Player Matchup

Cabrakan
Cabrakan
DestructorMan55
Cabrakan
Level 121
God Stats
21W - 16L
1,674 SR
Queue Stats
185W - 148L
1,468 Elo+
Party 3
Mercury
Mercury
MAYBEGUERRITAXD
Mercury
Level 7
God Stats
4W - 1L
1,759 SR
Queue Stats
9W - 12L
1,514 Elo+
Party 2
Anubis
Anubis
MUS1K_UNlimITed
Anubis
Level 129
God Stats
2W - 5L
1,454 SR
Queue Stats
136W - 109L
1,528 Elo+
Party 3
Set
Set
RagnarjnrTTV
Set
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 190L
1,558 Elo+
Party 2
Neith
Neith
xRaeRaev
Neith
Level 8
God Stats
6W - 12L
1,133 SR
Queue Stats
37W - 26L
1,346 Elo+
Party 3
Team Averages
Level 75
1,504 SR
1,483 Elo+

VS

Team Averages
Level 91
1,467 SR
1,405 Elo+
Skadi
Skadi
Macaquesnasty
Skadi
Level 82
God Stats
30W - 43L
1,427 SR
Queue Stats
308W - 345L
1,420 Elo+
Party 1
Geb
Geb
XPvtxAssasin
Geb
Level 27
God Stats
1W - 5L
1,215 SR
Queue Stats
79W - 81L
1,402 Elo+
Party 1
Mercury
Mercury
Yoko-Arika115
Mercury
Level 80
God Stats
7W - 6L
1,804 SR
Queue Stats
196W - 220L
1,429 Elo+
Solo
Nu Wa
Nu Wa
bahena
Nu Wa
Level 120
God Stats
12W - 8L
1,608 SR
Queue Stats
359W - 398L
1,366 Elo+
Party 1
Tyr
Tyr
lilshay
Tyr
Level 144
God Stats
3W - 4L
1,280 SR
Queue Stats
276W - 326L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
6 / 2 / 9
8,646
540
14,745
16,524
12,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 0 / 9
9,164
573
5,845
11,011
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 0 / 3
9,672
605
12,626
10,177
4,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 4 / 1
8,434
527
5,367
11,095
6,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
xRaeRaev
Neith
13
3 / 1 / 4
8,101
506
7,124
8,118
3,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,474
530
9,807
11,085
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 6 / 1
7,028
439
6,163
16,375
12,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
11
0 / 5 / 2
6,856
429
4,288
15,545
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
bahena
Nu Wa
12
0 / 7 / 0
7,550
472
8,304
9,661
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
13
4 / 3 / 0
8,338
521
8,138
13,541
10,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
23
Kills
7
7
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
6
2
9
5.25
W
2
0
9
6.5
W
11
0
3
12.5
L
2
2
1
1.25
W
1
4
1
0.38
L
1
6
1
0.25
L
Mercury
0
5
2
0.2
L
Nu Wa
bahena
Nu Wa
0
7
0
0
L
Tyr
4
3
0
1.33
W
Neith
xRaeRaev
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,707
Damage
36,700
56,925
Taken
66,207
31,912
Mitigated
35,660
19,608
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
14,745
2,104
515
7,432
16,524
12,519
301
5,112
11,336
60,776
0
W
5,845
3,378
0
250
11,011
4,651
0
1,558
9,341
0
91,096
W
12,626
797
0
7,507
10,177
4,825
485
5,844
4,297
75,974
0
L
9,807
5,347
0
3,613
11,085
3,974
1,644
4,020
7,065
0
69,474
W
5,367
2,249
0
1,760
11,095
6,574
1,140
802
9,969
0
65,236
L
6,163
1,322
457
1,747
16,375
12,965
28
10,112
6,263
19,046
0
L
Mercury
4,288
2,737
0
4,298
15,545
5,098
0
3,683
11,862
0
35,668
L
Nu Wa
bahena
Nu Wa
8,304
2,716
0
117
9,661
2,976
1,448
5,783
3,878
59,685
0
L
Tyr
8,138
1,180
0
3,448
13,541
10,647
1,080
3,773
9,768
0
52,163
W
Neith
xRaeRaev
Neith
7,124
3,200
0
2,144
8,118
3,343
168
1,151
6,967
0
49,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,017
Gold Earned
38,246
530
Minions Killed
382
0
Camps Cleared
0
1,515,875
Distance Traveled
1,387,077
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,646
540
82
5
0
273,106
4
W
Mercury
9,164
573
147
9
0
395,282
0
W
Anubis
9,672
605
109
7
0
280,677
2
L
Skadi
8,474
530
102
6
0
261,506
0
W
Set
8,434
527
100
6
0
298,016
2
L
Geb
7,028
439
35
2
0
282,683
2
L
Mercury
6,856
429
63
4
0
302,902
0
L
Nu Wa
7,550
472
92
6
0
250,158
1
L
Tyr
8,338
521
90
6
0
289,828
3
W
Neith
8,101
506
92
6
0
268,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role