Player Matchup

Zeus
Zeus
Garf Dungus
Zeus
Level 135
God Stats
13W - 8L
1,623 SR
Queue Stats
403W - 304L
1,638 Elo+
Party 1
Bacchus
Bacchus
JesusCantDrive
Bacchus
Level 8
God Stats
46W - 14L
1,836 SR
Queue Stats
56W - 20L
1,671 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Schmoe Jiden
Ah Muzen Cab
Level 141
God Stats
24W - 11L
1,579 SR
Queue Stats
395W - 285L
1,635 Elo+
Party 1
Team Averages
Level 95
1,679 SR
1,648 Elo+

VS

Team Averages
Level 73
1,397 SR
1,498 Elo+
Geb
Geb
ImTurtling_Bro20
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,406 Elo+
Party 2
Ravana
Ravana
OMGspaceKEWGERS
Ravana
Level 55
God Stats
1W - 6L
1,191 SR
Queue Stats
36W - 42L
1,378 Elo+
Solo
Zeus
Zeus
xXOni_yokaiXx
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
10,615
817
23,401
8,576
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 7
9,741
749
5,780
12,236
20,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Schmoe Jiden
Ah Muzen Cab
15
5 / 3 / 9
10,125
779
13,040
12,433
6,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,877
683
4,179
19,460
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 7 / 2
8,083
622
5,418
16,782
10,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 4
8,467
651
13,861
10,820
4,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
5
6
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
2
5
4
0.8
W
5
0
7
8.5
L
2
7
2
0.43
W
Ah Muzen Cab
Schmoe Jiden
Ah Muzen Cab
5
3
9
3.17
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,221
Damage
23,458
33,245
Taken
47,062
30,843
Mitigated
30,617
7,017
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,401
2,529
0
1,710
8,576
4,173
663
6,498
2,078
55,434
0
L
4,179
173
0
4,104
19,460
16,188
0
11,163
8,297
13,990
0
W
5,780
491
0
1,218
12,236
20,634
0
5,830
6,406
13,553
0
L
5,418
864
0
2,008
16,782
10,419
0
11,756
5,026
0
15,286
W
Ah Muzen Cab
Schmoe Jiden
Ah Muzen Cab
13,040
6,386
0
4,089
12,433
6,036
2,243
6,371
6,062
0
50,816
L
13,861
1,896
0
3,378
10,820
4,010
0
6,466
4,354
46,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
25,427
158
Minions Killed
151
7
Camps Cleared
4
719,042
Distance Traveled
654,751
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,615
817
75
6
3
223,159
3
L
Geb
8,877
683
19
1
1
230,564
0
W
Bacchus
9,741
749
9
1
1
241,879
0
L
Ravana
8,083
622
31
2
1
210,697
0
W
Ah Muzen Cab
10,125
779
74
6
3
254,004
3
L
Zeus
8,467
651
101
8
2
213,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role