Player Matchup

Horus
Horus
NexusOfInfinity
Horus
Level 109
God Stats
17W - 13L
1,551 SR
Queue Stats
108W - 88L
1,508 Elo+
Solo
Izanami
Izanami
Oathan
Izanami
Level 65
God Stats
4W - 4L
1,340 SR
Queue Stats
68W - 56L
1,503 Elo+
Party 3
Fenrir
Fenrir
ShadowDoom
Fenrir
Level 29
God Stats
3W - 1L
1,602 SR
Queue Stats
40W - 31L
1,535 Elo+
Party 3
Anubis
Anubis
ThisGameIsToxic
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,636 Elo+
Party 3
Sol
Sol
kibizefa
Sol
Level 141
God Stats
4W - 1L
1,666 SR
Queue Stats
116W - 82L
1,606 Elo+
Party 3
Team Averages
Level 69
1,532 SR
1,558 Elo+

VS

Team Averages
Level 67
1,522 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
No-v-aa
Sun Wukong
Level 108
God Stats
1W - 2L
1,511 SR
Queue Stats
255W - 284L
1,444 Elo+
Party 1
Chernobog
Chernobog
Tacticsmatt
Chernobog
Level 26
God Stats
1W - 3L
1,293 SR
Queue Stats
220W - 227L
1,401 Elo+
Party 1
Ares
Ares
Zh1nXXE1it3
Ares
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 102L
1,418 Elo+
Party 2
Nox
Nox
theonlytim0thy
Nox
Level 69
God Stats
2W - 1L
1,809 SR
Queue Stats
88W - 86L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,998
545
3,721
7,486
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Oathan
Izanami
9
0 / 3 / 1
5,167
470
3,300
6,608
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
ShadowDoom
Fenrir
10
4 / 4 / 3
6,131
557
5,582
10,015
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 1
7,390
672
7,226
5,518
3,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,678
607
7,056
8,622
7,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 4 / 1
5,568
506
4,182
9,312
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
No-v-aa
Sun Wukong
10
0 / 2 / 0
6,112
556
4,898
10,216
7,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Tacticsmatt
Chernobog
10
3 / 2 / 2
5,790
526
6,199
6,960
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,351
486
2,526
8,142
4,049
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 2
5,589
508
2,861
4,364
2,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
10
Kills
7
7
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
1
0.38
W
1
0
0
1
L
Sun Wukong
No-v-aa
Sun Wukong
0
2
0
0
W
Izanami
Oathan
Izanami
0
3
1
0.17
W
Fenrir
ShadowDoom
Fenrir
4
4
3
1.38
L
Chernobog
Tacticsmatt
Chernobog
3
2
2
2
W
4
0
1
4.5
L
1
2
1
0.75
W
1
0
1
1.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,885
Damage
20,666
38,249
Taken
38,994
22,027
Mitigated
18,831
18,777
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,182
1,608
0
2,932
9,312
2,816
0
2,948
6,364
0
33,519
W
3,721
1,483
364
3,507
7,486
4,892
27
858
6,628
0
18,802
L
Sun Wukong
No-v-aa
Sun Wukong
4,898
1,091
0
5,881
10,216
7,714
11
6,788
3,428
0
44,631
W
Izanami
Oathan
Izanami
3,300
1,752
0
1,673
6,608
2,516
0
1,696
4,912
0
42,632
W
Fenrir
ShadowDoom
Fenrir
5,582
1,138
0
3,308
10,015
4,085
0
1,247
8,768
0
33,152
L
Chernobog
Tacticsmatt
Chernobog
6,199
3,980
0
2,385
6,960
1,796
225
0
6,960
0
34,250
W
7,226
674
0
4,330
5,518
3,096
217
1,488
4,030
62,509
0
L
2,526
300
0
2,402
8,142
4,049
0
4,300
3,842
23,101
0
W
7,056
2,386
0
5,595
8,622
7,438
0
98
7,925
49,430
0
L
2,861
460
0
489
4,364
2,456
0
246
4,118
23,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,364
Gold Earned
28,410
357
Minions Killed
300
0
Camps Cleared
0
1,048,354
Distance Traveled
1,051,962
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,568
506
66
6
0
226,717
0
W
Horus
5,998
545
17
2
0
241,202
1
L
Sun Wukong
6,112
556
89
8
0
215,272
0
W
Izanami
5,167
470
86
8
0
201,208
1
W
Fenrir
6,131
557
50
5
0
244,575
0
L
Chernobog
5,790
526
59
5
0
197,972
2
W
Anubis
7,390
672
112
10
0
186,606
1
L
Ares
5,351
486
43
4
0
211,052
2
W
Sol
6,678
607
92
8
0
174,763
1
L
Nox
5,589
508
43
4
0
200,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role