Player Matchup

Zhong Kui
Zhong Kui
BraximusMaximus
Zhong Kui
Level 82
God Stats
6W - 2L
1,500 SR
Queue Stats
348W - 336L
1,381 Elo+
Party 1
Cerberus
Cerberus
DI SpAzZ CK
Cerberus
Level 97
God Stats
7W - 10L
1,425 SR
Queue Stats
145W - 160L
1,443 Elo+
Party 2
Fenrir
Fenrir
SekihaTenkyokens
Fenrir
Level 80
God Stats
35W - 25L
1,434 SR
Queue Stats
519W - 524L
1,420 Elo+
Party 1
Hou Yi
Hou Yi
SousekiOkami
Hou Yi
Level 108
God Stats
2W - 0L
1,723 SR
Queue Stats
16W - 6L
1,535 Elo+
Party 2
Odin
Odin
gamerxl2
Odin
Level 85
God Stats
3W - 5L
1,361 SR
Queue Stats
132W - 143L
1,423 Elo+
Party 2
Team Averages
Level 90
1,488 SR
1,440 Elo+

VS

Team Averages
Level 108
1,456 SR
1,468 Elo+
Vamana
Vamana
Astralsymere
Vamana
Level 81
God Stats
1W - 1L
1,336 SR
Queue Stats
166W - 194L
1,477 Elo+
Solo
Fenrir
Fenrir
VIDA ANIME
Fenrir
Level 134
God Stats
11W - 12L
1,442 SR
Queue Stats
149W - 173L
1,488 Elo+
Solo
Olorun
Olorun
XIX_DEMIK_XCV
Olorun
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
428W - 483L
1,475 Elo+
Solo
Chiron
Chiron
zeus1202
Chiron
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,438 Elo+
Party 3
Sobek
Sobek
zohanandres
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BraximusMaximus
Zhong Kui
20
7 / 2 / 7
12,676
551
20,433
23,552
19,464
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
DI SpAzZ CK
Cerberus
16
2 / 5 / 4
10,351
450
8,097
21,119
20,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 2 / 6
13,107
570
19,399
25,287
14,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
15
0 / 5 / 1
8,927
388
10,276
14,415
6,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
17
1 / 3 / 5
11,123
484
9,626
17,972
18,802
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
2 / 2 / 1
12,844
558
15,838
19,215
18,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
VIDA ANIME
Fenrir
16
1 / 8 / 1
10,085
438
7,500
22,841
10,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 3
10,971
477
18,476
21,646
10,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
zeus1202
Chiron
18
10 / 3 / 4
12,356
537
21,610
15,516
7,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 2 / 10
11,249
489
7,489
20,743
31,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
21
Kills
17
17
Deaths
21
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
2
1
1.25
W
Zhong Kui
BraximusMaximus
Zhong Kui
7
2
7
5.25
W
Cerberus
DI SpAzZ CK
Cerberus
2
5
4
0.8
W
11
2
6
7
W
Hou Yi
0
5
1
0.1
L
Fenrir
VIDA ANIME
Fenrir
1
8
1
0.19
L
2
6
3
0.58
W
Odin
1
3
5
1.17
L
Chiron
zeus1202
Chiron
10
3
4
4
L
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,831
Damage
70,913
102,345
Taken
99,961
78,726
Mitigated
80,467
39,164
Healing
34,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
15,838
7,776
0
6,451
19,215
18,955
144
4,477
14,738
0
128,089
W
Zhong Kui
BraximusMaximus
Zhong Kui
20,433
5,404
0
14,764
23,552
19,464
1,167
10,300
13,117
110,280
0
W
Cerberus
DI SpAzZ CK
Cerberus
8,097
1,095
702
6,254
21,119
20,104
243
3,001
18,118
49,031
0
W
19,399
5,030
0
14,828
25,287
14,235
696
6,636
18,611
0
122,099
W
Hou Yi
10,276
4,313
0
1,346
14,415
6,121
1,732
3,764
10,651
0
73,123
L
Fenrir
VIDA ANIME
Fenrir
7,500
3,338
0
8,055
22,841
10,974
595
6,178
16,663
0
83,812
L
18,476
13,485
0
8,394
21,646
10,692
1,388
11,410
10,236
76,309
0
W
Odin
9,626
749
0
1,270
17,972
18,802
323
2,264
14,683
5,761
70,696
L
Chiron
zeus1202
Chiron
21,610
10,060
1,508
5,209
15,516
7,935
3,160
3,950
11,566
0
106,654
L
7,489
747
0
5,274
20,743
31,911
246
4,214
16,529
36,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,184
Gold Earned
57,505
680
Minions Killed
670
0
Camps Cleared
0
2,118,337
Distance Traveled
1,993,695
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,844
558
228
10
0
386,117
5
W
Zhong Kui
12,676
551
183
8
0
405,985
4
W
Cerberus
10,351
450
82
4
0
431,708
2
W
Fenrir
13,107
570
151
7
0
478,792
1
W
Hou Yi
8,927
388
110
5
0
396,151
1
L
Fenrir
10,085
438
129
6
0
395,823
0
L
Olorun
10,971
477
111
5
0
322,794
0
W
Odin
11,123
484
154
7
0
405,701
5
L
Chiron
12,356
537
166
7
0
411,020
1
L
Sobek
11,249
489
36
2
0
477,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role