Player Matchup

Merlin
Merlin
Aedelus
Merlin
Level 141
God Stats
10W - 2L
1,819 SR
Queue Stats
389W - 309L
1,651 Elo+
Party 2
Hun Batz
Hun Batz
Kartboi18
Hun Batz
Level 129
God Stats
17W - 10L
1,696 SR
Queue Stats
225W - 191L
1,610 Elo+
Party 2
Jing Wei
Jing Wei
SoulJustice
Jing Wei
Level 37
God Stats
12W - 6L
1,677 SR
Queue Stats
20W - 10L
1,647 Elo+
Party 2
Ganesha
Ganesha
TwoTonYeti
Ganesha
Level 157
God Stats
1W - 0L
1,642 SR
Queue Stats
57W - 44L
1,649 Elo+
Party 2
Horus
Horus
mackdopy
Horus
Level 106
God Stats
38W - 21L
1,668 SR
Queue Stats
343W - 274L
1,635 Elo+
Party 2
Team Averages
Level 114
1,700 SR
1,638 Elo+

VS

Team Averages
Level 116
1,507 SR
1,493 Elo+
Geb
Geb
BracedFire 702
Geb
Level 89
God Stats
2W - 8L
1,414 SR
Queue Stats
66W - 85L
1,475 Elo+
Party 1
Janus
Janus
CammandaPanda
Janus
Level 143
God Stats
5W - 6L
1,557 SR
Queue Stats
39W - 30L
1,555 Elo+
Party 3
Charybdis
Charybdis
CxEZ7
Charybdis
Level 149
God Stats
1W - 2L
1,372 SR
Queue Stats
60W - 85L
1,454 Elo+
Party 1
Arachne
Arachne
TitlingWharf6
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,525 Elo+
Party 3
Odin
Odin
bignastymoser72
Odin
Level 68
God Stats
0W - 1L
1,693 SR
Queue Stats
10W - 13L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aedelus
Merlin
20
11 / 0 / 12
13,480
899
29,476
10,313
5,573
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Kartboi18
Hun Batz
20
9 / 1 / 13
12,563
838
17,428
15,745
7,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
SoulJustice
Jing Wei
18
2 / 5 / 14
11,205
747
9,896
13,726
5,996
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TwoTonYeti
Ganesha
18
0 / 4 / 21
11,378
759
11,101
15,408
9,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
mackdopy
Horus
18
8 / 2 / 13
11,814
788
7,969
18,383
18,236
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
9,684
646
7,242
19,463
22,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 5 / 4
10,650
710
22,690
12,774
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
CxEZ7
Charybdis
16
1 / 5 / 6
9,538
636
7,977
16,991
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
16
5 / 5 / 3
10,135
676
7,959
17,651
13,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 10 / 7
9,145
610
8,422
20,574
18,180
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
39
30
Kills
11
12
Deaths
30
73
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aedelus
Merlin
11
0
12
17
L
0
5
8
0.8
L
5
5
4
1.4
L
Charybdis
CxEZ7
Charybdis
1
5
6
0.8
W
Hun Batz
Kartboi18
Hun Batz
9
1
13
15.5
W
Jing Wei
SoulJustice
Jing Wei
2
5
14
1.8
L
Arachne
5
5
3
1.3
W
Ganesha
TwoTonYeti
Ganesha
0
4
21
2.63
L
0
10
7
0.35
W
Horus
mackdopy
Horus
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,870
Damage
54,290
73,575
Taken
87,453
46,775
Mitigated
65,324
9,845
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aedelus
Merlin
29,476
1,812
0
625
10,313
5,573
1,815
3,471
6,842
82,972
0
L
7,242
548
0
3,186
19,463
22,926
297
9,894
9,569
15,362
0
L
22,690
1,722
0
1,139
12,774
4,465
0
4,673
8,101
61,023
0
L
Charybdis
CxEZ7
Charybdis
7,977
4,684
0
3,356
16,991
6,608
1,156
9,968
7,023
0
32,102
W
Hun Batz
Kartboi18
Hun Batz
17,428
3,774
0
215
15,745
7,532
1,692
5,367
10,378
0
42,953
W
Jing Wei
SoulJustice
Jing Wei
9,896
8,571
0
3,089
13,726
5,996
4,867
5,842
7,884
0
34,936
L
Arachne
7,959
5,211
0
2,242
17,651
13,145
0
8,126
9,525
0
25,672
W
Ganesha
TwoTonYeti
Ganesha
11,101
1,354
0
874
15,408
9,438
1,370
6,829
8,579
44,100
1,433
L
8,422
1,081
0
250
20,574
18,180
136
7,561
13,013
0
20,380
W
Horus
mackdopy
Horus
7,969
2,609
2,266
2,776
18,383
18,236
510
8,423
9,960
0
16,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,440
Gold Earned
49,152
330
Minions Killed
221
0
Camps Cleared
0
1,527,918
Distance Traveled
1,414,494
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,480
899
136
9
0
296,839
0
L
Geb
9,684
646
5
0
0
285,912
3
L
Janus
10,650
710
100
7
0
284,880
3
L
Charybdis
9,538
636
53
4
0
252,954
0
W
Hun Batz
12,563
838
59
4
0
317,701
0
W
Jing Wei
11,205
747
72
5
0
282,942
0
L
Arachne
10,135
676
46
3
0
328,410
1
W
Ganesha
11,378
759
29
2
0
304,409
2
L
Odin
9,145
610
17
1
0
262,338
5
W
Horus
11,814
788
34
2
0
326,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role