Player Matchup

Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
King Mason III
Chaac
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 117L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
Phantom Free
Kuzenbo
Level 118
God Stats
5W - 14L
1,046 SR
Queue Stats
249W - 249L
1,490 Elo+
Party 1
Team Averages
Level 110
1,349 SR
1,486 Elo+

VS

Team Averages
Level 112
1,510 SR
1,519 Elo+
Merlin
Merlin
Im Norton
Merlin
Level 146
God Stats
2W - 3L
1,530 SR
Queue Stats
186W - 179L
1,521 Elo+
Party 2
Neith
Neith
KuKiVaLkYrIa
Neith
Level 105
God Stats
3W - 3L
1,584 SR
Queue Stats
3W - 3L
1,472 Elo+
Solo
Osiris
Osiris
x ImScotty
Osiris
Level 86
God Stats
24W - 37L
1,416 SR
Queue Stats
236W - 260L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 0 / 6
7,812
781
8,141
4,154
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 1 / 5
6,975
698
8,756
10,441
7,431
Kuzenbo
Phantom Free
Kuzenbo
11
3 / 1 / 6
7,676
768
6,584
12,244
14,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Im Norton
Merlin
10
1 / 3 / 0
6,397
640
5,252
6,400
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
6,230
623
5,272
9,107
4,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
x ImScotty
Osiris
10
0 / 3 / 2
6,764
676
4,166
10,277
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
6
7
L
Merlin
Im Norton
Merlin
1
3
0
0.33
W
3
1
5
5.5
L
1
4
0
0.25
W
Kuzenbo
Phantom Free
Kuzenbo
3
1
6
6
L
Osiris
x ImScotty
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,481
Damage
14,690
26,839
Taken
25,784
23,791
Mitigated
18,759
9,769
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,141
561
0
1,877
4,154
1,596
292
1,004
3,150
30,809
0
L
Merlin
Im Norton
Merlin
5,252
325
0
780
6,400
3,227
0
4,461
1,939
28,228
0
W
8,756
1,683
283
3,422
10,441
7,431
0
2,290
8,151
0
22,021
L
5,272
2,410
155
2,489
9,107
4,292
0
4,742
4,365
0
15,726
W
Kuzenbo
Phantom Free
Kuzenbo
6,584
2,595
777
3,410
12,244
14,764
52
2,551
9,693
14,115
0
L
Osiris
x ImScotty
Osiris
4,166
1,823
0
1,749
10,277
11,240
0
5,688
4,589
0
8,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,463
Gold Earned
19,391
110
Minions Killed
108
6
Camps Cleared
2
577,171
Distance Traveled
485,515
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,812
781
57
6
1
191,495
1
L
Merlin
6,397
640
70
7
1
160,291
4
W
Chaac
6,975
698
33
3
2
184,550
1
L
Neith
6,230
623
28
3
0
152,339
0
W
Kuzenbo
7,676
768
20
2
3
201,126
3
L
Osiris
6,764
676
10
1
1
172,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role