Player Matchup

Cthulhu
Cthulhu
Blorange36
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Odyssesus
Yu Huang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
RavenX87
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
Yoosh
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
wgalunar
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 35
1,500 SR
1,500 Elo+

VS

Team Averages
Level 77
1,458 SR
1,415 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Ambussing
Sun Wukong
Level 44
God Stats
1W - 0L
1,385 SR
Queue Stats
51W - 55L
1,351 Elo+
Party 1
Hel
Hel
iceeth
Hel
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,364 Elo+
Party 2
Ratatoskr
Ratatoskr
suki_uwu
Ratatoskr
Level 50
God Stats
23W - 20L
1,403 SR
Queue Stats
35W - 38L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blorange36
Cthulhu
8
0 / 5 / 2
5,803
415
3,517
11,389
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Odyssesus
Yu Huang
13
2 / 1 / 1
7,271
519
11,744
9,498
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
RavenX87
Bakasura
10
0 / 6 / 1
6,060
433
3,278
14,594
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Yoosh
Neith
9
0 / 4 / 0
5,589
399
5,105
7,101
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
wgalunar
Guan Yu
10
2 / 8 / 1
7,138
510
3,590
10,527
4,513
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
9 / 0 / 3
8,221
587
8,958
11,274
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
 
Cthulhu
12
3 / 0 / 9
7,706
550
9,109
13,221
11,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Ambussing
Sun Wukong
12
8 / 2 / 1
8,091
578
6,339
11,192
7,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
iceeth
Hel
12
2 / 1 / 8
7,375
527
6,742
10,115
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
suki_uwu
Ratatoskr
11
2 / 2 / 2
6,892
492
3,555
8,862
3,179
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
24
24
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
0
3
10.5
W
Cthulhu
 
Cthulhu
3
0
9
7.5
W
Sun Wukong
Ambussing
Sun Wukong
8
2
1
4.25
L
Cthulhu
Blorange36
Cthulhu
0
5
2
0.2
L
Yu Huang
Odyssesus
Yu Huang
2
1
1
2.5
L
Bakasura
RavenX87
Bakasura
0
6
1
0.08
L
Neith
Yoosh
Neith
0
4
0
0
W
Hel
iceeth
Hel
2
1
8
6
W
Ratatoskr
suki_uwu
Ratatoskr
2
2
2
1.5
L
Guan Yu
wgalunar
Guan Yu
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,234
Damage
34,703
53,109
Taken
54,664
22,965
Mitigated
31,509
6,068
Healing
21,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,958
7,109
0
5,560
11,274
4,406
2,578
2,530
8,744
0
58,605
W
Cthulhu
 
Cthulhu
9,109
587
755
2,086
13,221
11,764
0
4,568
8,618
31,910
0
W
Sun Wukong
Ambussing
Sun Wukong
6,339
1,745
0
2,716
11,192
7,827
708
2,242
8,840
0
43,448
L
Cthulhu
Blorange36
Cthulhu
3,517
639
153
950
11,389
5,934
0
3,787
7,271
13,020
0
L
Yu Huang
Odyssesus
Yu Huang
11,744
1,505
175
1,041
9,498
4,112
0
5,486
3,798
53,001
0
L
Bakasura
RavenX87
Bakasura
3,278
2,688
0
2,450
14,594
5,573
0
2,940
11,520
0
35,594
L
Neith
Yoosh
Neith
5,105
2,328
0
1,129
7,101
2,833
0
1,398
5,477
0
27,374
W
Hel
iceeth
Hel
6,742
691
2,417
5,611
10,115
4,333
800
4,185
5,930
41,466
0
W
Ratatoskr
suki_uwu
Ratatoskr
3,555
704
0
2,283
8,862
3,179
326
2,639
6,183
0
39,911
L
Guan Yu
wgalunar
Guan Yu
3,590
1,174
0
170
10,527
4,513
1,168
1,678
8,727
0
28,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,861
Gold Earned
38,285
259
Minions Killed
376
0
Camps Cleared
0
1,207,393
Distance Traveled
1,394,216
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,221
587
91
7
0
272,943
2
W
Cthulhu
7,706
550
64
5
0
292,974
3
W
Sun Wukong
8,091
578
76
5
0
235,744
0
L
Cthulhu
5,803
415
18
1
0
246,070
1
L
Yu Huang
7,271
519
84
6
0
271,405
4
L
Bakasura
6,060
433
70
5
0
239,496
1
L
Neith
5,589
399
39
3
0
233,095
0
W
Hel
7,375
527
78
6
0
277,471
2
W
Ratatoskr
6,892
492
67
5
0
315,084
0
L
Guan Yu
7,138
510
48
3
0
217,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role