Player Matchup

King Arthur
King Arthur
IIGirthVaderII
King Arthur
Level 84
God Stats
59W - 79L
1,453 SR
Queue Stats
476W - 523L
1,428 Elo+
Party 1
Ymir
Ymir
Nawuy
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,346 Elo+
Party 2
Gilgamesh
Gilgamesh
Sovnasty
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 197L
1,378 Elo+
Party 1
Zeus
Zeus
TravyWap
Zeus
Level 76
God Stats
3W - 4L
1,504 SR
Queue Stats
196W - 213L
1,348 Elo+
Party 1
Heimdallr
Heimdallr
e1oghost
Heimdallr
Level 64
God Stats
3W - 4L
1,445 SR
Queue Stats
413W - 460L
1,398 Elo+
Party 2
Team Averages
Level 54
1,480 SR
1,380 Elo+

VS

Team Averages
Level 63
1,467 SR
1,413 Elo+
Sun Wukong
Sun Wukong
JCarp
Sun Wukong
Level 124
God Stats
15W - 18L
1,486 SR
Queue Stats
418W - 421L
1,515 Elo+
Solo
Ganesha
Ganesha
LunaDeluxe
Ganesha
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 41L
1,387 Elo+
Party 3
Awilix
Awilix
MechaZecha
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,406 Elo+
Party 3
Danzaburou
Danzaburou
NeroHaven
Danzaburou
Level 46
God Stats
3W - 5L
1,349 SR
Queue Stats
44W - 54L
1,373 Elo+
Party 3
Vulcan
Vulcan
spradmoney
Vulcan
Level 45
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 48L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IIGirthVaderII
King Arthur
20
2 / 7 / 1
13,057
484
15,539
26,610
29,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Nawuy
Ymir
14
1 / 4 / 5
10,323
382
8,944
24,034
27,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Sovnasty
Gilgamesh
15
4 / 9 / 3
10,685
396
13,041
28,121
18,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
17
3 / 7 / 4
11,486
425
18,288
18,538
8,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
e1oghost
Heimdallr
20
5 / 9 / 3
12,558
465
17,040
26,477
12,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JCarp
Sun Wukong
20
12 / 1 / 6
16,619
616
27,019
38,922
47,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
LunaDeluxe
Ganesha
17
0 / 4 / 21
13,397
496
10,438
21,735
27,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
MechaZecha
Awilix
19
5 / 6 / 11
13,546
502
20,854
26,063
11,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
NeroHaven
Danzaburou
18
4 / 4 / 11
13,273
492
18,111
22,378
8,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
spradmoney
Vulcan
20
15 / 3 / 4
15,531
575
22,237
14,324
6,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
15
Kills
36
36
Deaths
18
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
IIGirthVaderII
King Arthur
2
7
1
0.36
W
Sun Wukong
JCarp
Sun Wukong
12
1
6
15
W
Ganesha
LunaDeluxe
Ganesha
0
4
21
2.63
W
Awilix
MechaZecha
Awilix
5
6
11
1.75
L
Ymir
Nawuy
Ymir
1
4
5
0.88
W
Danzaburou
NeroHaven
Danzaburou
4
4
11
2.38
L
Gilgamesh
Sovnasty
Gilgamesh
4
9
3
0.61
L
Zeus
3
7
4
0.71
L
Heimdallr
e1oghost
Heimdallr
5
9
3
0.72
W
Vulcan
spradmoney
Vulcan
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,852
Damage
98,659
123,780
Taken
123,422
95,314
Mitigated
102,472
19,062
Healing
43,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
IIGirthVaderII
King Arthur
15,539
2,456
0
5,390
26,610
29,427
0
1,191
25,419
0
94,165
W
Sun Wukong
JCarp
Sun Wukong
27,019
6,499
0
21,675
38,922
47,715
3,871
3,348
35,306
0
144,354
W
Ganesha
LunaDeluxe
Ganesha
10,438
725
348
2,905
21,735
27,772
854
9,660
11,904
28,984
0
W
Awilix
MechaZecha
Awilix
20,854
8,168
0
8,544
26,063
11,214
4,425
6,499
19,276
0
101,373
L
Ymir
Nawuy
Ymir
8,944
1,192
1,387
1,882
24,034
27,141
0
7,946
15,915
43,677
0
W
Danzaburou
NeroHaven
Danzaburou
18,111
11,448
0
7,950
22,378
8,826
2,973
6,492
14,696
0
119,447
L
Gilgamesh
Sovnasty
Gilgamesh
13,041
3,501
0
3,228
28,121
18,474
340
11,028
16,856
0
78,337
L
Zeus
18,288
3,347
0
3,639
18,538
8,049
224
6,386
11,798
92,725
0
L
Heimdallr
e1oghost
Heimdallr
17,040
5,891
0
3,536
26,477
12,223
1,008
5,682
20,698
0
109,830
W
Vulcan
spradmoney
Vulcan
22,237
4,370
0
2,311
14,324
6,945
2,600
3,726
10,340
113,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,109
Gold Earned
72,366
624
Minions Killed
656
0
Camps Cleared
0
2,283,804
Distance Traveled
2,712,754
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,057
484
166
6
0
515,778
9
W
Sun Wukong
16,619
616
227
8
0
511,881
6
W
Ganesha
13,397
496
4
0
0
468,935
14
W
Awilix
13,546
502
120
4
0
613,791
0
L
Ymir
10,323
382
52
2
0
416,091
2
W
Danzaburou
13,273
492
166
6
0
549,211
0
L
Gilgamesh
10,685
396
104
4
0
502,240
1
L
Zeus
11,486
425
147
5
0
400,736
6
L
Heimdallr
12,558
465
155
6
0
448,959
2
W
Vulcan
15,531
575
139
5
0
568,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role