Player Matchup

Chang'e
Chang'e
Silver II
ADRI4N3537
Chang'e
Silver II
Level 121
God Stats
23W - 23L
1,528 SR
Queue Stats
149W - 161L
1,084 MMR
Solo
Neith
Neith
Silver V
EmrldBulldog
Neith
Silver V
Level 121
God Stats
32W - 53L
1,425 SR
Queue Stats
83W - 101L
748 MMR
Solo
Cthulhu
Cthulhu
Silver I
ILoveMoxie
Cthulhu
Silver I
Level 128
God Stats
200W - 195L
1,528 SR
Queue Stats
219W - 224L
1,163 MMR
Solo
Sol
Sol
Bronze V
Lindao69boladok
Sol
Bronze V
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,456 MMR
Solo
Mulan
Mulan
Gold V
TZR xHeAdHuNtEr
Mulan
Gold V
Level 128
God Stats
10W - 5L
1,432 SR
Queue Stats
36W - 38L
1,462 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,483 SR
1,183 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,511 SR
1,192 MMR
Xbalanque
Xbalanque
Silver I
ElChapooJr-
Xbalanque
Silver I
Level 134
God Stats
8W - 6L
1,524 SR
Queue Stats
209W - 203L
1,200 MMR
Party 1
Bellona
Bellona
Silver V
TheGreat21290
Bellona
Silver V
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 71L
524 MMR
Solo
Khepri
Khepri
Gold III
YSi CRiXUS
Khepri
Gold III
Level 155
God Stats
20W - 16L
1,700 SR
Queue Stats
65W - 64L
1,551 MMR
Solo
Nemesis
Nemesis
Silver I
bigdudeorange
Nemesis
Silver I
Level 144
God Stats
8W - 6L
1,500 SR
Queue Stats
323W - 325L
1,135 MMR
Party 1
The Morrigan
The Morrigan
Gold II
xXWingsOfDeathX
The Morrigan
Gold II
Level 151
God Stats
3W - 1L
1,331 SR
Queue Stats
137W - 124L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ADRI4N3537
Chang'e
14
2 / 9 / 1
9,721
405
17,709
29,718
13,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 13 / 2
9,858
411
10,403
23,674
11,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ILoveMoxie
Cthulhu
15
0 / 5 / 3
10,075
420
8,206
24,704
29,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 2
8,668
361
3,811
17,755
6,070
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
9 / 2 / 3
13,673
570
26,910
31,199
34,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
IzanamiOlorunXing TianShiva

VS

Bans
LancelotGebHeimdallrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ElChapooJr-
Xbalanque
20
9 / 2 / 6
13,180
549
32,286
23,029
12,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
18
1 / 5 / 3
11,478
478
10,254
24,042
25,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
YSi CRiXUS
Khepri
16
2 / 3 / 18
12,603
525
7,141
19,327
23,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
19
13 / 3 / 10
13,348
556
24,881
27,052
14,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
xXWingsOfDeathX
The Morrigan
20
8 / 1 / 9
13,405
559
22,417
13,384
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
14
Kills
33
34
Deaths
14
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ADRI4N3537
Chang'e
2
9
1
0.28
W
Xbalanque
ElChapooJr-
Xbalanque
9
2
6
6
L
3
13
2
0.31
L
Cthulhu
ILoveMoxie
Cthulhu
0
5
3
0.3
L
0
5
2
0.2
L
9
2
3
5.25
W
Bellona
1
5
3
0.5
W
Khepri
YSi CRiXUS
Khepri
2
3
18
3.67
W
Nemesis
13
3
10
6
W
The Morrigan
xXWingsOfDeathX
The Morrigan
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,039
Damage
96,979
127,050
Taken
106,834
94,210
Mitigated
84,018
40,634
Healing
24,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ADRI4N3537
Chang'e
17,709
2,114
2,716
5,618
29,718
13,047
372
9,871
19,847
73,487
0
W
Xbalanque
ElChapooJr-
Xbalanque
32,286
20,617
0
9,148
23,029
12,744
8,411
7,808
15,132
0
153,957
L
10,403
5,006
0
4,650
23,674
11,511
756
5,470
18,204
0
57,033
L
Cthulhu
ILoveMoxie
Cthulhu
8,206
573
629
2,695
24,704
29,561
84
5,601
19,103
59,552
0
L
3,811
146
0
6,538
17,755
6,070
0
3,190
14,565
42,341
0
L
26,910
4,898
0
17,788
31,199
34,021
367
4,992
26,207
132
112,571
W
Bellona
10,254
4,638
0
4,799
24,042
25,512
2,068
2,558
20,481
0
77,726
W
Khepri
YSi CRiXUS
Khepri
7,141
798
665
2,443
19,327
23,773
91
4,761
12,389
21,979
0
W
Nemesis
24,881
13,428
0
3,761
27,052
14,190
0
9,068
17,786
0
122,476
W
The Morrigan
xXWingsOfDeathX
The Morrigan
22,417
3,626
360
3,682
13,384
7,799
1,030
5,803
7,412
130,989
1,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,995
Gold Earned
64,014
500
Minions Killed
643
0
Camps Cleared
0
2,025,408
Distance Traveled
2,412,763
36
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,721
405
98
4
0
384,855
6
W
Xbalanque
13,180
549
192
8
0
434,143
4
L
Neith
9,858
411
80
3
0
348,615
7
L
Cthulhu
10,075
420
77
3
0
444,991
12
L
Sol
8,668
361
71
3
0
399,451
2
L
Mulan
13,673
570
174
7
0
447,496
9
W
Bellona
11,478
478
119
5
0
474,787
1
W
Khepri
12,603
525
22
1
0
483,122
6
W
Nemesis
13,348
556
118
5
0
537,685
1
W
The Morrigan
13,405
559
192
8
0
483,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role