Player Matchup

King Arthur
King Arthur
Im Hiro9266
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 1
Mulan
Mulan
JRS CJ1637
Mulan
Level 3
God Stats
0W - 3L
1,256 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Zeus
Zeus
Sr nice8997
Zeus
Level 135
God Stats
0W - 1L
1,381 SR
Queue Stats
10W - 11L
1,355 Elo+
Party 1
Team Averages
Level 51
1,379 SR
1,347 Elo+

VS

Team Averages
Level 89
1,494 SR
1,474 Elo+
Khepri
Khepri
ImTurtling_Bro20
Khepri
Level 62
God Stats
1W - 1L
1,482 SR
Queue Stats
6W - 14L
1,371 Elo+
Party 2
Merlin
Merlin
JovemSix
Merlin
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
231W - 223L
1,404 Elo+
Solo
Apollo
Apollo
xXOni_yokaiXx
Apollo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Im Hiro9266
King Arthur
16
1 / 12 / 3
11,778
589
15,638
28,434
27,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
15
2 / 12 / 2
11,761
588
10,818
26,802
22,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 6 / 0
12,239
612
21,085
18,040
7,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 19
13,443
672
7,169
20,481
25,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
JovemSix
Merlin
20
11 / 0 / 11
14,858
743
27,932
14,473
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 2 / 13
15,529
776
28,354
22,406
12,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
6
Kills
30
30
Deaths
6
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Im Hiro9266
King Arthur
1
12
3
0.21
W
3
4
19
3.13
L
Mulan
2
12
2
0.25
W
Merlin
JovemSix
Merlin
11
0
11
16.5
L
3
6
0
0.5
W
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,541
Damage
63,455
73,276
Taken
57,360
57,486
Mitigated
46,006
7,101
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Im Hiro9266
King Arthur
15,638
1,126
426
2,709
28,434
27,491
0
12,613
15,821
0
37,024
W
7,169
1,122
457
3,309
20,481
25,444
310
8,369
12,112
15,867
0
L
Mulan
10,818
1,911
0
2,526
26,802
22,267
0
13,272
13,530
0
31,624
W
Merlin
JovemSix
Merlin
27,932
1,085
0
3,770
14,473
8,080
110
5,780
8,693
82,167
0
L
21,085
2,042
0
1,440
18,040
7,728
0
9,570
8,470
55,065
0
W
28,354
19,481
276
6,313
22,406
12,482
2,837
7,330
15,076
0
90,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
43,830
159
Minions Killed
214
2
Camps Cleared
14
859,185
Distance Traveled
1,053,908
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,778
589
36
2
1
304,606
1
W
Khepri
13,443
672
17
1
0
360,690
0
L
Mulan
11,761
588
32
2
1
234,007
3
W
Merlin
14,858
743
101
5
8
354,001
4
L
Zeus
12,239
612
91
5
0
320,572
5
W
Apollo
15,529
776
96
5
6
339,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role