Player Matchup

Baron Samedi
Baron Samedi
Squally 819
Baron Samedi
Level 160
God Stats
7W - 5L
1,582 SR
Queue Stats
131W - 126L
1,578 Elo+
Party 1
Medusa
Medusa
iiHaNz0 v
Medusa
Level 114
God Stats
4W - 1L
1,601 SR
Queue Stats
38W - 27L
1,572 Elo+
Party 1
King Arthur
King Arthur
oElToxico
King Arthur
Level 160
God Stats
137W - 89L
1,658 SR
Queue Stats
847W - 474L
1,658 Elo+
Party 1
Team Averages
Level 145
1,614 SR
1,603 Elo+

VS

Team Averages
Level 121
1,542 SR
1,440 Elo+
Artemis
Artemis
Boats-and-Heauxs
Artemis
Level 107
God Stats
8W - 9L
1,508 SR
Queue Stats
195W - 273L
1,379 Elo+
Party 2
Yu Huang
Yu Huang
Lord_Anoose
Yu Huang
Level 109
God Stats
5W - 3L
1,657 SR
Queue Stats
193W - 277L
1,416 Elo+
Party 2
Ravana
Ravana
Overkillx47
Ravana
Level 147
God Stats
8W - 8L
1,460 SR
Queue Stats
169W - 189L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Squally 819
Baron Samedi
13
5 / 2 / 7
8,242
824
9,087
8,869
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
iiHaNz0 v
Medusa
12
4 / 2 / 7
7,994
799
7,954
8,503
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
oElToxico
King Arthur
12
4 / 3 / 7
7,908
791
11,319
12,622
6,809
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
6,778
678
6,270
11,108
4,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Lord_Anoose
Yu Huang
11
4 / 5 / 2
7,310
731
6,525
9,099
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
11
2 / 3 / 4
6,971
697
6,865
10,094
7,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
7
7
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Yu Huang
Lord_Anoose
Yu Huang
4
5
2
1
L
Ravana
2
3
4
1.33
W
Baron Samedi
Squally 819
Baron Samedi
5
2
7
4.25
W
Medusa
iiHaNz0 v
Medusa
4
2
7
3.75
W
King Arthur
oElToxico
King Arthur
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,360
Damage
19,660
29,994
Taken
30,301
14,736
Mitigated
15,341
9,139
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,270
3,010
0
762
11,108
4,422
0
4,141
6,967
0
14,855
L
Yu Huang
Lord_Anoose
Yu Huang
6,525
932
0
750
9,099
3,722
0
2,855
6,244
17,603
0
L
Ravana
6,865
2,461
424
1,213
10,094
7,197
0
2,147
7,947
0
14,290
W
Baron Samedi
Squally 819
Baron Samedi
9,087
305
1,717
3,583
8,869
3,978
266
2,488
6,381
21,957
0
W
Medusa
iiHaNz0 v
Medusa
7,954
3,027
0
1,223
8,503
3,949
976
1,686
6,817
0
28,229
W
King Arthur
oElToxico
King Arthur
11,319
2,722
279
2,337
12,622
6,809
190
2,866
9,756
0
24,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,144
Gold Earned
21,059
117
Minions Killed
63
6
Camps Cleared
2
525,322
Distance Traveled
487,900
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,778
678
28
3
0
141,428
1
L
Yu Huang
7,310
731
22
2
1
162,217
2
L
Ravana
6,971
697
13
1
1
184,255
5
W
Baron Samedi
8,242
824
44
4
1
181,868
0
W
Medusa
7,994
799
49
5
3
173,809
1
W
King Arthur
7,908
791
24
2
2
169,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role