Player Matchup

Vamana
Vamana
FourTwoDuggg
Vamana
Level 120
God Stats
38W - 28L
1,747 SR
Queue Stats
44W - 32L
1,620 Elo+
Party 1
Nemesis
Nemesis
MagicVolpon3
Nemesis
Level 160
God Stats
4W - 1L
1,651 SR
Queue Stats
207W - 197L
1,566 Elo+
Party 3
Charybdis
Charybdis
NYC Germfart
Charybdis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 141L
1,562 Elo+
Party 1
Hades
Hades
WakeUpPluto
Hades
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,569 Elo+
Party 1
Baba Yaga
Baba Yaga
ujustbeenyimmed
Baba Yaga
Level 160
God Stats
2W - 0L
1,725 SR
Queue Stats
592W - 552L
1,531 Elo+
Party 3
Team Averages
Level 139
1,625 SR
1,569 Elo+

VS

Team Averages
Level 128
1,518 SR
1,554 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
BeastLundy
Fafnir
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 195L
1,595 Elo+
Party 2
Ravana
Ravana
OVO STR8NLE
Ravana
Level 61
God Stats
7W - 11L
1,530 SR
Queue Stats
80W - 80L
1,471 Elo+
Party 2
Merlin
Merlin
Shoovier
Merlin
Level 128
God Stats
18W - 15L
1,558 SR
Queue Stats
110W - 87L
1,618 Elo+
Party 2
Olorun
Olorun
Swørd3116
Olorun
Level 148
God Stats
1W - 1L
1,501 SR
Queue Stats
116W - 100L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
3 / 0 / 4
6,628
552
6,949
10,718
9,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
MagicVolpon3
Nemesis
11
1 / 2 / 1
6,648
554
3,557
9,342
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
NYC Germfart
Charybdis
13
1 / 1 / 1
7,440
620
6,594
7,192
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 2
6,509
542
5,825
7,589
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
ujustbeenyimmed
Baba Yaga
12
2 / 0 / 2
7,149
596
8,423
2,811
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 0 / 1
6,682
557
6,869
11,311
8,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
BeastLundy
Fafnir
9
1 / 1 / 1
5,848
487
5,142
10,413
6,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
10
0 / 2 / 3
5,860
488
1,985
6,627
4,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Shoovier
Merlin
8
0 / 4 / 0
5,259
438
1,476
6,732
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Swørd3116
Olorun
10
0 / 2 / 2
5,653
471
3,774
8,919
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
4
4
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
0
1
3.5
L
Fafnir
BeastLundy
Fafnir
1
1
1
1.5
W
Vamana
3
0
4
5
W
Nemesis
MagicVolpon3
Nemesis
1
2
1
0.75
W
Charybdis
NYC Germfart
Charybdis
1
1
1
1.5
L
Ravana
0
2
3
0.75
L
Merlin
Shoovier
Merlin
0
4
0
0
L
Olorun
Swørd3116
Olorun
0
2
2
0.5
W
2
1
2
3
W
Baba Yaga
ujustbeenyimmed
Baba Yaga
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,348
Damage
19,246
37,652
Taken
44,002
20,711
Mitigated
25,415
10,970
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,869
1,895
1,614
2,496
11,311
8,142
0
2,885
8,304
0
25,563
L
Fafnir
BeastLundy
Fafnir
5,142
1,657
0
3,058
10,413
6,580
0
2,626
7,703
32,414
0
W
Vamana
6,949
2,218
200
4,388
10,718
9,111
84
3,500
7,218
0
34,597
W
Nemesis
MagicVolpon3
Nemesis
3,557
1,802
0
1,275
9,342
3,784
0
1,966
7,376
0
51,099
W
Charybdis
NYC Germfart
Charybdis
6,594
3,262
0
2,332
7,192
2,966
3,540
2,458
4,734
0
64,993
L
Ravana
1,985
454
0
1,320
6,627
4,925
0
3,206
2,926
0
26,329
L
Merlin
Shoovier
Merlin
1,476
0
0
653
6,732
2,623
0
3,572
3,098
27,518
0
L
Olorun
Swørd3116
Olorun
3,774
1,483
76
2,323
8,919
3,145
0
1,146
7,723
37,786
0
W
5,825
355
160
1,916
7,589
3,638
60
1,560
6,029
35,230
0
W
Baba Yaga
ujustbeenyimmed
Baba Yaga
8,423
410
0
699
2,811
1,212
0
908
1,903
47,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,374
Gold Earned
29,302
408
Minions Killed
271
0
Camps Cleared
0
1,239,235
Distance Traveled
1,164,313
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,682
557
25
2
0
244,938
0
L
Fafnir
5,848
487
57
5
0
264,700
1
W
Vamana
6,628
552
39
3
0
270,023
3
W
Nemesis
6,648
554
100
8
0
274,861
5
W
Charybdis
7,440
620
117
10
0
215,850
1
L
Ravana
5,860
488
55
5
0
235,581
0
L
Merlin
5,259
438
65
5
0
213,253
4
L
Olorun
5,653
471
69
6
0
205,841
0
W
Hades
6,509
542
60
5
0
237,720
0
W
Baba Yaga
7,149
596
92
8
0
240,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role