Player Matchup

Loki
Loki
BrothaLove
Loki
Level 106
God Stats
5W - 6L
1,467 SR
Queue Stats
86W - 108L
1,484 Elo+
Party 2
Mulan
Mulan
ObiRahn
Mulan
Level 116
God Stats
2W - 1L
1,574 SR
Queue Stats
94W - 130L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
SGH-GoldFish
Baron Samedi
Level 126
God Stats
11W - 3L
1,613 SR
Queue Stats
113W - 100L
1,497 Elo+
Solo
Cthulhu
Cthulhu
TIMB0SLICE6969
Cthulhu
Level 97
God Stats
5W - 8L
1,447 SR
Queue Stats
80W - 115L
1,449 Elo+
Party 2
Skadi
Skadi
murphys pub
Skadi
Level 109
God Stats
20W - 15L
1,613 SR
Queue Stats
87W - 121L
1,477 Elo+
Party 2
Team Averages
Level 111
1,543 SR
1,477 Elo+

VS

Team Averages
Level 144
1,582 SR
1,484 Elo+
Mercury
Mercury
 
Mercury
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Eman2052
Sobek
Level 160
God Stats
2W - 4L
1,529 SR
Queue Stats
77W - 76L
1,476 Elo+
Party 1
Eset
Eset
Ragnarok703
Eset
Level 147
God Stats
2W - 1L
1,838 SR
Queue Stats
66W - 69L
1,484 Elo+
Party 1
Charybdis
Charybdis
xTENSAZANG3TSUx
Charybdis
Level 125
God Stats
25W - 29L
1,545 SR
Queue Stats
508W - 496L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 16
11,816
537
15,068
22,093
10,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
ObiRahn
Mulan
17
6 / 8 / 11
11,377
517
22,514
24,505
20,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SGH-GoldFish
Baron Samedi
18
11 / 5 / 11
12,816
583
17,559
17,882
10,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 1 / 14
10,523
478
12,447
20,497
22,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 1 / 6
12,225
556
12,825
14,482
7,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
9 / 2 / 6
12,077
549
11,331
19,470
9,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
 
Tsukuyomi
17
4 / 8 / 11
11,191
509
23,022
29,401
26,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Eman2052
Sobek
13
0 / 4 / 11
9,160
416
5,883
24,193
26,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 9 / 10
10,465
476
13,288
19,618
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
xTENSAZANG3TSUx
Charybdis
18
3 / 5 / 5
10,974
499
12,889
15,257
6,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
63
28
Kills
20
20
Deaths
28
58
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
9
2
6
6
L
Tsukuyomi
 
Tsukuyomi
4
8
11
1.19
W
3
5
16
2.2
L
Sobek
Eman2052
Sobek
0
4
11
1.38
W
Mulan
ObiRahn
Mulan
6
8
11
1.44
L
4
9
10
1
W
Baron Samedi
SGH-GoldFish
Baron Samedi
11
5
11
3.3
W
1
1
14
8
W
7
1
6
10
L
Charybdis
xTENSAZANG3TSUx
Charybdis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,413
Damage
66,413
99,459
Taken
107,939
70,422
Mitigated
76,535
30,011
Healing
28,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,331
4,153
0
3,958
19,470
9,263
0
5,291
14,179
0
102,352
L
Tsukuyomi
 
Tsukuyomi
23,022
4,535
0
6,035
29,401
26,373
44
8,985
20,416
0
85,975
W
15,068
3,134
0
7,534
22,093
10,254
245
4,920
17,173
0
102,115
L
Sobek
Eman2052
Sobek
5,883
744
1,236
8,087
24,193
26,971
0
7,551
16,642
18,175
0
W
Mulan
ObiRahn
Mulan
22,514
2,909
0
7,140
24,505
20,095
273
4,208
20,297
0
66,951
L
13,288
1,241
2,731
3,281
19,618
7,466
244
5,237
14,381
67,294
0
W
Baron Samedi
SGH-GoldFish
Baron Samedi
17,559
1,490
3,123
2,955
17,882
10,668
313
4,539
13,343
72,029
0
W
12,447
683
1,509
4,675
20,497
22,082
30
5,043
15,454
41,586
0
W
12,825
5,292
0
3,075
14,482
7,323
5,056
2,836
11,646
0
105,080
L
Charybdis
xTENSAZANG3TSUx
Charybdis
12,889
7,884
0
3,383
15,257
6,462
288
2,942
12,315
0
91,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,757
Gold Earned
53,867
514
Minions Killed
530
0
Camps Cleared
0
2,080,980
Distance Traveled
2,080,362
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,077
549
130
6
0
496,758
6
L
Tsukuyomi
11,191
509
125
6
0
401,715
1
W
Loki
11,816
537
121
6
0
444,602
6
L
Sobek
9,160
416
27
1
0
405,518
10
W
Mulan
11,377
517
89
4
0
402,252
0
L
Eset
10,465
476
99
5
0
405,217
6
W
Baron Samedi
12,816
583
129
6
0
406,368
15
W
Cthulhu
10,523
478
46
2
0
444,972
3
W
Skadi
12,225
556
129
6
0
382,786
2
L
Charybdis
10,974
499
149
7
0
371,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role