
14,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
Akyør
Hera
14
4 / 0 / 7
9,609
801
17,388
9,442
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Megamew2X
Sun Wukong
12
3 / 3 / 6
8,803
734
9,812
16,679
9,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eledile
Neith
12
1 / 5 / 2
7,881
657
5,800
11,750
5,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
10
0 / 5 / 3
7,134
595
6,474
21,711
15,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
12
2 / 3 / 2
8,091
674
10,077
12,596
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
3
4
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
1
5
8.5
W
Hera
Akyør
Hera
4
0
7
7.5
L
Neith
Eledile
Neith
1
5
2
0.4
W
Sun Wukong
Megamew2X
Sun Wukong
3
3
6
2
L
Hercules
0
5
3
0.3
L
Nu Wa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,775
Damage
22,351
41,317
Taken
46,057
27,422
Mitigated
26,239
13,825
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,575
4,029
1,215
3,322
15,196
14,044
470
4,065
10,153
0
32,392
W
Hera
Akyør
Hera
17,388
4,317
144
3,960
9,442
3,903
1,206
2,802
6,640
66,450
0
L
Neith
Eledile
Neith
5,800
2,238
0
1,864
11,750
5,135
0
4,473
7,277
0
22,638
W
Sun Wukong
Megamew2X
Sun Wukong
9,812
1,927
63
5,121
16,679
9,475
125
3,968
12,711
0
29,805
L
Hercules
6,474
1,745
276
6,087
21,711
15,986
0
7,184
14,527
0
12,777
L
Nu Wa
10,077
2,184
0
2,634
12,596
5,118
0
5,870
6,726
36,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,619
Gold Earned
23,106
157
Minions Killed
98
7
Camps Cleared
2
775,638
Distance Traveled
674,666
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,207
851
42
4
0
264,150
0
W
Hera
9,609
801
82
7
6
248,321
4
L
Neith
7,881
657
33
3
0
202,280
1
W
Sun Wukong
8,803
734
33
3
1
263,167
1
L
Hercules
7,134
595
12
1
0
238,953
0
L
Nu Wa
8,091
674
53
4
2
233,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role