Player Matchup

Tyr
Tyr
Laquanzo
Tyr
Level 69
God Stats
1W - 0L
1,156 SR
Queue Stats
37W - 23L
1,684 Elo+
Party 2
Baba Yaga
Baba Yaga
NO3CO3SO4PO4
Baba Yaga
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 30L
1,617 Elo+
Party 2
Artemis
Artemis
SoulleopardTTV
Artemis
Level 141
God Stats
21W - 13L
1,748 SR
Queue Stats
192W - 157L
1,637 Elo+
Party 2
Team Averages
Level 99
1,468 SR
1,646 Elo+

VS

Team Averages
Level 82
1,500 SR
1,406 Elo+
Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DarkRainbow89
Janus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,302 Elo+
Party 1
Cerberus
Cerberus
NEIHKER
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
8,770
731
6,779
13,857
11,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
NO3CO3SO4PO4
Baba Yaga
14
4 / 3 / 8
8,803
734
12,667
10,028
4,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 1
9,141
762
12,840
9,076
3,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 4 / 6
8,098
675
5,843
11,567
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 6 / 5
8,301
692
12,869
11,533
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
NEIHKER
Cerberus
11
1 / 2 / 3
7,113
593
3,290
13,517
10,687
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
6
8
Deaths
12
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
6
1.25
L
3
6
5
0.92
W
2
2
9
3.25
L
Cerberus
NEIHKER
Cerberus
1
2
3
1.25
W
Baba Yaga
NO3CO3SO4PO4
Baba Yaga
4
3
8
2.67
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,286
Damage
22,002
32,961
Taken
36,617
19,586
Mitigated
21,171
7,038
Healing
4,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,843
691
0
2,513
11,567
5,989
0
3,205
8,362
15,560
0
L
12,869
472
0
850
11,533
4,495
0
4,482
7,051
28,482
0
W
6,779
1,017
669
3,489
13,857
11,069
356
6,605
6,410
0
16,375
L
Cerberus
NEIHKER
Cerberus
3,290
184
0
734
13,517
10,687
0
5,140
8,377
11,901
0
W
Baba Yaga
NO3CO3SO4PO4
Baba Yaga
12,667
1,185
0
1,717
10,028
4,745
743
7,005
2,607
33,031
0
W
12,840
6,340
0
1,163
9,076
3,772
1,184
7,228
1,360
0
45,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
23,512
146
Minions Killed
87
7
Camps Cleared
2
647,668
Distance Traveled
591,086
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,098
675
28
2
0
215,040
1
L
Janus
8,301
692
41
3
2
196,556
3
W
Tyr
8,770
731
20
2
2
234,918
4
L
Cerberus
7,113
593
18
2
0
179,490
0
W
Baba Yaga
8,803
734
46
4
1
202,736
0
W
Artemis
9,141
762
80
7
4
210,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role