Player Matchup

Danzaburou
Danzaburou
Atleast10babies
Danzaburou
Level 53
God Stats
8W - 17L
1,409 SR
Queue Stats
115W - 283L
1,251 Elo+
Party 2
Sun Wukong
Sun Wukong
Rgraven24
Sun Wukong
Level 35
God Stats
1W - 4L
1,227 SR
Queue Stats
47W - 113L
1,243 Elo+
Party 2
Merlin
Merlin
atleast10heaters
Merlin
Level 25
God Stats
3W - 12L
1,267 SR
Queue Stats
57W - 137L
1,200 Elo+
Party 2
Team Averages
Level 38
1,301 SR
1,231 Elo+

VS

Team Averages
Level 99
1,560 SR
1,451 Elo+
Kukulkan
Kukulkan
Cryus007
Kukulkan
Level 160
God Stats
26W - 32L
1,587 SR
Queue Stats
46W - 56L
1,513 Elo+
Solo
Hercules
Hercules
RelativeTrain49
Hercules
Level 108
God Stats
2W - 1L
1,593 SR
Queue Stats
84W - 84L
1,416 Elo+
Party 1
Anhur
Anhur
SaTAtAs
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 76L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atleast10babies
Danzaburou
15
1 / 4 / 0
10,354
545
9,742
16,354
7,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Rgraven24
Sun Wukong
15
0 / 4 / 3
10,438
549
12,103
20,117
15,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 9 / 0
10,495
552
8,985
17,124
11,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cryus007
Kukulkan
19
4 / 1 / 10
12,956
682
25,593
13,086
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
19
5 / 0 / 12
13,259
698
10,521
21,406
32,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
SaTAtAs
Anhur
16
8 / 2 / 5
12,567
661
12,572
13,164
6,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
17
17
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Atleast10babies
Danzaburou
1
4
0
0.25
W
Kukulkan
Cryus007
Kukulkan
4
1
10
9
W
Hercules
5
0
12
11
L
Sun Wukong
Rgraven24
Sun Wukong
0
4
3
0.38
W
Anhur
SaTAtAs
Anhur
8
2
5
5.25
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,830
Damage
48,686
53,595
Taken
47,656
33,948
Mitigated
46,375
5,639
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Atleast10babies
Danzaburou
9,742
2,736
0
1,438
16,354
7,420
0
8,588
7,653
0
39,046
W
Kukulkan
Cryus007
Kukulkan
25,593
837
241
2,318
13,086
7,289
361
2,339
10,747
91,257
0
W
Hercules
10,521
2,353
365
11,843
21,406
32,821
912
4,445
16,961
0
40,721
L
Sun Wukong
Rgraven24
Sun Wukong
12,103
2,007
0
2,741
20,117
15,208
0
8,173
11,344
0
42,026
W
Anhur
SaTAtAs
Anhur
12,572
6,007
0
3,803
13,164
6,265
1,535
2,580
10,584
0
32,768
L
8,985
359
0
1,460
17,124
11,320
36
9,409
7,387
31,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
38,782
169
Minions Killed
235
3
Camps Cleared
13
1,003,418
Distance Traveled
947,674
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,354
545
53
3
0
324,455
0
W
Kukulkan
12,956
682
116
6
10
368,772
4
W
Hercules
13,259
698
71
4
1
336,385
2
L
Sun Wukong
10,438
549
71
4
3
373,014
0
W
Anhur
12,567
661
48
3
2
242,517
0
L
Merlin
10,495
552
45
2
0
305,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role