Player Matchup

Ah Puch
Ah Puch
Biminpiroo
Ah Puch
Level 89
God Stats
2W - 2L
1,700 SR
Queue Stats
434W - 479L
1,353 Elo+
Party 2
Izanami
Izanami
KaLTil
Izanami
Level 56
God Stats
9W - 11L
1,331 SR
Queue Stats
135W - 175L
1,345 Elo+
Party 2
Yemoja
Yemoja
Lief709
Yemoja
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 245L
1,419 Elo+
Party 3
Lancelot
Lancelot
Maguyepro12
Lancelot
Level 21
God Stats
2W - 3L
1,726 SR
Queue Stats
6W - 17L
1,218 Elo+
Party 2
Fenrir
Fenrir
Pyronous
Fenrir
Level 63
God Stats
1W - 2L
1,475 SR
Queue Stats
173W - 201L
1,337 Elo+
Party 3
Team Averages
Level 66
1,546 SR
1,334 Elo+

VS

Team Averages
Level 38
1,410 SR
1,266 Elo+
Zeus
Zeus
Emanuel0707
Zeus
Level 65
God Stats
1W - 2L
1,559 SR
Queue Stats
4W - 3L
1,582 Elo+
Solo
Lancelot
Lancelot
KingDarien
Lancelot
Level 83
God Stats
9W - 20L
1,219 SR
Queue Stats
19W - 34L
1,238 Elo+
Party 1
Medusa
Medusa
NekoFanatic777
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,238 Elo+
Party 1
Khepri
Khepri
slayer14494
Khepri
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,188 Elo+
Party 1
Hercules
Hercules
small_man_20
Hercules
Level 7
God Stats
2W - 2L
1,273 SR
Queue Stats
7W - 21L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Biminpiroo
Ah Puch
13
0 / 2 / 1
7,609
423
11,169
11,172
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
KaLTil
Izanami
14
2 / 3 / 0
8,551
475
8,372
13,405
5,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Lief709
Yemoja
12
1 / 2 / 0
8,012
445
5,340
13,415
12,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Maguyepro12
Lancelot
12
0 / 3 / 0
7,423
412
5,647
13,072
7,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Pyronous
Fenrir
11
0 / 3 / 1
7,008
389
4,405
16,875
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,036
502
11,071
10,814
4,867
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
KingDarien
Lancelot
14
6 / 0 / 3
9,296
516
17,321
11,167
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 3
9,380
521
9,104
10,914
5,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
13
0 / 0 / 6
8,300
461
5,058
8,337
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
small_man_20
Hercules
15
2 / 0 / 2
9,347
519
6,296
13,669
11,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
13
13
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Biminpiroo
Ah Puch
0
2
1
0.25
W
3
2
2
2
L
Izanami
KaLTil
Izanami
2
3
0
0.67
W
Lancelot
KingDarien
Lancelot
6
0
3
7.5
L
Yemoja
Lief709
Yemoja
1
2
0
0.5
L
Lancelot
Maguyepro12
Lancelot
0
3
0
0
W
2
1
3
3.5
L
Fenrir
Pyronous
Fenrir
0
3
1
0.17
W
Khepri
0
0
6
3
W
Hercules
small_man_20
Hercules
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,933
Damage
48,850
67,939
Taken
54,901
37,854
Mitigated
34,949
22,327
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Biminpiroo
Ah Puch
11,169
469
0
3,858
11,172
4,713
0
4,610
6,562
56,762
0
W
11,071
1,606
0
1,539
10,814
4,867
501
6,628
4,186
58,717
0
L
Izanami
KaLTil
Izanami
8,372
5,643
0
3,350
13,405
5,181
1,560
2,512
10,893
0
73,092
W
Lancelot
KingDarien
Lancelot
17,321
3,350
0
4,674
11,167
5,686
0
3,625
7,542
0
65,133
L
Yemoja
Lief709
Yemoja
5,340
771
3,498
2,381
13,415
12,379
0
5,549
7,866
29,250
0
L
Lancelot
Maguyepro12
Lancelot
5,647
1,156
196
3,485
13,072
7,484
296
1,585
11,487
0
39,119
W
9,104
3,691
0
2,494
10,914
5,018
2,650
831
10,083
0
76,462
L
Fenrir
Pyronous
Fenrir
4,405
779
0
5,559
16,875
8,097
0
1,873
15,002
0
48,052
W
Khepri
5,058
464
0
1,000
8,337
7,852
199
3,747
4,590
13,443
0
W
Hercules
small_man_20
Hercules
6,296
1,064
0
3,693
13,669
11,526
1,032
1,678
11,991
0
52,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,603
Gold Earned
45,359
386
Minions Killed
416
0
Camps Cleared
0
1,716,183
Distance Traveled
1,834,179
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,609
423
84
5
0
359,289
1
W
Zeus
9,036
502
86
5
0
319,179
4
L
Izanami
8,551
475
114
6
0
320,682
6
W
Lancelot
9,296
516
94
5
0
435,733
1
L
Yemoja
8,012
445
46
3
0
339,547
3
L
Lancelot
7,423
412
71
4
0
350,510
1
W
Medusa
9,380
521
122
7
0
310,581
2
L
Fenrir
7,008
389
71
4
0
346,155
1
W
Khepri
8,300
461
19
1
0
377,361
0
W
Hercules
9,347
519
95
5
0
391,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role