Player Matchup

Ra
Ra
Gelchi817
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,471 Elo+
Party 1
Fenrir
Fenrir
WNDarkness
Fenrir
Level 15
God Stats
5W - 4L
1,574 SR
Queue Stats
7W - 9L
1,471 Elo+
Party 1
Izanami
Izanami
XchankamainX
Izanami
Level 29
God Stats
1W - 2L
1,515 SR
Queue Stats
5W - 5L
1,581 Elo+
Party 1
Team Averages
Level 26
1,530 SR
1,507 Elo+

VS

Team Averages
Level 37
1,530 SR
1,440 Elo+
Hachiman
Hachiman
KiddDynamite
Hachiman
Level 43
God Stats
7W - 15L
1,495 SR
Queue Stats
128W - 185L
1,381 Elo+
Party 2
Zeus
Zeus
KingTalTal
Zeus
Level 27
God Stats
3W - 2L
1,477 SR
Queue Stats
51W - 53L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
terrencius
Guan Yu
Level 42
God Stats
13W - 7L
1,618 SR
Queue Stats
140W - 154L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
9,056
604
11,567
10,625
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
WNDarkness
Fenrir
13
1 / 3 / 1
9,484
632
5,450
15,543
18,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
XchankamainX
Izanami
12
0 / 5 / 1
8,300
553
10,227
15,623
5,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KiddDynamite
Hachiman
17
7 / 1 / 4
11,347
756
12,670
9,779
4,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 1 / 6
10,498
700
18,409
9,665
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
terrencius
Guan Yu
14
0 / 0 / 11
9,667
644
8,447
21,412
26,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Hachiman
KiddDynamite
Hachiman
7
1
4
9
W
4
1
6
7
L
Fenrir
WNDarkness
Fenrir
1
3
1
0.5
L
Izanami
XchankamainX
Izanami
0
5
1
0.1
W
Guan Yu
terrencius
Guan Yu
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,244
Damage
39,526
41,791
Taken
40,856
27,721
Mitigated
35,958
5,436
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,567
929
1,745
2,074
10,625
4,110
0
4,779
5,720
43,764
0
W
Hachiman
KiddDynamite
Hachiman
12,670
9,951
0
2,876
9,779
4,943
2,048
4,319
5,460
0
40,233
W
18,409
2,185
0
2,910
9,665
4,628
492
3,520
6,145
66,001
0
L
Fenrir
WNDarkness
Fenrir
5,450
1,490
0
911
15,543
18,200
0
6,693
8,580
799
7,897
L
Izanami
XchankamainX
Izanami
10,227
6,405
0
706
15,623
5,411
0
7,344
8,077
0
30,738
W
Guan Yu
terrencius
Guan Yu
8,447
1,172
1,446
7,612
21,412
26,387
0
5,511
15,901
0
26,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
31,512
141
Minions Killed
193
3
Camps Cleared
10
807,367
Distance Traveled
815,921
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,056
604
76
5
2
272,613
4
W
Hachiman
11,347
756
64
4
2
247,790
2
W
Zeus
10,498
700
99
7
6
259,471
3
L
Fenrir
9,484
632
16
1
0
276,312
0
L
Izanami
8,300
553
49
3
1
258,442
6
W
Guan Yu
9,667
644
30
2
2
308,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role