Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
PotluckDinner00
Ullr
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 274L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ravenclaw2522
Ah Muzen Cab
Level 88
God Stats
6W - 10L
1,502 SR
Queue Stats
491W - 494L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
elqqAJuice
Zhong Kui
Level 122
God Stats
6W - 2L
1,852 SR
Queue Stats
197W - 195L
1,496 Elo+
Solo
Bastet
Bastet
xelfer13
Bastet
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,523 Elo+
Party 1
Team Averages
Level 102
1,571 SR
1,506 Elo+

VS

Team Averages
Level 94
1,533 SR
1,509 Elo+
Thoth
Thoth
AMSALLISON
Thoth
Level 46
God Stats
6W - 4L
1,641 SR
Queue Stats
185W - 171L
1,502 Elo+
Party 2
Charybdis
Charybdis
Axyto
Charybdis
Level 103
God Stats
0W - 1L
1,255 SR
Queue Stats
20W - 15L
1,569 Elo+
Solo
Scylla
Scylla
Díckscordia
Scylla
Level 108
God Stats
2W - 2L
1,647 SR
Queue Stats
256W - 241L
1,497 Elo+
Party 2
Atlas
Atlas
RedTyranno
Atlas
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 54L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
SteLeazy
Sylvanus
Level 125
God Stats
8W - 7L
1,620 SR
Queue Stats
240W - 250L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
3 / 1 / 18
12,246
680
17,902
17,751
10,746
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
4 / 3 / 13
11,202
622
15,149
15,119
6,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Ravenclaw2522
Ah Muzen Cab
20
9 / 3 / 10
13,168
732
34,711
24,342
10,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
elqqAJuice
Zhong Kui
19
4 / 5 / 14
12,245
680
19,141
26,336
22,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
xelfer13
Bastet
18
5 / 2 / 13
11,353
631
9,890
15,407
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
2 / 6 / 6
10,056
559
16,059
16,639
8,387
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Axyto
Charybdis
18
2 / 5 / 7
10,437
580
20,436
20,339
9,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
8 / 4 / 3
13,023
724
26,522
20,664
11,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
16
0 / 6 / 11
10,528
585
9,062
30,224
30,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
SteLeazy
Sylvanus
16
1 / 4 / 8
10,265
570
6,680
17,927
22,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
25
Kills
13
14
Deaths
25
68
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
18
12
L
Thoth
2
6
6
0.83
L
Charybdis
Axyto
Charybdis
2
5
7
1.1
L
Scylla
8
4
3
2.38
W
4
3
13
3.5
W
Ah Muzen Cab
Ravenclaw2522
Ah Muzen Cab
9
3
10
4.67
L
Atlas
0
6
11
0.92
L
Sylvanus
SteLeazy
Sylvanus
1
4
8
1.25
W
Zhong Kui
elqqAJuice
Zhong Kui
4
5
14
2.2
W
Bastet
xelfer13
Bastet
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,793
Damage
78,759
98,955
Taken
105,793
56,512
Mitigated
82,645
58,512
Healing
35,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,902
950
16,081
10,790
17,751
10,746
1,897
10,664
7,087
35,892
0
L
Thoth
16,059
1,010
1,096
1,118
16,639
8,387
0
4,424
12,215
32,065
0
L
Charybdis
Axyto
Charybdis
20,436
8,163
1,651
3,907
20,339
9,893
248
6,292
14,047
0
34,640
L
Scylla
26,522
1,000
1,531
3,835
20,664
11,210
0
8,021
12,643
59,705
0
W
15,149
3,064
1,236
1,090
15,119
6,189
2,169
8,323
6,796
0
25,024
W
Ah Muzen Cab
Ravenclaw2522
Ah Muzen Cab
34,711
6,972
1,848
9,158
24,342
10,689
1,355
16,669
7,673
0
69,739
L
Atlas
9,062
885
2,707
4,189
30,224
30,749
0
11,091
19,133
17,323
0
L
Sylvanus
SteLeazy
Sylvanus
6,680
2,178
9,961
5,078
17,927
22,406
0
7,215
10,712
11,757
0
W
Zhong Kui
elqqAJuice
Zhong Kui
19,141
2,195
4,271
9,500
26,336
22,686
1,033
13,722
12,614
43,970
0
W
Bastet
xelfer13
Bastet
9,890
1,948
464
4,074
15,407
6,202
1,191
8,945
6,462
0
16,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,214
Gold Earned
54,309
217
Minions Killed
217
0
Camps Cleared
0
1,693,296
Distance Traveled
1,365,791
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,246
680
49
3
0
362,878
1
L
Thoth
10,056
559
34
2
0
247,811
0
L
Charybdis
10,437
580
61
3
0
268,251
0
L
Scylla
13,023
724
98
5
0
294,736
5
W
Ullr
11,202
622
11
1
0
317,799
0
W
Ah Muzen Cab
13,168
732
76
4
0
333,236
1
L
Atlas
10,528
585
13
1
0
323,621
3
L
Sylvanus
10,265
570
11
1
0
231,372
5
W
Zhong Kui
12,245
680
66
4
0
300,296
0
W
Bastet
11,353
631
15
1
0
379,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role