Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
PittinMyHen
Aphrodite
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 172L
1,390 Elo+
Solo
Erlang Shen
Erlang Shen
TONY2WEINERS
Erlang Shen
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,293 Elo+
Solo
Ao Kuang
Ao Kuang
tatancr92
Ao Kuang
Level 81
God Stats
1W - 8L
1,236 SR
Queue Stats
193W - 191L
1,420 Elo+
Solo
Team Averages
Level 103
1,447 SR
1,421 Elo+

VS

Team Averages
Level 60
1,516 SR
1,374 Elo+
Arachne
Arachne
Dilios71
Arachne
Level 53
God Stats
85W - 71L
1,214 SR
Queue Stats
215W - 221L
1,290 Elo+
Solo
Tyr
Tyr
Fahad4311
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 260L
1,433 Elo+
Solo
Izanami
Izanami
PayPepper
Izanami
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 291L
1,452 Elo+
Solo
Anubis
Anubis
Shadyyy313
Anubis
Level 64
God Stats
50W - 28L
1,647 SR
Queue Stats
242W - 292L
1,361 Elo+
Solo
Kumbhakarna
Kumbhakarna
Victoralejo10
Kumbhakarna
Level 69
God Stats
1W - 1L
1,721 SR
Queue Stats
149W - 213L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 2 / 4
13,469
561
23,327
10,906
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
 
Atlas
17
4 / 3 / 15
11,018
459
20,427
18,276
9,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
PittinMyHen
Aphrodite
16
4 / 1 / 10
11,736
489
10,159
17,430
16,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
TONY2WEINERS
Erlang Shen
16
4 / 5 / 14
10,731
447
12,104
23,712
17,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
tatancr92
Ao Kuang
18
8 / 3 / 11
12,333
514
16,963
24,790
10,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dilios71
Arachne
15
1 / 7 / 3
9,898
412
10,855
25,447
12,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 5 / 1
10,041
418
11,446
23,377
26,177
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
PayPepper
Izanami
17
1 / 5 / 1
10,873
453
9,777
22,284
11,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Shadyyy313
Anubis
16
9 / 7 / 2
11,232
468
20,843
21,409
12,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Victoralejo10
Kumbhakarna
12
0 / 6 / 4
8,823
368
3,196
21,899
22,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
30
Kills
14
14
Deaths
30
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
4
6
W
Atlas
 
Atlas
4
3
15
3.83
L
Arachne
Dilios71
Arachne
1
7
3
0.36
L
3
5
1
0.7
L
Izanami
PayPepper
Izanami
1
5
1
0.3
W
Aphrodite
PittinMyHen
Aphrodite
4
1
10
9
L
Anubis
Shadyyy313
Anubis
9
7
2
1.43
W
Erlang Shen
TONY2WEINERS
Erlang Shen
4
5
14
2.2
L
Kumbhakarna
Victoralejo10
Kumbhakarna
0
6
4
0.33
W
Ao Kuang
tatancr92
Ao Kuang
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,980
Damage
56,117
95,114
Taken
114,416
60,483
Mitigated
84,539
43,481
Healing
22,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,327
9,957
386
4,383
10,906
6,480
7,163
1,934
8,972
0
119,494
W
Atlas
 
Atlas
20,427
2,310
0
535
18,276
9,413
1,235
4,943
13,333
64,138
0
L
Arachne
Dilios71
Arachne
10,855
6,717
527
7,244
25,447
12,449
0
10,185
14,900
0
93,401
L
11,446
920
0
1,758
23,377
26,177
424
9,652
13,476
0
48,852
L
Izanami
PayPepper
Izanami
9,777
6,568
0
5,771
22,284
11,274
0
8,010
14,008
0
110,365
W
Aphrodite
PittinMyHen
Aphrodite
10,159
2,002
11,247
10,224
17,430
16,195
1,134
4,099
13,331
47,504
0
L
Anubis
Shadyyy313
Anubis
20,843
1,602
0
5,318
21,409
12,153
732
10,771
9,998
77,978
0
W
Erlang Shen
TONY2WEINERS
Erlang Shen
12,104
4,870
0
5,684
23,712
17,812
288
9,053
14,659
0
45,970
L
Kumbhakarna
Victoralejo10
Kumbhakarna
3,196
574
0
1,616
21,899
22,486
0
7,126
14,485
29,181
0
W
Ao Kuang
tatancr92
Ao Kuang
16,963
5,084
0
11,022
24,790
10,583
797
4,010
20,780
90,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,287
Gold Earned
50,867
521
Minions Killed
516
0
Camps Cleared
0
2,254,076
Distance Traveled
2,131,963
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,469
561
187
8
0
416,839
5
W
Atlas
11,018
459
82
3
0
468,940
0
L
Arachne
9,898
412
120
5
0
512,138
2
L
Tyr
10,041
418
59
2
0
487,438
0
L
Izanami
10,873
453
177
7
0
413,239
4
W
Aphrodite
11,736
489
79
3
0
458,243
3
L
Anubis
11,232
468
122
5
0
360,276
2
W
Erlang Shen
10,731
447
54
2
0
461,584
4
L
Kumbhakarna
8,823
368
38
2
0
358,872
2
W
Ao Kuang
12,333
514
119
5
0
448,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role