Player Matchup

Charybdis
Charybdis
Caat_11
Charybdis
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
180W - 179L
1,360 Elo+
Solo
Nu Wa
Nu Wa
Dragonicmen541
Nu Wa
Level 92
God Stats
2W - 0L
1,427 SR
Queue Stats
111W - 89L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
MayMayKun
Ao Kuang
Level 69
God Stats
2W - 0L
1,716 SR
Queue Stats
90W - 91L
1,377 Elo+
Party 2
Yemoja
Yemoja
Smartinoff1534
Yemoja
Level 105
God Stats
2W - 0L
1,508 SR
Queue Stats
70W - 80L
1,376 Elo+
Solo
Ganesha
Ganesha
SomeRedGuy
Ganesha
Level 29
God Stats
3W - 7L
1,413 SR
Queue Stats
74W - 79L
1,376 Elo+
Party 2
Team Averages
Level 84
1,513 SR
1,382 Elo+

VS

Team Averages
Level 64
1,506 SR
1,392 Elo+
Atlas
Atlas
AvengingAngles
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,297 Elo+
Party 1
Artemis
Artemis
Butterfly2m
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,297 Elo+
Party 1
Thanatos
Thanatos
Demons2735
Thanatos
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,630 Elo+
Party 1
Hel
Hel
MarcelineForeve
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
hardcoregunther
Nu Wa
Level 84
God Stats
1W - 2L
1,529 SR
Queue Stats
260W - 286L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Caat_11
Charybdis
17
8 / 2 / 9
10,086
917
16,336
12,347
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 13
9,080
825
17,720
10,001
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MayMayKun
Ao Kuang
15
10 / 4 / 7
9,914
901
9,084
15,348
8,459
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 15
8,355
760
5,859
7,351
8,608
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
SomeRedGuy
Ganesha
18
2 / 3 / 20
10,041
913
10,054
18,753
20,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
8,761
796
9,988
16,532
17,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Butterfly2m
Artemis
12
1 / 5 / 4
7,913
719
5,762
12,191
4,690
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Demons2735
Thanatos
15
8 / 5 / 4
9,176
834
13,898
15,207
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 5 / 4
7,664
697
6,151
13,301
8,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 4 / 6
7,853
714
13,292
12,029
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
24
Kills
12
13
Deaths
24
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Artemis
Butterfly2m
Artemis
1
5
4
0.6
W
Charybdis
Caat_11
Charybdis
8
2
9
6.25
L
Thanatos
Demons2735
Thanatos
8
5
4
2
W
4
2
13
5.25
L
1
5
4
0.6
W
Ao Kuang
MayMayKun
Ao Kuang
10
4
7
3.38
W
0
2
15
3.75
W
Ganesha
SomeRedGuy
Ganesha
2
3
20
4
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,053
Damage
49,091
63,800
Taken
69,260
48,124
Mitigated
42,736
31,347
Healing
26,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,988
3,245
487
1,345
16,532
17,868
79
7,767
8,765
24,312
0
L
Artemis
Butterfly2m
Artemis
5,762
1,542
0
1,310
12,191
4,690
0
7,886
4,305
0
13,520
W
Charybdis
Caat_11
Charybdis
16,336
5,928
995
3,912
12,347
5,996
2,607
6,502
5,845
0
39,084
L
Thanatos
Demons2735
Thanatos
13,898
3,657
75
7,561
15,207
6,345
1,310
10,079
5,128
0
22,928
W
17,720
8,254
1,721
3,333
10,001
4,172
1,966
5,205
4,796
32,725
0
L
6,151
642
3,984
5,494
13,301
8,981
47
9,779
3,522
20,284
0
W
Ao Kuang
MayMayKun
Ao Kuang
9,084
2,684
1,557
5,405
15,348
8,459
1,226
6,338
9,010
14,021
0
W
5,859
1,003
7,893
1,289
7,351
8,608
1,000
4,793
2,558
13,102
0
W
Ganesha
SomeRedGuy
Ganesha
10,054
527
1,506
3,736
18,753
20,889
751
6,593
12,160
20,328
0
L
13,292
3,071
2,027
3,837
12,029
4,852
43
7,206
4,823
23,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,476
Gold Earned
41,367
119
Minions Killed
99
0
Camps Cleared
0
937,449
Distance Traveled
843,213
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,761
796
20
2
0
164,092
0
L
Artemis
7,913
719
21
2
0
141,602
1
W
Charybdis
10,086
917
59
5
0
189,926
1
L
Thanatos
9,176
834
15
1
0
193,352
0
W
Nu Wa
9,080
825
20
2
0
173,676
0
L
Hel
7,664
697
19
2
0
178,449
0
W
Ao Kuang
9,914
901
13
1
0
189,888
0
W
Yemoja
8,355
760
21
2
0
183,512
0
W
Ganesha
10,041
913
6
1
0
200,447
0
L
Nu Wa
7,853
714
24
2
0
165,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role