Player Matchup

Thoth
Thoth
Banreah
Thoth
Level 125
God Stats
2W - 5L
1,234 SR
Queue Stats
207W - 194L
1,504 Elo+
Party 2
Ullr
Ullr
Kat04718
Ullr
Level 62
God Stats
1W - 6L
1,332 SR
Queue Stats
158W - 133L
1,504 Elo+
Party 2
Ao Kuang
Ao Kuang
TheCh05en0ne
Ao Kuang
Level 93
God Stats
5W - 1L
1,996 SR
Queue Stats
153W - 129L
1,499 Elo+
Party 2
Arachne
Arachne
WinchesterBroz
Arachne
Level 97
God Stats
2W - 2L
1,708 SR
Queue Stats
153W - 135L
1,554 Elo+
Party 2
Skadi
Skadi
epicasasin3426
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 101L
1,514 Elo+
Party 2
Team Averages
Level 81
1,554 SR
1,515 Elo+

VS

Team Averages
Level 76
1,512 SR
1,480 Elo+
Charybdis
Charybdis
BlueGelato
Charybdis
Level 27
God Stats
2W - 0L
1,802 SR
Queue Stats
31W - 28L
1,541 Elo+
Party 1
Ares
Ares
El_Mexicano417
Ares
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,459 Elo+
Party 1
Baba Yaga
Baba Yaga
XxHashbashxX
Baba Yaga
Level 90
God Stats
14W - 16L
1,405 SR
Queue Stats
466W - 472L
1,385 Elo+
Solo
Danzaburou
Danzaburou
echie16
Danzaburou
Level 80
God Stats
2W - 3L
1,270 SR
Queue Stats
97W - 84L
1,526 Elo+
Party 1
Lancelot
Lancelot
happyface69001
Lancelot
Level 88
God Stats
2W - 1L
1,581 SR
Queue Stats
300W - 288L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Banreah
Thoth
20
0 / 4 / 7
12,186
717
18,468
11,992
6,010
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
0 / 9 / 3
8,459
498
5,243
16,885
6,487
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
TheCh05en0ne
Ao Kuang
19
9 / 4 / 3
11,596
682
13,932
20,967
13,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 2 / 1
10,204
600
8,780
12,545
7,986
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 5
9,787
576
7,265
11,149
4,941
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlueGelato
Charybdis
20
3 / 2 / 11
12,342
726
16,113
16,174
8,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 3 / 10
11,707
689
6,398
16,416
20,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
XxHashbashxX
Baba Yaga
19
3 / 0 / 9
11,748
691
13,434
8,672
4,572
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
echie16
Danzaburou
20
12 / 4 / 3
13,646
803
23,038
16,171
10,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
17
3 / 3 / 9
11,163
657
9,414
14,664
10,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
12
Kills
22
22
Deaths
12
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thoth
Banreah
Thoth
0
4
7
0.88
W
Charybdis
BlueGelato
Charybdis
3
2
11
4.25
W
1
3
10
2
L
Ullr
0
9
3
0.17
L
Ao Kuang
TheCh05en0ne
Ao Kuang
9
4
3
2.63
L
2
2
1
1.25
W
Baba Yaga
XxHashbashxX
Baba Yaga
3
0
9
7.5
W
Danzaburou
echie16
Danzaburou
12
4
3
3.38
L
1
3
5
1.17
W
Lancelot
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,688
Damage
68,397
73,538
Taken
72,097
38,841
Mitigated
53,761
27,535
Healing
31,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Banreah
Thoth
18,468
212
2,670
1,705
11,992
6,010
871
4,761
7,231
63,078
0
W
Charybdis
BlueGelato
Charybdis
16,113
5,765
1,161
5,635
16,174
8,791
2,639
8,128
8,046
0
56,004
W
6,398
98
1,818
2,448
16,416
20,126
188
4,933
11,483
14,231
0
L
Ullr
5,243
3,984
0
449
16,885
6,487
0
3,863
13,022
0
7,684
L
Ao Kuang
TheCh05en0ne
Ao Kuang
13,932
2,654
3,887
9,885
20,967
13,417
0
3,900
17,067
19,033
0
L
8,780
8,067
3,318
3,645
12,545
7,986
310
3,542
9,003
0
14,509
W
Baba Yaga
XxHashbashxX
Baba Yaga
13,434
353
1,047
4,407
8,672
4,572
740
3,558
5,114
38,142
0
W
Danzaburou
echie16
Danzaburou
23,038
8,607
2,532
4,413
16,171
10,016
2,759
7,873
8,298
0
49,673
L
7,265
1,310
1,001
975
11,149
4,941
648
3,766
7,383
0
18,096
W
Lancelot
9,414
607
2,716
5,454
14,664
10,256
918
7,908
6,756
0
26,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,232
Gold Earned
60,606
151
Minions Killed
245
0
Camps Cleared
0
1,540,966
Distance Traveled
1,619,561
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,186
717
92
5
0
301,243
1
W
Charybdis
12,342
726
90
5
0
308,812
0
W
Ares
11,707
689
9
1
0
304,465
0
L
Ullr
8,459
498
6
0
0
230,779
0
L
Ao Kuang
11,596
682
8
0
0
306,319
1
L
Arachne
10,204
600
19
1
0
355,446
0
W
Baba Yaga
11,748
691
60
4
0
384,540
0
W
Danzaburou
13,646
803
55
3
0
288,812
2
L
Skadi
9,787
576
26
2
0
347,179
0
W
Lancelot
11,163
657
31
2
0
332,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role