Player Matchup

Arachne
Arachne
Argarok
Arachne
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,582 Elo+
Party 1
Merlin
Merlin
Bebbles69
Merlin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,572 Elo+
Party 1
Thor
Thor
EricHag
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,478 Elo+
Party 2
Anubis
Anubis
MrMaximumElite
Anubis
Level 69
God Stats
4W - 1L
1,522 SR
Queue Stats
46W - 38L
1,468 Elo+
Party 2
Olorun
Olorun
Puppzy
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,718 Elo+
Solo
Team Averages
Level 81
1,504 SR
1,564 Elo+

VS

Team Averages
Level 104
1,451 SR
1,465 Elo+
Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DeadSideInc
Nemesis
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 163L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NERVous215
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 147L
1,523 Elo+
Solo
Cupid
Cupid
StumpyGod
Cupid
Level 109
God Stats
1W - 3L
1,255 SR
Queue Stats
329W - 286L
1,556 Elo+
Solo
He Bo
He Bo
TrueVexxus
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Argarok
Arachne
20
8 / 6 / 22
15,017
790
28,000
33,717
39,471
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Bebbles69
Merlin
20
4 / 4 / 21
12,878
678
21,710
18,948
10,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
EricHag
Thor
20
7 / 5 / 21
13,617
717
16,897
23,267
14,486
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 4 / 18
15,407
811
30,996
21,991
16,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Puppzy
Olorun
18
3 / 5 / 23
12,899
679
16,439
30,844
61,832
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
4 / 5 / 17
12,775
672
19,198
39,657
50,883
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
DeadSideInc
Nemesis
20
4 / 8 / 10
12,668
667
8,876
23,135
9,162
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
NERVous215
Ah Muzen Cab
20
6 / 7 / 14
13,936
733
33,429
22,269
11,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
StumpyGod
Cupid
20
9 / 6 / 11
13,748
724
18,960
20,180
10,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
18
1 / 10 / 17
12,216
643
21,947
23,051
12,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
93
35
Kills
24
24
Deaths
36
105
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
5
17
2.5
W
Arachne
Argarok
Arachne
8
6
22
3.17
W
Merlin
Bebbles69
Merlin
4
4
21
3.63
L
Nemesis
DeadSideInc
Nemesis
4
8
10
1.13
W
Thor
EricHag
Thor
7
5
21
3.5
W
13
4
18
5.5
L
Ah Muzen Cab
NERVous215
Ah Muzen Cab
6
7
14
1.86
W
Olorun
Puppzy
Olorun
3
5
23
2.9
L
Cupid
StumpyGod
Cupid
9
6
11
2.42
L
He Bo
1
10
17
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,042
Damage
102,410
128,767
Taken
128,292
143,236
Mitigated
95,216
52,876
Healing
47,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
19,198
1,169
2,557
14,799
39,657
50,883
264
18,689
20,968
31,803
0
W
Arachne
Argarok
Arachne
28,000
13,283
3,697
9,291
33,717
39,471
1,945
9,905
23,812
3,474
34,266
W
Merlin
Bebbles69
Merlin
21,710
1,121
1,737
3,201
18,948
10,780
876
7,024
11,924
48,111
0
L
Nemesis
DeadSideInc
Nemesis
8,876
4,356
3,510
4,599
23,135
9,162
1,725
13,384
9,751
0
19,551
W
Thor
EricHag
Thor
16,897
4,407
3,235
3,027
23,267
14,486
1,724
8,638
14,629
0
34,802
W
30,996
2,516
2,413
9,504
21,991
16,667
2,739
6,820
15,171
69,082
0
L
Ah Muzen Cab
NERVous215
Ah Muzen Cab
33,429
12,493
1,798
4,412
22,269
11,399
3,383
12,471
9,798
0
69,816
W
Olorun
Puppzy
Olorun
16,439
7,907
8,034
8,737
30,844
61,832
621
8,758
22,086
24,469
0
L
Cupid
StumpyGod
Cupid
18,960
10,199
5,757
4,268
20,180
10,783
2,607
11,134
9,046
0
36,934
L
He Bo
21,947
1,426
2,229
3,435
23,051
12,989
504
16,386
6,665
37,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,818
Gold Earned
65,343
235
Minions Killed
225
0
Camps Cleared
0
1,682,493
Distance Traveled
1,556,397
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,775
672
21
1
0
356,630
1
W
Arachne
15,017
790
32
2
0
378,212
0
W
Merlin
12,878
678
63
3
0
336,231
0
L
Nemesis
12,668
667
20
1
0
311,587
0
W
Thor
13,617
717
36
2
0
352,809
0
W
Anubis
15,407
811
78
4
0
319,954
2
L
Ah Muzen Cab
13,936
733
80
4
0
301,392
0
W
Olorun
12,899
679
26
1
0
295,287
0
L
Cupid
13,748
724
69
4
0
309,854
1
L
He Bo
12,216
643
35
2
0
276,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role