Player Matchup

Ymir
Ymir
Combat7589
Ymir
Level 135
God Stats
4W - 6L
1,436 SR
Queue Stats
465W - 440L
1,522 Elo+
Party 1
Horus
Horus
DaBeastcad
Horus
Level 84
God Stats
5W - 4L
1,557 SR
Queue Stats
141W - 134L
1,503 Elo+
Solo
Cupid
Cupid
Hbomb365
Cupid
Level 89
God Stats
12W - 11L
1,393 SR
Queue Stats
126W - 150L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
JAG930
Sun Wukong
Level 126
God Stats
7W - 4L
1,701 SR
Queue Stats
183W - 179L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
marvelousjed
Zhong Kui
Level 144
God Stats
10W - 4L
1,743 SR
Queue Stats
284W - 291L
1,531 Elo+
Party 1
Team Averages
Level 116
1,566 SR
1,490 Elo+

VS

Team Averages
Level 103
1,498 SR
1,469 Elo+
Kukulkan
Kukulkan
H4NDY
Kukulkan
Level 86
God Stats
5W - 9L
1,487 SR
Queue Stats
14W - 12L
1,454 Elo+
Party 3
Khepri
Khepri
Harrusn
Khepri
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 66L
1,483 Elo+
Solo
Anhur
Anhur
NatoJoker
Anhur
Level 68
God Stats
3W - 10L
1,307 SR
Queue Stats
261W - 264L
1,420 Elo+
Party 2
Loki
Loki
bxblackop
Loki
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,531 Elo+
Party 3
Ratatoskr
Ratatoskr
devinthehunk
Ratatoskr
Level 156
God Stats
4W - 4L
1,693 SR
Queue Stats
212W - 207L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 5
10,271
541
11,878
16,859
10,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
12
1 / 3 / 8
8,619
454
9,515
20,380
20,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Hbomb365
Cupid
17
7 / 2 / 5
10,911
574
15,288
15,942
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
JAG930
Sun Wukong
17
3 / 3 / 0
10,437
549
12,176
21,779
14,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
marvelousjed
Zhong Kui
16
5 / 2 / 4
10,264
540
18,491
15,537
12,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
H4NDY
Kukulkan
13
1 / 5 / 3
8,519
448
14,362
11,495
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Harrusn
Khepri
12
3 / 2 / 7
8,842
465
6,392
15,452
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
NatoJoker
Anhur
13
2 / 8 / 4
8,241
434
8,506
16,583
6,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
14
2 / 6 / 2
8,589
452
7,985
17,396
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
devinthehunk
Ratatoskr
17
5 / 2 / 2
10,665
561
21,506
24,499
15,056
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
23
Kills
13
13
Deaths
23
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
W
Horus
1
3
8
1.67
L
Kukulkan
H4NDY
Kukulkan
1
5
3
0.5
L
Khepri
Harrusn
Khepri
3
2
7
3.25
W
Cupid
Hbomb365
Cupid
7
2
5
4.75
W
Sun Wukong
JAG930
Sun Wukong
3
3
0
1
L
Anhur
NatoJoker
Anhur
2
8
4
0.5
L
Loki
2
6
2
0.5
L
Ratatoskr
devinthehunk
Ratatoskr
5
2
2
3
W
Zhong Kui
marvelousjed
Zhong Kui
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,348
Damage
58,751
90,497
Taken
85,425
63,829
Mitigated
52,087
36,933
Healing
22,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,878
2,936
0
5,995
16,859
10,200
47
3,050
13,809
84,298
0
W
Horus
9,515
5,758
786
4,641
20,380
20,518
0
7,088
13,292
0
29,678
L
Kukulkan
H4NDY
Kukulkan
14,362
1,312
0
420
11,495
5,711
114
7,619
3,876
72,017
0
L
Khepri
Harrusn
Khepri
6,392
1,181
0
1,690
15,452
17,782
0
7,267
8,185
20,866
0
W
Cupid
Hbomb365
Cupid
15,288
10,690
459
8,794
15,942
6,674
2,537
5,273
10,669
0
86,305
W
Sun Wukong
JAG930
Sun Wukong
12,176
3,296
0
8,583
21,779
14,090
660
642
21,137
0
95,526
L
Anhur
NatoJoker
Anhur
8,506
3,409
0
1,824
16,583
6,044
0
3,689
12,894
0
39,685
L
Loki
7,985
2,193
0
4,428
17,396
7,494
0
8,353
9,043
0
66,149
L
Ratatoskr
devinthehunk
Ratatoskr
21,506
6,991
0
14,406
24,499
15,056
0
3,441
21,058
0
97,477
W
Zhong Kui
marvelousjed
Zhong Kui
18,491
2,402
96
7,579
15,537
12,347
126
4,701
10,836
87,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,502
Gold Earned
44,856
590
Minions Killed
446
0
Camps Cleared
0
1,656,004
Distance Traveled
1,767,799
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,271
541
112
6
0
366,385
2
W
Horus
8,619
454
33
2
0
320,776
1
L
Kukulkan
8,519
448
128
7
0
341,742
2
L
Khepri
8,842
465
19
1
0
375,240
6
W
Cupid
10,911
574
134
7
0
327,511
0
W
Sun Wukong
10,437
549
153
8
0
313,138
0
L
Anhur
8,241
434
54
3
0
303,551
6
L
Loki
8,589
452
91
5
0
381,459
1
L
Ratatoskr
10,665
561
154
8
0
365,807
2
W
Zhong Kui
10,264
540
158
8
0
328,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role