Player Matchup

Cupid
Cupid
CheddaOG
Cupid
Level 126
God Stats
11W - 6L
1,506 SR
Queue Stats
231W - 236L
1,532 Elo+
Solo
King Arthur
King Arthur
Kaeden823
King Arthur
Level 62
God Stats
3W - 4L
1,418 SR
Queue Stats
49W - 48L
1,483 Elo+
Solo
Nox
Nox
LuvMareux
Nox
Level 108
God Stats
6W - 6L
1,444 SR
Queue Stats
31W - 31L
1,508 Elo+
Solo
Awilix
Awilix
NLEsloppa
Awilix
Level 87
God Stats
7W - 2L
1,811 SR
Queue Stats
436W - 407L
1,486 Elo+
Party 2
Ymir
Ymir
YuNgShaggy1577
Ymir
Level 79
God Stats
1W - 3L
1,515 SR
Queue Stats
61W - 48L
1,512 Elo+
Party 2
Team Averages
Level 92
1,539 SR
1,504 Elo+

VS

Team Averages
Level 124
1,492 SR
1,484 Elo+
Yu Huang
Yu Huang
Grubhub Kid
Yu Huang
Level 87
God Stats
6W - 4L
1,610 SR
Queue Stats
252W - 233L
1,454 Elo+
Solo
Hachiman
Hachiman
Kentiepoo08
Hachiman
Level 160
God Stats
6W - 9L
1,394 SR
Queue Stats
750W - 760L
1,513 Elo+
Solo
Arachne
Arachne
gatopacheco
Arachne
Level 125
God Stats
1W - 1L
1,276 SR
Queue Stats
55W - 57L
1,486 Elo+
Party 1
Ares
Ares
lSkullberg
Ares
Level 129
God Stats
3W - 2L
1,540 SR
Queue Stats
91W - 92L
1,471 Elo+
Party 1
Skadi
Skadi
xXTomePalPintoX
Skadi
Level 119
God Stats
22W - 15L
1,642 SR
Queue Stats
153W - 155L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CheddaOG
Cupid
17
3 / 6 / 3
10,201
464
12,743
20,942
8,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Kaeden823
King Arthur
2
0 / 0 / 0
5,697
259
556
1,248
401
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 4 / 5
11,062
503
13,140
18,668
8,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
NLEsloppa
Awilix
17
8 / 3 / 3
11,045
502
17,781
21,674
9,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 6 / 6
9,725
442
5,190
22,203
21,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Grubhub Kid
Yu Huang
17
3 / 4 / 5
11,424
519
20,783
16,693
7,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Kentiepoo08
Hachiman
18
5 / 3 / 4
12,073
549
16,765
14,471
5,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
gatopacheco
Arachne
18
5 / 4 / 2
11,844
538
8,139
20,361
9,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 7
10,328
469
8,501
14,845
18,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 4 / 2
12,679
576
9,673
10,793
5,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
18
Kills
19
19
Deaths
18
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
CheddaOG
Cupid
3
6
3
0.75
W
Yu Huang
Grubhub Kid
Yu Huang
3
4
5
1.38
L
King Arthur
Kaeden823
King Arthur
0
0
0
0
W
Hachiman
Kentiepoo08
Hachiman
5
3
4
2.33
L
5
4
5
1.88
L
Awilix
NLEsloppa
Awilix
8
3
3
3.17
L
2
6
6
0.83
W
Arachne
gatopacheco
Arachne
5
4
2
1.5
W
3
3
7
2.17
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,410
Damage
63,861
84,735
Taken
77,163
49,418
Mitigated
46,817
14,784
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
CheddaOG
Cupid
12,743
6,715
64
6,914
20,942
8,738
0
6,262
14,680
0
93,537
W
Yu Huang
Grubhub Kid
Yu Huang
20,783
2,776
113
2,682
16,693
7,532
1,438
5,816
10,877
94,350
0
L
King Arthur
Kaeden823
King Arthur
556
290
0
522
1,248
401
0
0
1,248
0
3,942
W
Hachiman
Kentiepoo08
Hachiman
16,765
6,914
0
5,141
14,471
5,896
2,330
518
13,953
0
95,775
L
13,140
1,411
287
3,050
18,668
8,881
52
11,375
7,293
84,001
0
L
Awilix
NLEsloppa
Awilix
17,781
7,489
0
1,024
21,674
9,651
0
5,004
16,670
0
97,309
L
5,190
1,506
601
2,322
22,203
21,747
0
6,643
15,560
43,353
0
W
Arachne
gatopacheco
Arachne
8,139
4,866
0
1,614
20,361
9,642
1,199
5,036
15,325
0
105,619
W
8,501
429
0
1,668
14,845
18,516
171
4,396
10,449
26,882
0
W
9,673
4,376
0
1,442
10,793
5,231
4,066
2,632
8,161
0
111,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,730
Gold Earned
58,348
487
Minions Killed
647
0
Camps Cleared
0
1,626,730
Distance Traveled
1,927,210
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,201
464
150
7
0
381,939
0
W
Yu Huang
11,424
519
160
7
0
384,467
4
L
King Arthur
5,697
259
5
0
0
41,064
0
W
Hachiman
12,073
549
148
7
0
342,812
0
L
Nox
11,062
503
149
7
0
397,449
6
L
Awilix
11,045
502
110
5
0
457,556
2
L
Ymir
9,725
442
73
3
0
348,722
0
W
Arachne
11,844
538
129
6
0
465,524
1
W
Ares
10,328
469
34
2
0
410,024
0
W
Skadi
12,679
576
176
8
0
324,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role