Player Matchup

Ravana
Ravana
Big Savvo
Ravana
Level 151
God Stats
14W - 10L
1,775 SR
Queue Stats
508W - 490L
1,629 Elo+
Party 1
Ullr
Ullr
Genryujin
Ullr
Level 128
God Stats
13W - 10L
1,487 SR
Queue Stats
272W - 221L
1,557 Elo+
Party 1
Atlas
Atlas
Ivedonethis3425
Atlas
Level 9
God Stats
3W - 0L
1,547 SR
Queue Stats
13W - 10L
1,524 Elo+
Party 1
Cupid
Cupid
Jester Kami
Cupid
Level 158
God Stats
24W - 22L
1,643 SR
Queue Stats
705W - 510L
1,616 Elo+
Party 1
Sol
Sol
ZACK CROWDER 99
Sol
Level 144
God Stats
3W - 1L
1,433 SR
Queue Stats
430W - 381L
1,538 Elo+
Party 1
Team Averages
Level 118
1,577 SR
1,573 Elo+

VS

Team Averages
Level 93
1,540 SR
1,502 Elo+
Nu Wa
Nu Wa
Fwhend
Nu Wa
Level 42
God Stats
6W - 2L
1,744 SR
Queue Stats
116W - 131L
1,454 Elo+
Solo
Xing Tian
Xing Tian
IGoldenboyy
Xing Tian
Level 107
God Stats
0W - 1L
1,815 SR
Queue Stats
7W - 13L
1,352 Elo+
Party 2
Scylla
Scylla
IPingTrash
Scylla
Level 145
God Stats
23W - 16L
1,640 SR
Queue Stats
246W - 208L
1,586 Elo+
Party 2
Xbalanque
Xbalanque
NoAutoHitter
Xbalanque
Level 143
God Stats
0W - 10L
985 SR
Queue Stats
409W - 398L
1,571 Elo+
Party 2
Chaac
Chaac
blamingmidlane
Chaac
Level 29
God Stats
1W - 2L
1,516 SR
Queue Stats
116W - 115L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Big Savvo
Ravana
13
8 / 2 / 3
8,028
573
7,685
9,375
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
14
3 / 0 / 3
8,309
594
7,999
9,061
3,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 8
7,223
516
6,805
12,445
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 3
7,762
554
5,987
8,370
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 6
6,891
492
8,580
12,312
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fwhend
Nu Wa
13
1 / 2 / 1
7,523
537
7,388
8,051
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
IGoldenboyy
Xing Tian
9
0 / 1 / 2
6,061
433
4,619
13,347
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
IPingTrash
Scylla
10
0 / 6 / 4
6,084
435
8,429
8,844
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
NoAutoHitter
Xbalanque
10
1 / 4 / 3
6,277
448
6,475
10,456
3,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 2 / 2
7,237
517
10,291
12,725
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
7
7
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
Big Savvo
Ravana
8
2
3
4.75
L
Nu Wa
Fwhend
Nu Wa
1
2
1
0.75
W
Ullr
3
0
3
4.5
L
Xing Tian
IGoldenboyy
Xing Tian
0
1
2
1
L
Scylla
IPingTrash
Scylla
0
6
4
0.33
W
1
1
8
5
W
2
1
3
3.5
L
Xbalanque
NoAutoHitter
Xbalanque
1
4
3
0.63
W
1
3
6
1.33
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,056
Damage
37,202
51,563
Taken
53,423
29,470
Mitigated
28,301
19,142
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Big Savvo
Ravana
7,685
1,383
0
3,851
9,375
4,559
0
1,993
7,382
0
45,090
L
Nu Wa
Fwhend
Nu Wa
7,388
1,497
50
2,557
8,051
2,660
55
242
7,809
57,560
0
W
Ullr
7,999
3,172
0
1,655
9,061
3,750
1,308
6,016
3,045
0
67,766
L
Xing Tian
IGoldenboyy
Xing Tian
4,619
611
604
3,299
13,347
10,554
0
6,135
7,212
19,361
0
L
Scylla
IPingTrash
Scylla
8,429
869
72
473
8,844
3,672
0
4,490
4,354
40,285
0
W
6,805
2,894
0
2,978
12,445
12,840
0
4,958
7,487
20,521
0
W
5,987
3,302
198
4,068
8,370
3,074
0
1,812
6,558
0
62,657
L
Xbalanque
NoAutoHitter
Xbalanque
6,475
2,789
0
2,047
10,456
3,872
0
1,334
9,122
0
41,183
W
8,580
3,829
0
6,392
12,312
5,247
0
5,657
6,655
52,853
0
L
10,291
1,631
0
5,670
12,725
7,543
0
3,184
9,541
0
50,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,213
Gold Earned
33,182
406
Minions Killed
347
0
Camps Cleared
0
1,342,616
Distance Traveled
1,274,020
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,028
573
69
5
0
327,417
1
L
Nu Wa
7,523
537
116
8
0
223,207
7
W
Ullr
8,309
594
113
8
0
260,636
0
L
Xing Tian
6,061
433
18
1
0
277,930
1
L
Scylla
6,084
435
70
5
0
218,323
2
W
Atlas
7,223
516
21
2
0
274,814
4
W
Cupid
7,762
554
114
8
0
256,269
3
L
Xbalanque
6,277
448
75
5
0
240,982
4
W
Sol
6,891
492
89
6
0
223,480
0
L
Chaac
7,237
517
68
5
0
313,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role