Player Matchup

Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CoooooChay
Sylvanus
Level 104
God Stats
7W - 10L
1,394 SR
Queue Stats
155W - 152L
1,562 Elo+
Party 3
Lancelot
Lancelot
MajinBuu123
Lancelot
Level 103
God Stats
4W - 1L
1,596 SR
Queue Stats
119W - 101L
1,527 Elo+
Party 3
Team Averages
Level 102
1,498 SR
1,518 Elo+

VS

Team Averages
Level 117
1,631 SR
1,477 Elo+
Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
CinemaFit
Cliodhna
Level 157
God Stats
1W - 1L
1,535 SR
Queue Stats
39W - 35L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
Marloj
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Ares
Ares
Sybola
Ares
Level 108
God Stats
6W - 3L
1,834 SR
Queue Stats
176W - 175L
1,534 Elo+
Solo
Chronos
Chronos
ZXZsnakeyes
Chronos
Level 107
God Stats
4W - 1L
1,787 SR
Queue Stats
32W - 22L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
7 / 1 / 4
6,520
815
9,046
6,735
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
 
Mercury
8
1 / 1 / 2
5,158
645
2,772
5,129
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
 
Merlin
8
1 / 0 / 0
5,156
645
1,687
3,502
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
CoooooChay
Sylvanus
8
2 / 1 / 8
5,965
746
3,345
8,330
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
MajinBuu123
Lancelot
9
1 / 1 / 2
5,690
711
2,098
3,685
1,435
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
2 / 0 / 1
5,076
635
2,463
4,570
1,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
CinemaFit
Cliodhna
6
0 / 2 / 3
4,116
515
4,778
6,183
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Marloj
Sun Wukong
1
0 / 0 / 0
3,099
387
0
0
0
Ares
Sybola
Ares
6
1 / 6 / 1
4,286
536
2,361
10,277
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
ZXZsnakeyes
Chronos
7
1 / 4 / 2
4,339
542
3,322
5,729
1,881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
4
4
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
4
9
W
Mercury
 
Mercury
1
1
2
2
W
Merlin
 
Merlin
1
0
0
1
L
Ullr
 
Ullr
2
0
1
2.5
L
Cliodhna
CinemaFit
Cliodhna
0
2
3
0.75
W
Sylvanus
CoooooChay
Sylvanus
2
1
8
6
W
Lancelot
MajinBuu123
Lancelot
1
1
2
2
L
Sun Wukong
Marloj
Sun Wukong
0
0
0
0
L
Ares
Sybola
Ares
1
6
1
0.25
L
Chronos
ZXZsnakeyes
Chronos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,948
Damage
12,924
27,381
Taken
26,759
12,499
Mitigated
11,104
9,718
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,046
5,061
0
4,540
6,735
2,683
1,929
2,244
4,491
31,456
6,388
W
Mercury
 
Mercury
2,772
1,275
0
839
5,129
1,532
1,308
514
4,615
0
27,604
W
Merlin
 
Merlin
1,687
389
0
500
3,502
970
0
40
3,462
29,462
0
L
Ullr
 
Ullr
2,463
1,142
0
1,156
4,570
1,570
0
1,637
2,933
0
29,350
L
Cliodhna
CinemaFit
Cliodhna
4,778
1,050
0
1,944
6,183
1,931
0
1,899
4,284
0
19,453
W
Sylvanus
CoooooChay
Sylvanus
3,345
1,943
704
2,717
8,330
5,879
500
3,371
4,959
17,186
0
W
Lancelot
MajinBuu123
Lancelot
2,098
508
0
418
3,685
1,435
745
158
3,527
0
29,017
L
Sun Wukong
Marloj
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Ares
Sybola
Ares
2,361
282
0
740
10,277
5,722
0
5,118
5,159
9,899
0
L
Chronos
ZXZsnakeyes
Chronos
3,322
1,241
0
879
5,729
1,881
0
3,856
1,873
17,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
20,916
242
Minions Killed
128
0
Camps Cleared
0
796,556
Distance Traveled
615,640
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,520
815
57
7
0
148,883
0
W
Mercury
5,158
645
60
8
0
174,934
2
W
Merlin
5,156
645
46
6
0
160,531
1
L
Ullr
5,076
635
55
7
0
172,573
0
L
Cliodhna
4,116
515
27
3
0
155,369
0
W
Sylvanus
5,965
746
20
3
0
133,958
4
W
Lancelot
5,690
711
59
7
0
178,250
2
L
Sun Wukong
3,099
387
0
0
0
9,085
2
L
Ares
4,286
536
18
2
0
139,396
1
L
Chronos
4,339
542
28
4
0
139,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role