Player Matchup

Charybdis
Charybdis
OrionGamings
Charybdis
Level 48
God Stats
7W - 13L
1,504 SR
Queue Stats
94W - 112L
1,488 Elo+
Party 1
Tyr
Tyr
WolfsKage
Tyr
Level 123
God Stats
3W - 5L
1,551 SR
Queue Stats
216W - 242L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
XpertAssassin00
Baron Samedi
Level 105
God Stats
5W - 10L
1,352 SR
Queue Stats
162W - 187L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
l V a s l
Hun Batz
Level 24
God Stats
8W - 19L
1,382 SR
Queue Stats
27W - 53L
1,369 Elo+
Solo
Atlas
Atlas
l0lYoganl0l
Atlas
Level 86
God Stats
3W - 2L
1,535 SR
Queue Stats
327W - 379L
1,367 Elo+
Solo
Team Averages
Level 77
1,465 SR
1,445 Elo+

VS

Team Averages
Level 91
1,588 SR
1,548 Elo+
Skadi
Skadi
Gwayy93
Skadi
Level 107
God Stats
15W - 7L
1,504 SR
Queue Stats
204W - 206L
1,558 Elo+
Solo
Yemoja
Yemoja
Squirrel
Yemoja
Level 151
God Stats
6W - 4L
1,572 SR
Queue Stats
17W - 10L
1,707 Elo+
Party 2
Chaac
Chaac
SquirrelSucks
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
TerryJoe
Poseidon
Level 18
God Stats
2W - 0L
1,910 SR
Queue Stats
7W - 4L
1,603 Elo+
Solo
Baba Yaga
Baba Yaga
ToadxThexHorny
Baba Yaga
Level 158
God Stats
10W - 20L
1,453 SR
Queue Stats
85W - 94L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OrionGamings
Charybdis
20
5 / 5 / 7
13,492
750
20,452
26,356
15,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 3 / 7
11,204
622
17,008
22,436
29,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
XpertAssassin00
Baron Samedi
19
4 / 4 / 5
11,883
660
12,741
16,285
11,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
l V a s l
Hun Batz
19
5 / 2 / 5
12,811
712
11,072
17,306
10,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 2 / 6
11,477
638
11,583
18,448
19,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gwayy93
Skadi
20
1 / 3 / 6
12,938
719
10,296
14,164
6,977
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Squirrel
Yemoja
19
2 / 3 / 12
13,137
730
12,791
23,925
33,395
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 6
13,650
758
21,937
31,266
36,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
TerryJoe
Poseidon
20
6 / 5 / 6
13,769
765
22,779
17,705
9,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
ToadxThexHorny
Baba Yaga
20
0 / 0 / 6
12,274
682
15,052
6,560
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
15
Kills
16
16
Deaths
15
30
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Skadi
Gwayy93
Skadi
1
3
6
1.33
L
Charybdis
OrionGamings
Charybdis
5
5
7
1.7
W
Yemoja
Squirrel
Yemoja
2
3
12
2.67
W
7
4
6
2.5
W
Poseidon
TerryJoe
Poseidon
6
5
6
1.8
W
Baba Yaga
ToadxThexHorny
Baba Yaga
0
0
6
3
L
1
3
7
1.5
L
Baron Samedi
XpertAssassin00
Baron Samedi
4
4
5
1.63
L
Hun Batz
l V a s l
Hun Batz
5
2
5
3.75
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,856
Damage
82,855
100,831
Taken
93,620
86,349
Mitigated
90,599
23,543
Healing
28,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Gwayy93
Skadi
10,296
6,232
0
2,891
14,164
6,977
5,107
2,918
11,246
0
58,446
L
Charybdis
OrionGamings
Charybdis
20,452
9,332
0
9,041
26,356
15,134
1,433
15,484
10,725
0
91,443
W
Yemoja
Squirrel
Yemoja
12,791
2,481
3,063
4,213
23,925
33,395
406
9,963
13,962
26,351
0
W
21,937
4,906
0
10,913
31,266
36,189
1,927
8,173
23,093
0
54,962
W
Poseidon
TerryJoe
Poseidon
22,779
3,301
514
2,836
17,705
9,215
1,316
2,486
15,219
78,978
0
W
Baba Yaga
ToadxThexHorny
Baba Yaga
15,052
1,277
541
3,545
6,560
4,823
1,877
784
5,776
47,274
0
L
17,008
1,635
0
3,377
22,436
29,550
0
9,872
12,325
0
34,506
L
Baron Samedi
XpertAssassin00
Baron Samedi
12,741
686
3,063
3,389
16,285
11,431
0
7,420
8,774
44,749
0
L
Hun Batz
l V a s l
Hun Batz
11,072
2,450
0
2,645
17,306
10,505
0
9,259
8,003
0
41,632
L
11,583
5,649
52
1,976
18,448
19,729
0
8,301
10,147
27,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,867
Gold Earned
65,768
327
Minions Killed
380
0
Camps Cleared
0
1,682,319
Distance Traveled
1,768,551
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,938
719
86
5
0
369,653
0
L
Charybdis
13,492
750
125
7
0
301,826
2
W
Yemoja
13,137
730
25
1
0
358,572
2
W
Chaac
13,650
758
87
5
0
358,680
0
W
Poseidon
13,769
765
96
5
0
340,516
3
W
Baba Yaga
12,274
682
86
5
0
341,130
0
L
Tyr
11,204
622
51
3
0
397,814
2
L
Baron Samedi
11,883
660
73
4
0
314,420
0
L
Hun Batz
12,811
712
55
3
0
389,015
0
L
Atlas
11,477
638
23
1
0
279,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role