Player Matchup

Olorun
Olorun
BeWokeNCroak
Olorun
Level 46
God Stats
0W - 4L
1,195 SR
Queue Stats
166W - 228L
1,399 Elo+
Solo
Eset
Eset
DmAcK DaBz
Eset
Level 107
God Stats
3W - 2L
1,678 SR
Queue Stats
139W - 146L
1,417 Elo+
Solo
Heimdallr
Heimdallr
HIT-MAN-AJ
Heimdallr
Level 87
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 1L
1,740 Elo+
Party 1
Atlas
Atlas
SoakingStingrayy
Atlas
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 152L
1,647 Elo+
Solo
Ravana
Ravana
Voltaire_indeed
Ravana
Level 121
God Stats
0W - 1L
1,409 SR
Queue Stats
3W - 1L
1,740 Elo+
Party 1
Team Averages
Level 86
1,498 SR
1,588 Elo+

VS

Team Averages
Level 105
1,494 SR
1,480 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
CODEMAN122097
He Bo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,545 Elo+
Solo
Discordia
Discordia
DEMONSHARK9791
Discordia
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,416 Elo+
Party 2
Bastet
Bastet
bloodzombie479
Bastet
Level 120
God Stats
1W - 1L
1,468 SR
Queue Stats
57W - 54L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 1 / 2
6,778
678
1,047
3,736
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 3
7,395
740
3,477
5,642
1,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
HIT-MAN-AJ
Heimdallr
13
0 / 2 / 3
6,706
671
2,363
10,408
4,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 5 / 3
7,389
739
9,380
13,665
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 1 / 1
8,594
859
9,374
11,567
6,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 1 / 6
8,389
839
9,506
7,574
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
 
Cupid
14
4 / 1 / 6
8,326
833
6,908
8,638
3,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 4
7,426
743
5,482
6,631
2,373
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
DEMONSHARK9791
Discordia
15
1 / 1 / 5
8,538
854
6,911
5,720
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 5
8,678
868
10,538
9,325
4,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
6
Kills
13
13
Deaths
6
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
6
6
W
Cupid
 
Cupid
4
1
6
7
L
Olorun
0
1
2
1
W
0
2
4
1
W
Discordia
DEMONSHARK9791
Discordia
1
1
5
3.5
L
1
4
3
0.63
L
Heimdallr
HIT-MAN-AJ
Heimdallr
0
2
3
0.75
L
0
5
3
0.3
L
5
1
1
5.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
39,345
45,018
Taken
37,888
26,120
Mitigated
16,341
15,070
Healing
19,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,506
5,619
1,305
2,887
7,574
3,389
2,263
2,356
4,976
0
19,432
W
Cupid
 
Cupid
6,908
3,006
4,048
3,767
8,638
3,898
1,295
3,805
4,725
0
14,767
L
Olorun
1,047
0
951
1,039
3,736
2,690
0
2,040
1,696
9,781
0
W
5,482
393
849
1,584
6,631
2,373
0
2,492
4,009
12,100
0
W
Discordia
DEMONSHARK9791
Discordia
6,911
152
79
202
5,720
2,434
153
2,387
3,179
25,176
0
L
3,477
221
910
880
5,642
1,634
0
784
4,858
8,143
0
L
Heimdallr
HIT-MAN-AJ
Heimdallr
2,363
712
471
3,328
10,408
4,561
0
3,810
6,598
0
5,166
L
9,380
1,930
160
1,070
13,665
10,248
0
2,454
11,211
18,713
0
L
9,374
1,662
807
5,454
11,567
6,987
44
3,305
8,262
0
19,138
W
10,538
2,972
1,064
3,267
9,325
4,247
142
2,864
6,420
0
15,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,862
Gold Earned
41,357
80
Minions Killed
112
0
Camps Cleared
0
825,548
Distance Traveled
1,060,834
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,389
839
30
3
0
196,925
0
W
Cupid
8,326
833
16
2
0
213,364
0
L
Olorun
6,778
678
13
1
0
127,709
0
W
He Bo
7,426
743
9
1
0
215,373
0
W
Discordia
8,538
854
43
4
0
199,755
0
L
Eset
7,395
740
8
1
0
115,069
2
L
Heimdallr
6,706
671
7
1
0
168,006
0
L
Atlas
7,389
739
19
2
0
177,448
1
L
Ravana
8,594
859
33
3
0
237,316
0
W
Bastet
8,678
868
14
1
0
235,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role