Player Matchup

Merlin
Merlin
Diamond IV
AforApple
Merlin
Diamond IV
Level 160
God Stats
50W - 33L
1,677 SR
Queue Stats
268W - 272L
2,053 MMR
Party 2
Ullr
Ullr
Diamond III
BabuJee
Ullr
Diamond III
Level 160
God Stats
8W - 6L
1,631 SR
Queue Stats
430W - 413L
2,220 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
EmperorOwl
Xing Tian
Diamond IV
Level 135
God Stats
16W - 7L
1,789 SR
Queue Stats
311W - 314L
2,062 MMR
Solo
Da Ji
Da Ji
Diamond V
Juhno
Da Ji
Diamond V
Level 124
God Stats
2W - 7L
1,108 SR
Queue Stats
179W - 170L
2,066 MMR
Solo
King Arthur
King Arthur
Diamond IV
MiniDelvin
King Arthur
Diamond IV
Level 127
God Stats
59W - 37L
1,738 SR
Queue Stats
105W - 79L
2,109 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,589 SR
2,102 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,585 SR
2,102 MMR
Susano
Susano
Diamond IV
AsianHolycow
Susano
Diamond IV
Level 147
God Stats
2W - 1L
1,917 SR
Queue Stats
152W - 156L
2,086 MMR
Solo
Izanami
Izanami
Diamond IV
Peny
Izanami
Diamond IV
Level 160
God Stats
17W - 12L
1,705 SR
Queue Stats
486W - 464L
2,114 MMR
Solo
Freya
Freya
Diamond V
RichMinion
Freya
Diamond V
Level 69
God Stats
5W - 11L
1,490 SR
Queue Stats
67W - 58L
2,044 MMR
Party 1
Yemoja
Yemoja
Diamond V
SolSlaw
Yemoja
Diamond V
Level 156
God Stats
0W - 4L
1,288 SR
Queue Stats
96W - 93L
2,218 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
sh33rcold
Guan Yu
Diamond V
Level 147
God Stats
3W - 5L
1,525 SR
Queue Stats
316W - 329L
2,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AforApple
Merlin
20
10 / 5 / 7
17,165
536
37,265
24,853
12,290
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
BabuJee
Ullr
20
2 / 4 / 13
16,309
510
22,625
26,590
14,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
EmperorOwl
Xing Tian
19
0 / 2 / 18
14,420
451
12,550
33,560
46,823
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Juhno
Da Ji
20
9 / 5 / 10
16,595
519
25,905
32,205
17,915
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
MiniDelvin
King Arthur
20
7 / 3 / 9
17,972
562
48,271
41,681
66,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
RavanaAresCabrakanYu Huang

VS

Bans
NemesisLancelotAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
8 / 6 / 5
15,309
478
19,929
32,419
17,792
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Peny
Izanami
20
5 / 5 / 9
16,150
505
38,892
37,303
22,711
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
20
3 / 5 / 8
15,935
498
28,392
35,963
21,562
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
SolSlaw
Yemoja
18
0 / 5 / 13
13,776
431
9,157
32,348
53,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
sh33rcold
Guan Yu
20
3 / 7 / 4
15,510
485
20,053
50,183
85,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
28
Kills
19
19
Deaths
28
57
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
AforApple
Merlin
10
5
7
2.7
L
Susano
8
6
5
1.75
W
Ullr
BabuJee
Ullr
2
4
13
2.13
W
Xing Tian
EmperorOwl
Xing Tian
0
2
18
4.5
W
Da Ji
Juhno
Da Ji
9
5
10
2.8
W
King Arthur
MiniDelvin
King Arthur
7
3
9
3.83
L
Izanami
Peny
Izanami
5
5
9
1.9
L
Freya
3
5
8
1.4
L
Yemoja
SolSlaw
Yemoja
0
5
13
1.3
L
Guan Yu
sh33rcold
Guan Yu
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,616
Damage
116,423
158,889
Taken
188,216
158,445
Mitigated
201,819
31,448
Healing
67,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AforApple
Merlin
37,265
1,693
190
3,460
24,853
12,290
3,585
4,774
20,051
150,358
0
L
Susano
19,929
4,556
4
125
32,419
17,792
697
9,142
22,963
0
143,488
W
Ullr
BabuJee
Ullr
22,625
10,933
0
3,296
26,590
14,943
6,250
8,287
17,761
0
173,417
W
Xing Tian
EmperorOwl
Xing Tian
12,550
946
0
3,525
33,560
46,823
413
10,646
22,372
35,861
0
W
Da Ji
Juhno
Da Ji
25,905
9,842
0
10,035
32,205
17,915
2,898
7,106
24,877
0
136,221
W
King Arthur
MiniDelvin
King Arthur
48,271
3,798
1,783
9,159
41,681
66,474
276
6,523
35,042
0
185,423
L
Izanami
Peny
Izanami
38,892
28,326
0
13,661
37,303
22,711
2,576
13,192
23,537
0
199,147
L
Freya
28,392
7,990
0
14,222
35,963
21,562
1,067
8,917
26,844
150,695
0
L
Yemoja
SolSlaw
Yemoja
9,157
2,307
11,922
5,510
32,348
53,832
278
8,132
23,656
31,825
0
L
Guan Yu
sh33rcold
Guan Yu
20,053
1,980
3,269
18,416
50,183
85,922
89
10,090
39,749
0
115,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,461
Gold Earned
76,680
832
Minions Killed
863
0
Camps Cleared
0
3,075,888
Distance Traveled
2,900,067
30
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,165
536
197
6
0
586,554
0
L
Susano
15,309
478
172
5
0
596,619
6
W
Ullr
16,309
510
209
7
0
566,059
10
W
Xing Tian
14,420
451
41
1
0
631,197
6
W
Da Ji
16,595
519
136
4
0
671,979
11
W
King Arthur
17,972
562
249
8
0
620,099
3
L
Izanami
16,150
505
255
8
0
562,105
4
L
Freya
15,935
498
203
6
0
588,678
11
L
Yemoja
13,776
431
51
2
0
557,584
14
L
Guan Yu
15,510
485
182
6
0
595,081
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role