Player Matchup

Ravana
Ravana
 
Ravana
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BioFuzions
Chaac
Level 110
God Stats
1W - 0L
1,709 SR
Queue Stats
50W - 40L
1,623 Elo+
Party 1
Eset
Eset
DemonHiei
Eset
Level 25
God Stats
1W - 0L
1,724 SR
Queue Stats
8W - 5L
1,593 Elo+
Party 1
Cupid
Cupid
P2thedr
Cupid
Level 102
God Stats
2W - 0L
1,624 SR
Queue Stats
3W - 3L
1,404 Elo+
Party 1
Khepri
Khepri
SorcererDingus
Khepri
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 36L
1,613 Elo+
Party 1
Team Averages
Level 73
1,611 SR
1,546 Elo+

VS

Team Averages
Level 65
1,473 SR
1,514 Elo+
Janus
Janus
LiberalKenshi
Janus
Level 42
God Stats
28W - 32L
1,574 SR
Queue Stats
196W - 166L
1,569 Elo+
Party 2
Nox
Nox
Panochakilla
Nox
Level 66
God Stats
5W - 9L
1,417 SR
Queue Stats
232W - 251L
1,524 Elo+
Party 2
King Arthur
King Arthur
ScuberSteve
King Arthur
Level 63
God Stats
12W - 26L
1,350 SR
Queue Stats
141W - 151L
1,442 Elo+
Solo
Izanami
Izanami
SnipSnipGaming
Izanami
Level 86
God Stats
3W - 2L
1,436 SR
Queue Stats
81W - 66L
1,557 Elo+
Party 2
Bastet
Bastet
TheCarterGuy
Bastet
Level 67
God Stats
27W - 23L
1,585 SR
Queue Stats
167W - 208L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 3 / 3
6,399
492
2,838
9,115
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
14
5 / 0 / 1
8,430
648
7,668
10,677
7,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
14
3 / 0 / 2
8,121
625
9,860
7,272
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
P2thedr
Cupid
13
8 / 1 / 0
8,235
633
10,615
5,038
2,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 7
7,066
544
3,001
5,852
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,052
542
3,052
7,416
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
5,807
447
2,788
7,498
7,290
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
ScuberSteve
King Arthur
10
0 / 5 / 1
5,848
450
6,081
12,636
11,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 2
5,789
445
3,431
9,393
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
11
1 / 2 / 1
6,241
480
3,391
10,909
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
3
4
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
3
3
0.83
W
Chaac
5
0
1
5.5
W
Eset
3
0
2
4
L
2
3
0
0.67
W
Cupid
P2thedr
Cupid
8
1
0
8
L
0
2
1
0.25
L
King Arthur
ScuberSteve
King Arthur
0
5
1
0.1
L
0
5
2
0.2
W
0
0
7
3.5
L
Bastet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,982
Damage
18,743
37,954
Taken
47,852
20,955
Mitigated
29,386
14,281
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,838
817
0
964
9,115
4,258
0
1,698
7,369
0
44,513
W
Chaac
7,668
2,106
0
6,846
10,677
7,529
0
24
10,653
0
63,861
W
Eset
9,860
660
0
2,772
7,272
3,148
530
1,938
5,168
71,322
0
L
3,052
0
0
500
7,416
3,367
906
3,914
3,502
48,539
0
W
Cupid
P2thedr
Cupid
10,615
6,171
357
1,711
5,038
2,008
1,092
1,006
4,032
0
64,264
L
2,788
509
0
1,462
7,498
7,290
0
2,875
4,623
20,337
0
L
King Arthur
ScuberSteve
King Arthur
6,081
1,479
0
1,360
12,636
11,822
0
1,343
11,293
0
32,698
L
3,431
1,820
0
915
9,393
2,774
0
1,146
8,247
0
31,440
W
3,001
695
0
1,631
5,852
4,012
0
944
4,892
16,191
0
L
Bastet
3,391
977
0
4,103
10,909
4,133
0
3,583
7,326
0
37,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,251
Gold Earned
30,737
452
Minions Killed
310
0
Camps Cleared
0
1,279,356
Distance Traveled
1,242,219
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,399
492
74
6
0
255,873
1
W
Chaac
8,430
648
114
9
0
240,126
5
W
Eset
8,121
625
126
10
0
269,623
5
L
Janus
7,052
542
102
8
0
262,951
2
W
Cupid
8,235
633
119
9
0
244,542
2
L
Nox
5,807
447
19
1
0
242,688
2
L
King Arthur
5,848
450
51
4
0
229,783
4
L
Izanami
5,789
445
64
5
0
216,572
1
W
Khepri
7,066
544
19
1
0
269,192
3
L
Bastet
6,241
480
74
6
0
290,225
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role