Player Matchup

Artemis
Artemis
Platinum I
APOLL0 VEX
Artemis
Platinum I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 130L
1,960 MMR
Party 1
Sobek
Sobek
Platinum II
Fishypower
Sobek
Platinum II
Level 137
God Stats
1W - 3L
1,454 SR
Queue Stats
114W - 115L
1,912 MMR
Party 1
Tiamat
Tiamat
Platinum I
TayTheWave456
Tiamat
Platinum I
Level 49
God Stats
0W - 1L
1,830 SR
Queue Stats
224W - 219L
1,974 MMR
Solo
Horus
Horus
Platinum I
Tschazam
Horus
Platinum I
Level 85
God Stats
77W - 86L
1,566 SR
Queue Stats
523W - 523L
1,924 MMR
Solo
Guan Yu
Guan Yu
Masters
llx LEON xll
Guan Yu
Masters
Level 129
God Stats
14W - 12L
1,708 SR
Queue Stats
351W - 342L
1,970 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,612 SR
1,948 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,558 SR
1,765 MMR
Xbalanque
Xbalanque
Platinum I
 
Xbalanque
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond V
 
Susano
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Diamond V
EspeonBons
King Arthur
Diamond V
Level 159
God Stats
13W - 13L
1,682 SR
Queue Stats
211W - 203L
1,904 MMR
Solo
Janus
Janus
Diamond IV
IIZan I
Janus
Diamond IV
Level 147
God Stats
7W - 10L
1,440 SR
Queue Stats
121W - 101L
1,954 MMR
Party 2
Ares
Ares
Diamond V
wayne248
Ares
Diamond V
Level 108
God Stats
117W - 88L
1,670 SR
Queue Stats
426W - 440L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
APOLL0 VEX
Artemis
10
0 / 2 / 0
6,196
443
4,111
7,325
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
9
0 / 0 / 0
6,012
429
2,478
6,776
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 0
6,867
491
1,738
3,394
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Tschazam
Horus
10
0 / 3 / 0
6,201
443
2,396
9,576
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
llx LEON xll
Guan Yu
11
1 / 1 / 0
7,025
502
6,525
8,093
7,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliAwilixCupidPoseidon

VS

Bans
LokiMercuryLancelotAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 0 / 1
7,373
527
5,805
7,962
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
 
Susano
12
2 / 0 / 2
7,279
520
2,627
9,335
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
EspeonBons
King Arthur
13
0 / 1 / 2
7,463
533
3,827
8,509
6,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
IIZan I
Janus
13
1 / 0 / 2
7,592
542
4,402
4,531
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
11
1 / 0 / 3
7,000
500
4,732
8,336
5,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
5
6
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
1
1.5
W
Susano
 
Susano
2
0
2
3
L
Artemis
APOLL0 VEX
Artemis
0
2
0
0
W
King Arthur
EspeonBons
King Arthur
0
1
2
1
L
Sobek
0
0
0
0
W
Janus
IIZan I
Janus
1
0
2
2
L
0
0
0
0
L
Horus
Tschazam
Horus
0
3
0
0
L
Guan Yu
llx LEON xll
Guan Yu
1
1
0
1
W
Ares
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,248
Damage
21,393
35,164
Taken
38,673
20,255
Mitigated
20,038
14,754
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,805
1,995
0
4,304
7,962
2,988
0
481
7,481
0
69,215
W
Susano
 
Susano
2,627
893
0
740
9,335
3,563
0
448
8,887
0
56,341
L
Artemis
APOLL0 VEX
Artemis
4,111
2,010
0
3,087
7,325
2,482
0
1,802
5,519
0
42,882
W
King Arthur
EspeonBons
King Arthur
3,827
921
0
2,276
8,509
6,420
114
0
8,509
0
56,199
L
Sobek
2,478
221
0
3,890
6,776
3,826
0
1,910
4,826
17,496
0
W
Janus
IIZan I
Janus
4,402
738
0
1,725
4,531
1,736
0
856
3,675
75,190
0
L
1,738
317
0
2,178
3,394
1,385
354
2,064
1,208
55,124
0
L
Horus
Tschazam
Horus
2,396
1,039
67
2,472
9,576
4,728
0
1,315
8,213
0
46,780
L
Guan Yu
llx LEON xll
Guan Yu
6,525
858
212
2,848
8,093
7,834
0
1,785
6,264
0
48,258
W
Ares
4,732
387
2,138
2,511
8,336
5,331
0
2,431
5,905
24,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,301
Gold Earned
36,707
390
Minions Killed
481
0
Camps Cleared
0
1,224,395
Distance Traveled
1,411,848
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,373
527
109
8
0
240,518
2
W
Susano
7,279
520
105
8
0
332,867
5
L
Artemis
6,196
443
91
7
0
234,349
3
W
King Arthur
7,463
533
100
7
0
288,949
4
L
Sobek
6,012
429
28
2
0
271,135
4
W
Janus
7,592
542
130
9
0
286,330
2
L
Tiamat
6,867
491
98
7
0
248,034
5
L
Horus
6,201
443
85
6
0
274,824
1
L
Guan Yu
7,025
502
88
6
0
196,053
2
W
Ares
7,000
500
37
3
0
263,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role