Player Matchup

Neith
Neith
Latatis
Neith
Level 11
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nox
Nox
Pablinh0
Nox
Level 158
God Stats
1W - 1L
1,777 SR
Queue Stats
66W - 44L
1,664 Elo+
Party 2
Bastet
Bastet
Richardson7
Bastet
Level 128
God Stats
0W - 1L
1,638 SR
Queue Stats
23W - 21L
1,667 Elo+
Party 2
Team Averages
Level 99
1,581 SR
1,610 Elo+

VS

Team Averages
Level 90
1,587 SR
1,667 Elo+
Arachne
Arachne
JustinProulx
Arachne
Level 141
God Stats
6W - 0L
1,500 SR
Queue Stats
252W - 139L
1,688 Elo+
Party 1
Discordia
Discordia
Mag1st3r
Discordia
Level 7
God Stats
9W - 3L
1,718 SR
Queue Stats
16W - 12L
1,621 Elo+
Party 1
Sun Wukong
Sun Wukong
Nockrix
Sun Wukong
Level 121
God Stats
11W - 9L
1,543 SR
Queue Stats
285W - 156L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Latatis
Neith
12
1 / 4 / 4
10,500
656
2,134
9,646
4,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 9 / 3
12,310
769
12,905
18,719
9,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
16
4 / 6 / 3
11,685
730
11,835
22,296
10,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JustinProulx
Arachne
15
6 / 4 / 9
11,949
747
9,958
18,278
9,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Mag1st3r
Discordia
16
5 / 3 / 10
11,801
738
18,441
10,255
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Nockrix
Sun Wukong
18
8 / 2 / 10
12,665
792
13,374
19,409
14,588
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
19
19
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
JustinProulx
Arachne
6
4
9
2.63
L
Neith
Latatis
Neith
1
4
4
0.75
W
Discordia
Mag1st3r
Discordia
5
3
10
3.33
W
Sun Wukong
Nockrix
Sun Wukong
8
2
10
6.5
L
4
9
3
0.61
L
Bastet
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,874
Damage
41,773
50,661
Taken
47,942
23,314
Mitigated
28,233
3,151
Healing
18,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
JustinProulx
Arachne
9,958
6,309
0
8,351
18,278
9,416
1,514
4,789
13,489
0
50,239
L
Neith
Latatis
Neith
2,134
786
0
330
9,646
4,163
0
4,061
5,330
0
16,626
W
Discordia
Mag1st3r
Discordia
18,441
945
0
2,618
10,255
4,229
888
3,303
6,952
49,409
0
W
Sun Wukong
Nockrix
Sun Wukong
13,374
3,259
0
7,145
19,409
14,588
758
5,928
13,481
0
38,226
L
12,905
1,445
0
1,130
18,719
9,046
450
6,331
12,028
53,133
0
L
Bastet
11,835
2,901
0
1,691
22,296
10,105
0
8,587
13,288
0
32,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,495
Gold Earned
36,415
151
Minions Killed
175
4
Camps Cleared
11
723,325
Distance Traveled
867,147
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,949
747
52
3
6
305,474
0
L
Neith
10,500
656
27
2
0
179,998
0
W
Discordia
11,801
738
79
5
3
264,400
0
W
Sun Wukong
12,665
792
44
3
2
297,273
1
L
Nox
12,310
769
91
6
1
251,294
5
L
Bastet
11,685
730
33
2
3
292,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role