Player Matchup

Rama
Rama
BigBabyCarrot
Rama
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,479 Elo+
Party 1
Bellona
Bellona
R3ckless6019
Bellona
Level 24
God Stats
19W - 8L
1,784 SR
Queue Stats
87W - 48L
1,599 Elo+
Party 1
Mercury
Mercury
Sevy1111
Mercury
Level 105
God Stats
27W - 13L
1,782 SR
Queue Stats
165W - 114L
1,562 Elo+
Party 1
Atlas
Atlas
iTz Steelerz xx
Atlas
Level 105
God Stats
8W - 8L
1,624 SR
Queue Stats
157W - 114L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
xFallen312
Baron Samedi
Level 85
God Stats
13W - 9L
1,669 SR
Queue Stats
126W - 84L
1,557 Elo+
Party 1
Team Averages
Level 69
1,672 SR
1,546 Elo+

VS

Team Averages
Level 72
1,671 SR
1,647 Elo+
Khepri
Khepri
CreeQc
Khepri
Level 27
God Stats
7W - 1L
1,861 SR
Queue Stats
10W - 2L
1,841 Elo+
Party 2
Gilgamesh
Gilgamesh
LittleSwervy
Gilgamesh
Level 112
God Stats
4W - 2L
1,742 SR
Queue Stats
163W - 57L
1,740 Elo+
Party 2
Sun Wukong
Sun Wukong
MGLoony
Sun Wukong
Level 66
God Stats
3W - 1L
1,743 SR
Queue Stats
163W - 71L
1,710 Elo+
Party 2
Thoth
Thoth
MonsieurrPsycho
Thoth
Level 123
God Stats
30W - 12L
1,722 SR
Queue Stats
234W - 105L
1,705 Elo+
Party 2
Danzaburou
Danzaburou
matover444
Danzaburou
Level 32
God Stats
6W - 7L
1,286 SR
Queue Stats
27W - 42L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,291
488
4,139
9,541
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
R3ckless6019
Bellona
14
2 / 4 / 1
9,082
534
9,682
16,462
17,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Sevy1111
Mercury
14
3 / 5 / 1
8,666
510
7,147
14,894
7,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 3 / 2
7,804
459
5,484
15,903
14,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
xFallen312
Baron Samedi
11
0 / 5 / 1
6,467
380
5,900
13,667
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CreeQc
Khepri
13
0 / 0 / 6
8,435
496
4,181
12,585
13,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
LittleSwervy
Gilgamesh
16
3 / 0 / 9
9,709
571
10,688
15,322
12,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
MGLoony
Sun Wukong
17
7 / 1 / 9
10,368
610
11,046
15,803
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
9 / 3 / 4
9,265
545
20,967
8,814
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
matover444
Danzaburou
14
1 / 1 / 1
8,759
515
3,307
8,322
3,635
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
20
20
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Khepri
CreeQc
Khepri
0
0
6
3
W
Gilgamesh
LittleSwervy
Gilgamesh
3
0
9
7.5
W
Sun Wukong
MGLoony
Sun Wukong
7
1
9
11.5
W
9
3
4
3.67
L
Bellona
R3ckless6019
Bellona
2
4
1
0.63
L
Mercury
Sevy1111
Mercury
3
5
1
0.7
L
0
3
2
0.33
W
Danzaburou
matover444
Danzaburou
1
1
1
1.5
L
Baron Samedi
xFallen312
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,352
Damage
50,189
70,467
Taken
60,846
49,292
Mitigated
41,430
16,502
Healing
16,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,139
3,020
0
3,260
9,541
3,894
1,452
2,737
6,726
0
65,799
W
Khepri
CreeQc
Khepri
4,181
341
0
3,041
12,585
13,230
398
4,863
7,722
30,141
0
W
Gilgamesh
LittleSwervy
Gilgamesh
10,688
3,126
0
3,666
15,322
12,079
1,381
1,469
13,853
0
67,142
W
Sun Wukong
MGLoony
Sun Wukong
11,046
4,301
0
6,485
15,803
8,720
1,362
1,276
13,762
0
80,912
W
20,967
731
0
524
8,814
3,766
713
2,593
6,221
63,341
0
L
Bellona
R3ckless6019
Bellona
9,682
2,684
0
4,658
16,462
17,160
624
1,846
14,387
0
66,554
L
Mercury
Sevy1111
Mercury
7,147
2,460
0
1,437
14,894
7,037
0
3,003
11,695
0
72,649
L
5,484
2,031
0
2,835
15,903
14,588
0
7,327
8,260
25,278
0
W
Danzaburou
matover444
Danzaburou
3,307
1,417
0
2,947
8,322
3,635
1,038
1,183
7,139
0
60,753
L
Baron Samedi
xFallen312
Baron Samedi
5,900
204
1,084
3,228
13,667
6,613
0
8,921
4,047
34,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,310
Gold Earned
46,536
425
Minions Killed
474
0
Camps Cleared
0
1,624,502
Distance Traveled
1,675,098
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,291
488
116
7
0
279,728
4
W
Khepri
8,435
496
44
3
0
289,712
0
W
Gilgamesh
9,709
571
108
6
0
377,490
5
W
Sun Wukong
10,368
610
142
8
0
373,642
1
W
Thoth
9,265
545
76
4
0
323,486
3
L
Bellona
9,082
534
117
7
0
329,371
5
L
Mercury
8,666
510
104
6
0
364,828
3
L
Atlas
7,804
459
30
2
0
345,120
9
W
Danzaburou
8,759
515
104
6
0
310,768
2
L
Baron Samedi
6,467
380
58
3
0
305,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role