Player Matchup

Heimdallr
Heimdallr
GhstPants
Heimdallr
Level 20
God Stats
11W - 12L
1,343 SR
Queue Stats
163W - 169L
1,325 Elo+
Party 1
Sylvanus
Sylvanus
PygmyShark
Sylvanus
Level 28
God Stats
39W - 41L
1,510 SR
Queue Stats
172W - 171L
1,371 Elo+
Party 1
Poseidon
Poseidon
Spankzy
Poseidon
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 28L
1,228 Elo+
Party 1
Nemesis
Nemesis
Spikenhydra
Nemesis
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
329W - 325L
1,394 Elo+
Party 1
Tyr
Tyr
pikarkrik
Tyr
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
257W - 270L
1,357 Elo+
Party 1
Team Averages
Level 40
1,471 SR
1,335 Elo+

VS

Team Averages
Level 70
1,532 SR
1,443 Elo+
Nemesis
Nemesis
Crucialzz
Nemesis
Level 82
God Stats
34W - 35L
1,503 SR
Queue Stats
107W - 100L
1,437 Elo+
Party 2
Cupid
Cupid
Kommas
Cupid
Level 44
God Stats
16W - 13L
1,639 SR
Queue Stats
51W - 65L
1,481 Elo+
Party 2
Amaterasu
Amaterasu
Novéx
Amaterasu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,405 Elo+
Solo
Heimdallr
Heimdallr
YokaiDeath
Heimdallr
Level 104
God Stats
4W - 5L
1,518 SR
Queue Stats
386W - 359L
1,490 Elo+
Solo
Cthulhu
Cthulhu
eltonjohnEJ
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GhstPants
Heimdallr
9
1 / 0 / 2
5,375
538
2,693
3,169
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
PygmyShark
Sylvanus
8
2 / 2 / 0
5,478
548
1,973
6,808
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
Spankzy
Poseidon
8
0 / 2 / 0
4,994
499
1,694
3,579
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Spikenhydra
Nemesis
9
0 / 2 / 0
5,360
536
2,795
8,103
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 1
6,357
636
5,402
7,443
6,568
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crucialzz
Nemesis
9
3 / 0 / 1
5,523
552
4,668
7,270
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Kommas
Cupid
10
2 / 1 / 1
5,618
562
2,805
3,859
1,596
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Novéx
Amaterasu
9
1 / 3 / 2
5,535
554
4,933
6,707
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
YokaiDeath
Heimdallr
1
0 / 0 / 0
3,423
342
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
eltonjohnEJ
Cthulhu
9
0 / 2 / 1
4,881
488
2,797
5,264
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
6
7
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Crucialzz
Nemesis
3
0
1
3.5
W
Heimdallr
GhstPants
Heimdallr
1
0
2
2
L
Cupid
Kommas
Cupid
2
1
1
2.5
L
Amaterasu
Novéx
Amaterasu
1
3
2
0.67
W
Sylvanus
PygmyShark
Sylvanus
2
2
0
1
W
Poseidon
Spankzy
Poseidon
0
2
0
0
W
Nemesis
Spikenhydra
Nemesis
0
2
0
0
L
Heimdallr
YokaiDeath
Heimdallr
0
0
0
0
L
Cthulhu
eltonjohnEJ
Cthulhu
0
2
1
0.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,557
Damage
15,203
29,102
Taken
23,100
15,597
Mitigated
11,341
7,425
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Crucialzz
Nemesis
4,668
2,022
0
1,681
7,270
2,733
0
587
6,683
0
29,730
W
Heimdallr
GhstPants
Heimdallr
2,693
1,273
0
1,025
3,169
1,266
490
1,842
1,115
0
29,457
L
Cupid
Kommas
Cupid
2,805
923
0
1,132
3,859
1,596
0
1,857
2,002
0
28,649
L
Amaterasu
Novéx
Amaterasu
4,933
1,379
0
664
6,707
4,206
0
210
6,497
0
31,925
W
Sylvanus
PygmyShark
Sylvanus
1,973
567
564
2,103
6,808
3,912
644
665
6,065
18,008
0
W
Poseidon
Spankzy
Poseidon
1,694
383
0
187
3,579
970
0
0
3,579
28,848
0
W
Nemesis
Spikenhydra
Nemesis
2,795
491
0
1,139
8,103
2,881
0
0
8,103
0
37,657
L
Heimdallr
YokaiDeath
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
eltonjohnEJ
Cthulhu
2,797
374
0
750
5,264
2,806
0
1,013
4,251
16,531
0
W
5,402
959
0
2,407
7,443
6,568
0
0
7,443
0
34,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,564
Gold Earned
24,980
280
Minions Killed
213
0
Camps Cleared
0
987,874
Distance Traveled
858,374
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,523
552
43
4
0
255,475
0
W
Heimdallr
5,375
538
57
6
0
185,616
2
L
Cupid
5,618
562
69
7
0
202,055
3
L
Amaterasu
5,535
554
63
6
0
202,004
2
W
Sylvanus
5,478
548
31
3
0
164,531
3
W
Poseidon
4,994
499
51
5
0
181,250
0
W
Nemesis
5,360
536
82
8
0
229,261
0
L
Heimdallr
3,423
342
0
0
0
11,389
0
L
Cthulhu
4,881
488
38
4
0
187,451
3
W
Tyr
6,357
636
59
6
0
227,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role