Player Matchup

Arachne
Arachne
AZG_smoke
Arachne
Level 48
God Stats
45W - 32L
1,476 SR
Queue Stats
86W - 97L
1,309 Elo+
Solo
Jing Wei
Jing Wei
CrystaIust-
Jing Wei
Level 45
God Stats
20W - 14L
1,510 SR
Queue Stats
92W - 89L
1,298 Elo+
Solo
Odin
Odin
King_Alfred_II
Odin
Level 65
God Stats
4W - 2L
1,513 SR
Queue Stats
273W - 266L
1,287 Elo+
Solo
Fafnir
Fafnir
UltraKnightnight
Fafnir
Level 98
God Stats
6W - 1L
1,568 SR
Queue Stats
170W - 182L
1,323 Elo+
Solo
Kukulkan
Kukulkan
XxAjtebowxX
Kukulkan
Level 45
God Stats
7W - 10L
1,181 SR
Queue Stats
73W - 71L
1,361 Elo+
Solo
Team Averages
Level 60
1,450 SR
1,316 Elo+

VS

Team Averages
Level 85
1,403 SR
1,313 Elo+
Medusa
Medusa
Ahurdle22
Medusa
Level 95
God Stats
0W - 2L
1,001 SR
Queue Stats
16W - 31L
1,149 Elo+
Solo
Ravana
Ravana
AustiXnx
Ravana
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 105L
1,371 Elo+
Solo
Anubis
Anubis
ChocoMacho_00
Anubis
Level 131
God Stats
19W - 20L
1,475 SR
Queue Stats
666W - 707L
1,342 Elo+
Solo
Atlas
Atlas
HAAhaaGotU
Atlas
Level 93
God Stats
4W - 3L
1,205 SR
Queue Stats
42W - 32L
1,374 Elo+
Solo
Persephone
Persephone
mingyuwu
Persephone
Level 40
God Stats
18W - 13L
1,836 SR
Queue Stats
129W - 141L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AZG_smoke
Arachne
20
12 / 0 / 4
12,336
587
20,481
11,715
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
CrystaIust-
Jing Wei
17
8 / 5 / 6
11,059
527
24,133
20,676
11,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 1 / 2
10,972
522
8,297
14,107
9,505
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 4 / 11
11,081
528
7,644
18,187
27,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
XxAjtebowxX
Kukulkan
17
3 / 3 / 3
11,102
529
12,152
12,180
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ahurdle22
Medusa
12
2 / 10 / 6
8,491
404
8,686
17,307
6,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
AustiXnx
Ravana
17
6 / 0 / 2
10,865
517
13,242
11,305
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 3 / 0
10,745
512
8,755
14,886
9,288
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
14
3 / 5 / 4
9,816
467
12,508
30,098
25,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
mingyuwu
Persephone
14
0 / 8 / 0
8,902
424
3,075
15,894
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
27
Kills
13
13
Deaths
26
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
AZG_smoke
Arachne
12
0
4
14
L
Medusa
Ahurdle22
Medusa
2
10
6
0.5
L
Ravana
AustiXnx
Ravana
6
0
2
7
L
2
3
0
0.67
W
Jing Wei
CrystaIust-
Jing Wei
8
5
6
2.2
L
Atlas
3
5
4
1
W
1
1
2
2
W
3
4
11
2.13
W
Kukulkan
XxAjtebowxX
Kukulkan
3
3
3
1.5
L
Persephone
mingyuwu
Persephone
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,707
Damage
46,266
76,865
Taken
89,490
59,895
Mitigated
53,462
16,609
Healing
22,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AZG_smoke
Arachne
20,481
15,327
0
3,466
11,715
5,755
0
2,253
9,462
0
115,120
L
Medusa
Ahurdle22
Medusa
8,686
5,679
0
1,210
17,307
6,063
924
2,723
14,584
0
45,845
L
Ravana
AustiXnx
Ravana
13,242
5,051
0
5,879
11,305
5,954
0
5,017
6,288
0
86,209
L
8,755
219
30
6,585
14,886
9,288
296
1,323
13,563
86,094
0
W
Jing Wei
CrystaIust-
Jing Wei
24,133
21,690
0
7,396
20,676
11,143
2,910
5,965
14,711
0
107,843
L
Atlas
12,508
5,019
431
7,427
30,098
25,049
287
5,203
24,895
47,377
0
W
8,297
1,933
0
1,702
14,107
9,505
816
7,144
6,963
0
73,122
W
7,644
2,514
0
3,664
18,187
27,582
572
5,113
13,074
24,090
0
W
Kukulkan
XxAjtebowxX
Kukulkan
12,152
1,424
0
381
12,180
5,910
612
3,863
8,317
102,705
0
L
Persephone
mingyuwu
Persephone
3,075
0
0
1,053
15,894
7,108
111
5,527
10,359
56,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,550
Gold Earned
48,819
616
Minions Killed
534
0
Camps Cleared
0
1,949,779
Distance Traveled
1,743,316
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,336
587
170
8
0
492,432
0
L
Medusa
8,491
404
79
4
0
336,517
0
L
Ravana
10,865
517
131
6
0
434,920
0
L
Anubis
10,745
512
170
8
0
309,848
1
W
Jing Wei
11,059
527
127
6
0
322,110
2
L
Atlas
9,816
467
45
2
0
360,459
0
W
Odin
10,972
522
156
7
0
366,972
5
W
Fafnir
11,081
528
18
1
0
361,708
0
W
Kukulkan
11,102
529
145
7
0
406,557
0
L
Persephone
8,902
424
109
5
0
301,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role