Player Matchup

Ymir
Ymir
Bajoogle
Ymir
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
80W - 35L
1,751 Elo+
Party 1
Thanatos
Thanatos
Elysıan
Thanatos
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 25L
1,813 Elo+
Party 1
Kukulkan
Kukulkan
EmyBear
Kukulkan
Level 149
God Stats
6W - 0L
1,997 SR
Queue Stats
245W - 128L
1,726 Elo+
Party 1
King Arthur
King Arthur
Leepeg
King Arthur
Level 159
God Stats
5W - 0L
1,781 SR
Queue Stats
210W - 110L
1,754 Elo+
Party 1
Heimdallr
Heimdallr
eggner
Heimdallr
Level 160
God Stats
9W - 6L
1,551 SR
Queue Stats
145W - 97L
1,624 Elo+
Party 1
Team Averages
Level 130
1,666 SR
1,733 Elo+

VS

Team Averages
Level 17
1,704 SR
1,696 Elo+
Guan Yu
Guan Yu
BlueVulcan
Guan Yu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,767 Elo+
Party 2
Xing Tian
Xing Tian
FearDaLord
Xing Tian
Level 22
God Stats
4W - 5L
1,503 SR
Queue Stats
78W - 94L
1,370 Elo+
Solo
Chang'e
Chang'e
Pervasiveone
Chang'e
Level 22
God Stats
1W - 1L
1,893 SR
Queue Stats
4W - 3L
1,868 Elo+
Party 2
Anubis
Anubis
StealthArtz
Anubis
Level 31
God Stats
1W - 2L
1,783 SR
Queue Stats
9W - 5L
1,709 Elo+
Party 2
Izanami
Izanami
ThiccestSucc
Izanami
Level 4
God Stats
2W - 3L
1,839 SR
Queue Stats
2W - 3L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
7 / 4 / 11
15,730
749
10,651
24,842
30,973
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Elysıan
Thanatos
20
11 / 8 / 11
16,809
800
22,380
27,198
13,915
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
EmyBear
Kukulkan
20
4 / 7 / 15
16,661
793
36,802
18,699
10,170
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Leepeg
King Arthur
20
5 / 4 / 14
15,747
750
21,202
32,264
43,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
eggner
Heimdallr
20
10 / 8 / 9
17,212
820
39,110
31,417
13,845
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlueVulcan
Guan Yu
20
8 / 6 / 12
16,714
796
28,858
44,402
74,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
FearDaLord
Xing Tian
15
0 / 1 / 1
11,203
533
192
2,835
1,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Pervasiveone
Chang'e
20
10 / 9 / 10
16,894
804
34,624
38,187
29,686
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
20
9 / 10 / 6
16,291
776
21,603
30,055
20,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ThiccestSucc
Izanami
20
3 / 11 / 10
14,608
696
12,307
32,716
16,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
69
37
Kills
30
31
Deaths
37
60
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
4
11
3.13
L
Guan Yu
BlueVulcan
Guan Yu
8
6
12
2.33
W
Thanatos
Elysıan
Thanatos
11
8
11
2.06
W
Kukulkan
EmyBear
Kukulkan
4
7
15
1.64
L
Xing Tian
FearDaLord
Xing Tian
0
1
1
0.5
W
King Arthur
Leepeg
King Arthur
5
4
14
3
L
Chang'e
Pervasiveone
Chang'e
10
9
10
1.67
L
Anubis
9
10
6
1.2
L
Izanami
ThiccestSucc
Izanami
3
11
10
0.73
W
Heimdallr
eggner
Heimdallr
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,145
Damage
97,584
134,420
Taken
148,195
112,284
Mitigated
142,573
25,929
Healing
38,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,651
1,952
0
0
24,842
30,973
18
10,636
14,206
42,737
0
L
Guan Yu
BlueVulcan
Guan Yu
28,858
5,226
3,507
8,032
44,402
74,746
194
15,383
29,019
86
63,215
W
Thanatos
Elysıan
Thanatos
22,380
6,722
0
16,477
27,198
13,915
2,192
7,498
19,700
0
95,990
W
Kukulkan
EmyBear
Kukulkan
36,802
2,477
0
1,244
18,699
10,170
2,033
6,665
12,034
109,739
0
L
Xing Tian
FearDaLord
Xing Tian
192
31
0
48
2,835
1,487
0
251
2,584
1,756
0
W
King Arthur
Leepeg
King Arthur
21,202
2,363
0
280
32,264
43,381
165
16,767
15,497
0
54,601
L
Chang'e
Pervasiveone
Chang'e
34,624
1,952
4,821
10,801
38,187
29,686
1,599
11,051
27,136
82,760
0
L
Anubis
21,603
1,273
0
8,397
30,055
20,056
525
7,979
22,072
78,669
0
L
Izanami
ThiccestSucc
Izanami
12,307
9,257
0
2,817
32,716
16,598
3,004
12,789
19,927
0
45,981
W
Heimdallr
eggner
Heimdallr
39,110
21,723
0
7,928
31,417
13,845
5,168
14,939
16,478
0
83,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,159
Gold Earned
75,710
438
Minions Killed
336
0
Camps Cleared
0
2,046,904
Distance Traveled
1,740,187
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,730
749
80
4
0
438,973
0
L
Guan Yu
16,714
796
82
4
0
471,392
0
W
Thanatos
16,809
800
78
4
0
420,054
4
W
Kukulkan
16,661
793
122
6
0
392,593
2
L
Xing Tian
11,203
533
4
0
0
34,821
0
W
King Arthur
15,747
750
48
2
0
470,337
1
L
Chang'e
16,894
804
80
4
0
426,139
0
L
Anubis
16,291
776
111
5
0
483,263
0
L
Izanami
14,608
696
59
3
0
324,572
0
W
Heimdallr
17,212
820
110
5
0
324,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role